Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 11787782524141974831 0 Klosterheim the Slasher (level 1, 17/17 HPs) Began as a Draconian Gladiator on June 30, 2023. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Klosterheim the Slasher (Draconian Gladiator) Turns: 1, Time: 00:00:03 Health: 17/17 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . b - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Skills: + Level 2.1 Fighting + Level 3.0 Long Blades + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Klosterheim the Draconian Gladiator. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a morningstar and a sling. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ≈~~###### ≈~.....@# ~.......# ~.......# ~.......# ~.......# ~......)# ....)...# ........# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Draconian Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts