Dungeon Crawl Stone Soup version 0.31-a0-37-g98a128e1d9 (webtiles) character file. Game seed: 17798550706534718846 0 Klosterheim the Conjurer (level 1, -2/15 HPs) Began as a Naga Conjurer on May 15, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (88 turns). Klosterheim the Conjurer (Naga Conjurer) Turns: 88, Time: 00:00:35 Health: -2/15 AC: 1 Str: 9 XL: 1 Next: 10% Magic: 1/3 EV: 9 Int: 18 God: Gold: 20 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.5 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The quokka is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. The quokka bites you. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. You miss the quokka. The quokka is heavily wounded. The quokka bites you. You miss the quokka. The quokka is heavily wounded. The quokka bites you. A quokka is nearby! You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. x2 You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. You die... .......# ♣<♣# .####### #♣# .# .# ##### .# #...# ### .# ###...##.... .# ########......$.... .# #..............# .# #.######...@r..## ## #.# #..........# ######.# #.##...##...# .......# #. ##..# ... ######## #. #.... . #. #...... #. #.#.... #.##... ... You could see a quokka. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 88 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring, hangedman_glass_teeth, minmay_misc_feat_chi Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 113 | 113 | 0 | 0 | 98 | 1 | 113.0 | Dungeon | 113 | 113 | 0 | 0 | 98 | 1 | 113.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 113 daAuts