Klosterheim Level 1 of the Dungeon (0, 0, D:1) a +1 pair of gloves (1, 2, D:1) a +0 robe (21, 12, D:1) a +0 spear (35, -7, D:1) a +0 spear (39, -1, D:1) a +0 club (40, -18, D:1) 5 stones (51, -16, D:1) a +0 club a +0 robe (54, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an amulet of faith (3, -7, D:2) a +1 whip of venom (4, 3, D:2) a book of Cantrips (15, -9, D:2) 9 stones (20, 10, D:2) a +0 helmet (30, 12, D:2) a +0 short sword (40, -8, D:2) a book of Hexes (45, -9, D:2) a +4 dagger (48, 18, D:2) a +0 robe (49, -10, D:2) 5 stones (51, 6, D:2) a +0 hand axe (56, 20, D:2) a +0 spear (63, 14, D:2) 5 atropa-tipped darts Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (13, 19, D:3) a +0 robe (14, 18, D:3) a +0 dagger (26, 6, D:3) a +0 chain mail a +0 short sword a +0 ring mail a +0 short sword (27, 6, D:3) the +1 ring mail "Samamecs" {rF+} rF: It protects you from fire. a +0 whip (27, 8, D:3) a +0 hand axe (28, 6, D:3) a +0 hand axe a +0 leather armour (28, 8, D:3) 8 stones (40, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (10, 8, D:4) a +0 short sword (18, -3, D:4) a +0 halberd (18, 0, D:4) a +0 club (18, 17, D:4) an amulet of faith (19, -2, D:4) a +0 club (19, -1, D:4) a +0 halberd (24, -3, D:4) a +0 spear (24, -2, D:4) a +0 spear (24, -1, D:4) a +2 halberd of protection (25, 29, D:4) a +0 dagger a +0 robe (25, 31, D:4) 4 stones (25, 39, D:4) a +0 dagger a +0 chain mail (25, 40, D:4) a +0 dagger a +0 robe a +0 falchion a +0 flail (32, 23, D:4) a +0 pair of gloves (34, 30, D:4) a +0 hand axe a +0 leather armour (34, 31, D:4) a +0 club (34, 40, D:4) a +0 short sword 4 stones (36, 10, D:4) a +0 spear (36, 30, D:4) a +0 club (44, 11, D:4) a +0 rapier of protection (44, 14, D:4) a +0 dagger a +0 hand axe a +0 leather armour a +0 hand axe (45, 15, D:4) a +2 whip of electrocution (46, 5, D:4) 2 stones (47, 18, D:4) a +0 whip (50, 33, D:4) 4 stones (54, 29, D:4) a +0 dagger (55, -4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 hand axe a +0 leather armour a +0 whip of venom (0, 1, D:5) a +0 dagger a +0 robe (1, 14, D:5) a book of Weapons (2, 0, D:5) a +0 club (12, -6, D:5) a +0 giant spiked club (21, 5, D:5) a +0 giant club (27, -2, D:5) a +0 ring mail Level 6 of the Dungeon (13, 14, D:6) a book of the Hunter (24, 18, D:6) a +0 long sword (24, 29, D:6) 5 poisoned darts (25, 30, D:6) a +0 club (26, 29, D:6) a +0 whip (26, 30, D:6) a +0 flail (30, 40, D:6) the +3 chain mail of Optimism {Harm rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (33, 3, D:6) a +0 whip (34, 3, D:6) a +0 flail (35, 3, D:6) a +0 flail (35, 4, D:6) a +0 spear (39, 22, D:6) a stone (45, -6, D:6) a +0 leather armour (45, 17, D:6) a +0 ring mail (48, 37, D:6) a +0 helmet (50, -3, D:6) 2 boomerangs (53, 30, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe an orc corpse (skeletalised by now) (5, -38, D:7) a +0 shortbow (7, -42, D:7) a +0 shortbow (8, -45, D:7) a +0 plate armour (14, -47, D:7) a +0 long sword (25, -43, D:7) a +0 leather armour (43, -59, D:7) 5 stones (46, -19, D:7) a +0 whip (51, -53, D:7) 6 javelins (68, -42, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 trident (3, -5, D:8) a book of Party Tricks (4, -12, D:8) a +0 chain mail (10, -25, D:8) a +0 animal skin (13, 8, D:8) 3 stones (27, -1, D:8) a steam dragon corpse (29, 4, D:8) a bullfrog corpse (37, -3, D:8) 12 gold pieces (38, -5, D:8) 11 gold pieces (42, 1, D:8) an amulet of faith