Dungeon Crawl Stone Soup version 0.26-a0-259-g1effd001a9 (webtiles) character file. Game seed: 12974106437047521977 0 Klosterheim the Skirmisher (level 1, 18/18 HPs) Began as a Demonspawn Wanderer on July 28, 2020. Got out of the dungeon alive. The game lasted 00:00:12 (1 turns). Klosterheim the Skirmisher (Demonspawn Wanderer) Turns: 1, Time: 00:00:12 Health: 18/18 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) d - a +0 spear Missiles b - 2 curare-tipped darts (quivered) Armour e - a +0 robe (worn) Comestibles f - 2 rations Skills: + Level 3.0 Fighting + Level 1.7 Throwing + Level 1.0 Spellcasting Level 1.7 Charms Level 2.1 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire #... 22% 1 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex #..... 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Klosterheim the Demonspawn Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 16 gold pieces and 6 javelins. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, 2 curare-tipped darts, a +0 spear, a +0 robe, 2 rations; and the following spell memorised: Foxfire; and the following spells available to memorise: Dazzling Flash. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############### #.............# #.........(...# #.....$@......# #.............# #.$...........# ######.#.###### #. .# #. .# #. .# #. .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Klosterheim set off with the following items: a +2 dagger, | 2 curare-tipped darts, a +0 spear, a +0 robe, 2 rations; | and the following spell memorised: Foxfire; and the | following spells available to memorise: Dazzling Flash 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, corexii_corridor_pit Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------