Klosterheim Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 6, D:1) a +0 short sword a +0 leather armour (7, 7, D:1) 2 tomahawks (24, 9, D:1) 28 stones (25, -1, D:1) 23 stones (25, 4, D:1) a +0 club (28, -28, D:1) a +0 ring mail (32, -16, D:1) a +0 mace (49, -13, D:1) 22 stones (52, -20, D:1) 18 sling bullets (52, 15, D:1) a +0 scale mail (60, 15, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -17, D:2) a +0 mace (5, -26, D:2) a +0 spear (9, -18, D:2) a cursed +0 hand crossbow (10, -12, D:2) a cursed -3 hand crossbow (21, 9, D:2) a +0 spear (21, 11, D:2) a +0 spear (26, 2, D:2) a stone (29, -29, D:2) 18 stones (30, 4, D:2) a cursed -3 halberd 15 stones (32, 15, D:2) a +0 dagger (46, -22, D:2) 19 arrows (50, -27, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a cursed +0 leather armour (3, -2, D:3) 3 tomahawks (5, -11, D:3) a +0 dagger a +0 robe (5, -4, D:3) a +0 robe a +0 dagger (9, 14, D:3) 2 tomahawks (11, 16, D:3) a +0 dagger (12, -4, D:3) a +0 short sword (13, -7, D:3) a +0 dagger a +0 dagger a tomahawk a +0 leather armour a cursed -1 dagger a +0 leather armour (13, 17, D:3) a tomahawk (29, -16, D:3) a +0 club (29, -15, D:3) a +0 ring mail (30, 18, D:3) a +0 short sword (33, 15, D:3) a +0 halberd (39, -2, D:3) a +0 robe a +0 dagger (49, -14, D:3) a +0 short sword (49, -4, D:3) a +0 club (54, -22, D:3) 2 javelins Level 4 of the Dungeon (0, 0, D:4) the +3 dagger of Contention {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). (1, -11, D:4) a +0 long sword (9, 19, D:4) a +0 dagger (14, 21, D:4) the +2 hunting sling of Utzuata {freeze, rF+ Str+3 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from fire. It lets you see invisible. (16, -8, D:4) a +0 pair of boots (17, 0, D:4) a +0 dagger a +0 robe (19, 1, D:4) a +0 leather armour (20, 1, D:4) a +0 whip a +0 leather armour a +0 hand axe (22, 7, D:4) 21 arrows (34, -2, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) 19 arrows (4, -4, D:5) a +0 animal skin (14, 12, D:5) a +0 whip of electrocution (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (7, -1, D:6) a potion of degeneration (20, -17, D:6) a +0 giant club (32, 9, D:6) 15 stones (39, 12, D:6) 22 arrows (40, -7, D:6) a +0 quarterstaff