Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 2 Klosterheim the Skirmisher (level 1, -3/18 HPs) Began as a Formicid Monk on Mar 11, 2018. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (108 turns). Klosterheim the Skirmisher (Formicid Monk) Turns: 108, Time: 00:00:21 Health: -3/18 AC: 2 Str: 15 XL: 1 Next: 44% Magic: 1/1 EV: 13 Int: 9 God: Gold: 11 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions d - a potion of haste {unknown} Comestibles c - a ration Skills: + Level 3.3 Fighting * Level 3.1 Polearms - Level 2.6 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The frilled lizard misses you. You miss the frilled lizard. The frilled lizard is severely wounded. The frilled lizard barely misses you. You miss the frilled lizard. The frilled lizard is severely wounded. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! The bat barely misses you. The bat barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The hobgoblin hits you but does no damage. The bat misses you. You hit the bat. You kill the bat! The hobgoblin misses you. The hobgoblin hits you. You die... #######..#............## { ...........############ #############...# #.....#.........# #.###.#.##..#..># #.#............## #.#.#.##.#####.# ###.#.#....#.#!#.# ....#.#..#.#..[#@# #####.#..#.#.#.g.# # #.#..#.#"(!#.# #####.#....#.#?#.# ...........#####.# ########.#.......# ...(....######### ######### You could see a hobgoblin. Vanquished Creatures A jackal (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 108 | D:1 | Slain by a hobgoblin Vault maps used: D:1: evilmike_arrival_rings, minmay_split_cup_large Action || total -------------------------++------- Melee: Spear || 15 Armor: Robe || 2 Dodge: Dodged || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 108 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 108 +---------+---------+-------+---------+---------+-------+---------