Dungeon Crawl Stone Soup version 0.22-a0-265-g0d8bc90 (webtiles) character file. 4 Klosterheim the Digger (level 1, 0/13 HPs) Began as a Formicid Earth Elementalist on Mar 7, 2018. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (725 turns). Klosterheim the Digger (Formicid Earth Elementalist) Turns: 725, Time: 00:00:44 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 77% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 26 stones (quivered) Armour c - a +0 robe (worn) Comestibles d - a ration Skills: - Level 1.7 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting Level 1.1 Transmutations * Level 3.8 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a club. You die... #+#..# #.### #.# ####### #.# #.....# #.# #.###.# #.# {#.# #.######.# { {#.# #........# #.############ #.....@g...... #.##.......##. ####.......# +.......# #.......# #.......# ######+## You could see a hobgoblin. Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Formicid Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 725 | D:1 | Slain by a hobgoblin Vault maps used: D:1: grunt_arrival_crossed_arrows, hangedman_abyss_or_decor_stabs, serial_park_tiny_1, minmay_parallelograms Action || total -------------------------++------- Melee: Unarmed || 57 Cast: Sandblast || 4 Armor: Robe || 15 Dodge: Dodged || 29 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 725 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 725 +---------+---------+-------+---------+---------+-------+---------