Dungeon Crawl Stone Soup version 0.22-a0-63-geddfa9b (webtiles) character file. 65 Klosterheim the Skirmisher (level 4, -5/49 HPs) Began as an Ogre Monk on Jan 10, 2018. Killed from afar by Sigmund (12 damage) ... with a wand of flame (18) ... on level 3 of the Dungeon. The game lasted 00:05:08 (1943 turns). Klosterheim the Skirmisher (Ogre Monk) Turns: 1943, Time: 00:05:09 Health: -5/49 AC: 4 Str: 15 XL: 4 Next: 13% Magic: 4/4 EV: 10 Int: 12 God: Gold: 110 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +1 robe (worn) Scrolls k - 2 scrolls of enchant weapon Potions d - a potion of heal wounds e - 3 potions of degeneration {unknown} f - a potion of berserk rage {unknown} j - a potion of cancellation {unknown} Comestibles c - 12 rations g - 4 chunks of flesh Skills: + Level 4.9 Fighting * Level 4.0 Maces & Flails - Level 2.6 Dodging - Level 1.4 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You hear some strange, mumbled words. You are confused. Something hits you but does no damage. You bump into the rock wall. You feel less confused. Something completely misses you. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You hear a zap. A puff of flame appears from out of thin air! The puff of flame misses you. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you! You die... *,,,,,,*#..........,** *,,,****#.........,,,* *#.#* #......#.#*,,* #.# **#.##.#.##,,* #.# #.......#,.# #.# ######.#..#..# #.# #............# #.# #.####.......#******** #.######.#..@....###...,,,**, #.##......(...##.# *,##**,,,, #.<..##..###..##.# *,****,,*, #######..#.......# *,**,,,,*, ****** #.......#### *,**,*,,*, ,,,,,* #.##.#.## *,,<>,,,,, ****,* #......# *,,,,,,**, ****,**** ###...## *,**,*,**, *,,,,,,,* #...# *,,,,*,**, There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A worm (D:2) A dart slug (D:1) An orc (D:3) A ball python (D:1) A giant cockroach (D:1) 4 goblins 7 hobgoblins 4 jackals (D:2) 5 kobolds (D:1) 5 bats 5 frilled lizards 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Ogre Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 131 | D:1 | Reached XP level 2. HP: 25/32 MP: 2/2 680 | D:1 | Reached XP level 3. HP: 38/40 MP: 3/3 1579 | D:2 | Reached XP level 4. HP: 46/49 MP: 4/4 1838 | D:3 | Noticed Sigmund 1943 | D:3 | Killed from afar by Sigmund Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup D:2: kennysheep_generic_room_6 D:3: minmay_misc_feat_cross, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 3 4 | 4.0 Fighting | | 4.9 Dodging | | 2.6 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 87 | 31 || 118 Use: Scroll | 2 | 3 || 5 Stab: Sleeping | 4 | 1 || 5 Eat: Chunk | 2 | 1 || 3 Armor: Robe | 18 | 13 || 31 Dodge: Dodged | 58 | 16 || 74 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 93 | 0.0 | 0 | 39 | 0.0 | 1943 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 35 | 0.0 | 0 | 20 | 0.0 | 912 D:2 | 0 | 52 | 0.0 | 0 | 16 | 0.0 | 910 D:3 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 121 +---------+---------+-------+---------+---------+-------+---------