Dungeon Crawl Stone Soup version 0.22-a0-63-geddfa9b (webtiles) character file. 6 Klosterheim the Skirmisher (level 1, 0/22 HPs) Began as an Ogre Skald on Jan 10, 2018. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (444 turns). Klosterheim the Skirmisher (Ogre Skald) Turns: 444, Time: 00:00:23 Health: 0/22 AC: 3 Str: 14 XL: 1 Next: 90% Magic: 3/3 EV: 10 Int: 14 God: Gold: 49 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 2.8 Fighting * Level 2.0 Maces & Flails - Level 2.1 Dodging - Level 2.4 Spellcasting * Level 2.8 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 7% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you. The bat barely misses you. The bat hits you. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You closely miss the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko closely misses you. The leopard gecko bites you. You closely miss the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You completely miss the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko bites you. You die... ########... #... .........## #..# ########.## #..# #.## #####..## #.## #.......# #.## # #.# #...# #### #.# #.##.###...# #..# #.## ##.#...l@...# #..#####.#. ####.....###...###.........# ........## #................ ####................>...#... #........................# #^.#######.####.###.#....# #.. #.# #.# #....### #.. #.# #.# ###....# .. #. #.# #.##.# You could see a leopard gecko. Vanquished Creatures A dart slug (D:1) A bat (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Ogre Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 444 | D:1 | Slain by a leopard gecko Vault maps used: D:1: mrwooster_arrival_arrow Skill XL: | 1 | ---------------+----+----- Maces & Flails | 2 | 2.0 Fighting | | 2.8 Dodging | | 2.1 Spellcasting | | 2.4 Charms | | 2.8 Action || total -------------------------++------- Melee: Mace || 23 Armor: Robe || 10 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 444 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 444 +---------+---------+-------+---------+---------+-------+---------