Dungeon Crawl Stone Soup version 0.22-a0-63-geddfa9b (webtiles) character file. 1 Klosterheim the Sneak (level 1, 0/15 HPs) Began as a Naga Enchanter on Jan 10, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (33 turns). Klosterheim the Sneak (Naga Enchanter) Turns: 33, Time: 00:00:16 Health: 0/15 AC: 1 Str: 10 XL: 1 Next: 20% Magic: 3/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a ration Skills: - Level 1.0 Short Blades - Level 1.5 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History You are too injured to fight recklessly! You barely miss the bat. The bat misses you. The bat hits you. x2 You hit the bat. The bat is severely wounded. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... ....≈.....≈.....# ≈≈≈.≈≈≈.≈≈≈.≈≈≈.l# ≈)≈...≈.≈...≈.≈..# ≈.≈≈≈≈≈.≈≈≈≈≈.≈..# ## ............... ..# ###...#.#####.# ...# #.#.#.# .. ..... ...#...#######.....# #.# ###...hh@.......# #. #...########..### #.#.. # ...#### ##. #. # You could see 2 jackals. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Naga Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 33 | D:1 | Slain by a jackal Vault maps used: D:1: evilmike_arrival_hilbert_curve, minmay_misc_feat_pillars Action || total -------------------------++------- Melee: Dagger || 6 Armor: Robe || 7 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 33 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 33 +---------+---------+-------+---------+---------+-------+---------