Dungeon Crawl Stone Soup version 0.22-a0-48-g8770677 (webtiles) character file. 17 Klosterheim the Vexing (level 2, 0/28 HPs) Began as an Ogre Arcane Marksman on Jan 7, 2018. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (984 turns). Klosterheim the Vexing (Ogre Arcane Marksman) Turns: 984, Time: 00:01:58 Health: 0/28 AC: 3 Str: 13 XL: 2 Next: 62% Magic: 4/4 EV: 10 Int: 14 God: Gold: 64 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.09/turn g - ring of loudness (curse) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Missiles c - 2 large rocks (quivered) d - 2 throwing nets e - 3 curare-tipped needles Armour a - a +0 robe (worn) Jewellery g - a cursed ring of loudness (left hand) l - an uncursed ring of see invisible {unknown} Scrolls j - a scroll of fear {unknown} k - a scroll of identify {unknown} Potions i - a potion of curing {unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Skills: + Level 1.8 Fighting * Level 2.4 Throwing - Level 1.7 Dodging + Level 1.6 Spellcasting * Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Beogh Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Tossing away (i - inventory. (,) - cycle): e - 4 curare-tipped needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (moderately wounded) You toss away a curare-tipped needle. The curare-tipped needle hits the ooze. The ooze is moderately wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * An ooze is nearby! Quivering c - 3 large rocks for throwing. Drop what? 11/52 slots (_ for help) (? for menu, Esc to quit) Drop what? 11/52 slots (_ for help) (? for menu, Esc to quit) You drop 2 rations. The ooze closely misses you. Unknown command. Throwing (i - inventory. (,) - cycle): c - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (moderately wounded) You throw a large rock. The large rock hits the ooze. The ooze is severely wounded. The ooze hits you. You die... ## ### #. #.# #.##############.# ######..$.............# ...$....#############.# ######.@# #.## #J.# #.## #..# #.## #..# #.## #..# #.## #..# #########.## #..# #>.......... #..# ############ ############## You could see an ooze. Vanquished Creatures A ball python (D:1) 3 bats (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 254 | D:1 | Reached XP level 2. HP: 13/27 MP: 4/4 650 | D:1 | Reached skill level 3 in Hexes 767 | D:1 | Found a roughly hewn altar of Beogh. 767 | D:1 | Noticed an orc warrior 984 | D:1 | Slain by an ooze Vault maps used: D:1: erik_arrival_cave_to_civilisation, item_on_display_a Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.0 Fighting | | 1.8 Throwing | | 2.4 Dodging | | 1.7 Spellcasting | | 1.6 Action || total -------------------------++------- Melee: Unarmed || 121 Throw: Large rock || 8 Use: Scroll || 1 Armor: Robe || 61 Dodge: Dodged || 81 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 17 | 0.0 | 984 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 25 | 0.0 | 0 | 17 | 0.0 | 984 +---------+---------+-------+---------+---------+-------+---------