Dungeon Crawl Stone Soup version 0.21-a0-552-g593960d (webtiles) character file. 1 Klosterheim the Sneak (level 1, -1/15 HPs) Began as a Naga Enchanter on Dec 17, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (37 turns). Klosterheim the Sneak (Naga Enchanter) Turns: 37, Time: 00:00:26 Health: -1/15 AC: 1 Str: 10 XL: 1 Next: 20% Magic: 2/3 EV: 10 Int: 15 God: Gold: 8 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 1.0 Short Blades - Level 1.5 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You completely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. x2 You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. You die... ####.#.# #......# ## ####.#.#.# .# ###.#..##### .. #.##..## #. #....## #..#.#.###.♣ #.#.### ... #..#@# ..♣ #.#h## ..# ###h.## ..# #g..# ..# #..###l##..####. #......g....g... [..####.##g...... #.# #....#. #.# ..#... You could see 2 jackals and a goblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Naga Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 37 | D:1 | Slain by a jackal Vault maps used: D:1: lemuel_arrival_tunnels, serial_forest, infiniplex_forest_end_1, infiniplex_forest_lined_3_way, infiniplex_forest_diagonal, infiniplex_forest_straight_2, infiniplex_forest_lined_3 Action || total -------------------------++------- Melee: Dagger || 9 Cast: Corona || 1 Armor: Robe || 3 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 37 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 37 +---------+---------+-------+---------+---------+-------+---------