Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 0 Klosterheim the Skirmisher (level 1, -6/18 HPs) Began as a Formicid Abyssal Knight on Oct 29, 2017. Was a Follower of Lugonu. Mangled by a large abomination (24 damage) ... on level 1 of the Abyss. The game lasted 00:00:11 (47 turns). Klosterheim the Skirmisher (Formicid Abyssal Knight) Turns: 47, Time: 00:00:12 Health: -6/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a sparkling altar of Nemelex Xobeh. A large abomination comes into view. A large abomination is nearby! You hit the large abomination but do no damage. The large abomination closely misses you. You barely miss the large abomination. The large abomination barely misses you. You hit the large abomination but do no damage. The large abomination barely misses you. You hit the large abomination. The large abomination is lightly damaged. The large abomination hits you but does no damage. You hit the large abomination but do no damage. The large abomination is lightly damaged. The large abomination barely misses you. You hit the large abomination but do no damage. The large abomination is lightly damaged. The large abomination hits you!! Ouch! That really hurt! You die... ...# .# # #.#.#. # # #. #.(#..#.#. .. # #.#...#. ## .## . #.#.#....#... #.# ..##.....#. ...###..##.....# ###...#.#....##...# # #.....#.#@.#.....## #. ##..X#.#..# #. #.## ##.#.##.._.# # # ..........####. .# .## .##.##... .# #........# # .## #.. #... ##..# . ####....#.# # ### #.... #. .. You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Klosterheim the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 37 | Abyss:1 | Found a sparkling altar of Nemelex Xobeh. 39 | Abyss:1 | Noticed a large abomination 47 | Abyss:1 | Mangled by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 6 Armor: Leather armour || 1 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 47 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------