Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 0 Klosterheim the Skirmisher (level 1, -13/18 HPs) Began as a Formicid Abyssal Knight on Oct 28, 2017. Was a Follower of Lugonu. Killed from afar by a raiju (18 damage) ... with a living lightning ... on level 2 of the Abyss. The game lasted 00:00:52 (144 turns). Klosterheim the Skirmisher (Formicid Abyssal Knight) Turns: 144, Time: 00:00:52 Health: -13/18 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Lugonu [*.....] Gold: 7 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 ring mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour d - a +0 ring mail (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You feel blessed for a moment. It was a scroll of remove curse. The small abomination hits you. * * * LOW HITPOINT WARNING * * * Found a gateway leading deeper into the Abyss. The small abomination closely misses you. The small abomination barely misses you. There is a gateway leading deeper into the Abyss here. The small abomination closely misses you. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. You start resting. You sense a monster nearby. A raiju comes into view. 2 raiju come into view. The raiju barks! x2; You hear a bark! The raiju bursts into living lightning! The living lightning hits the raiju. The raiju completely resists. The living lightning hits you! Ouch! That really hurt! You die... # ....≈ ≈ ..#.≈## ≈ .#.#.#♣.. ... #####......# #.#≈≈##..#..##..## ........#........##. .###...###..#......# ##.# ##.......# #h.{ #.#@...##. #.. {#h.h#.....# ... ....... #...#.# ..#. ...#... ...# . .#...###.# ...# ... #. .#... .≈ .. ##.# .# ## You could see 2 raiju. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Klosterheim the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 82 | Abyss:1 | Noticed a large abomination 84 | Abyss:1 | Noticed a large abomination 85 | Abyss:1 | Noticed a small abomination 93 | Abyss:1 | Noticed an iron imp 95 | Abyss:1 | Noticed a spatial vortex 141 | Abyss:2 | Noticed a raiju 143 | Abyss:2 | Noticed a raiju 143 | Abyss:2 | Noticed a raiju 144 | Abyss:2 | Killed from afar by a raiju Vault maps used: Action || total -------------------------++------- Use: Scroll || 3 Potion || 2 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 144 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------