Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 0 Klosterheim the Skirmisher (level 1, -22/18 HPs) Began as a Formicid Abyssal Knight on Oct 28, 2017. Was a Follower of Lugonu. Killed from afar by a wretched star (31 damage) ... with an orb of energy ... on level 2 of the Abyss. The game lasted 00:00:18 (62 turns). Klosterheim the Skirmisher (Formicid Abyssal Knight) Turns: 62, Time: 00:00:19 Health: -22/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 33 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. Found a short sword. Found a gateway leading deeper into the Abyss. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found 33 gold pieces. You see here a spear. You now have 33 gold pieces. The wretched star glows turbulently. The orb of energy hits you! Ouch! That really hurt! You hit the wretched star but do no damage. The wretched star glows turbulently. The orb of energy hits you! Ouch! That really hurt! You die... #. .# .. ### #. . #. #.. .# .#.##.# #.## .##.#.##.#.###. #. .#..ยง........ #..#.#..4.##.. ###....#..*.#.# #....##..##@.# ##....###..# #......*.### #..#..#..## #.. ##....# #.#. ##..)# . .. #....... .. .. . #.#.#.#.. . . ... #.#...# .. You could see a wretched star and a red devil. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Klosterheim the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 49 | Abyss:1 | Noticed an ancient zyme 56 | Abyss:2 | Noticed a wretched star 61 | Abyss:2 | Noticed a red devil 62 | Abyss:2 | Killed from afar by a wretched star Vault maps used: Abyss:2: hangedman_abyss_or_decor_passed Action || total -------------------------++------- Melee: Mace || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 62 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------