Dungeon Crawl Stone Soup version 0.21-a0-396-ga924934 (webtiles) character file. 0 Klosterheim the Charmwright (level 1, -4/17 HPs) Began as a Ghoul Skald on Oct 19, 2017. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (36 turns). Klosterheim the Charmwright (Ghoul Skald) Turns: 36, Time: 00:00:36 Health: -4/17 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a meat ration Skills: + Level 2.1 Fighting + Level 1.7 Short Blades + Level 0.8 Armour + Level 1.7 Dodging + Level 1.7 Spellcasting + Level 2.6 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 16% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The gnoll is moderately wounded. The gnoll hits you with a whip! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! That item cannot be evoked! Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a whip (moderately wounded) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. The gnoll hits you with a whip! You die... ###.......# #......######### #......#####8<8#### #......##.........## #.....)#8.........8# #......#...........# #......#8.........8# #..g...##.........## #..@...##.........# ######.######'##### #(.......# #.######## #.# #.# #.# ..# ### You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Ghoul Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 36 | D:1 | Slain by a gnoll Vault maps used: D:1: mrwooster_arrival_statue_3 Action || total -------------------------++------- Melee: Short sword || 2 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 36 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------