Klosterheim Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -7, D:1) a +0 club (9, 7, D:1) 23 stones (13, -14, D:1) a +0 club (15, -14, D:1) a +0 dagger a stone (15, -2, D:1) a -2 whip (22, -10, D:1) 2 stones (23, -7, D:1) a cursed -3 club (24, -7, D:1) a +0 short sword 5 stones (25, 23, D:1) a cursed -2 club (29, -7, D:1) 2 stones (33, -1, D:1) a +0 dagger (37, 5, D:1) 27 sling bullets (40, -2, D:1) a +0 dagger (47, 39, D:1) a +0 hand axe (56, 42, D:1) 16 stones Level 2 of the Dungeon (1, -41, D:2) 18 stones (4, -46, D:2) a +1 scythe of protection a +0 robe a +0 leather armour (33, -3, D:2) a +0 short sword 5 stones (37, -3, D:2) a +0 helmet (40, -11, D:2) 12 bolts (45, -21, D:2) 17 stones (47, -44, D:2) a +0 mace (48, -39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 1, D:3) a +0 club (3, 3, D:3) a +0 dagger a +0 robe (4, 3, D:3) a +3 falchion of slicing (5, 19, D:3) 22 stones (14, 6, D:3) a +0 short sword (17, 31, D:3) a stone (17, 37, D:3) a +0 short sword (18, 45, D:3) 18 sling bullets (36, 21, D:3) 21 bolts Level 4 of the Dungeon (0, 0, D:4) 16 sling bullets (2, -5, D:4) a +0 rapier a +0 leather armour (8, 19, D:4) a +0 hand axe a +0 leather armour (8, 23, D:4) a +0 club (11, 10, D:4) a +2 dagger of venom a +0 leather armour (12, -20, D:4) 21 arrows (21, -8, D:4) a +0 spear (23, 11, D:4) a +0 ring mail (29, 26, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (11, 24, D:5) 15 arrows (13, 35, D:5) 18 arrows (13, 53, D:5) 17 stones (15, -2, D:5) a +0 giant club (19, 48, D:5) 21 sling bullets (20, 15, D:5) a +0 giant club (29, 40, D:5) a +0 robe (36, 15, D:5) a +0 flail a +0 leather armour (37, 10, D:5) 19 stones (45, 37, D:5) a +0 leather armour (51, 33, D:5) 9 arrows (53, 13, D:5) a +0 mace (53, 14, D:5) a +0 mace (53, 15, D:5) a +0 mace of pain (54, 11, D:5) a +0 mace (54, 13, D:5) a +0 mace (54, 14, D:5) a +2 quarterstaff of chaos a +0 mace (55, 7, D:5) a cursed +0 mace (55, 9, D:5) a +0 mace (55, 10, D:5) a +2 mace of protection (55, 13, D:5) a +0 mace (55, 14, D:5) a +0 mace (55, 15, D:5) a +0 mace (56, 6, D:5) a +0 mace (56, 8, D:5) a +0 mace Level 6 of the Dungeon [Shop] Humpoll's General Store a +0 leather armour (30 gold) a +2 ring mail of poison resistance (270 gold) a cursed -3 flail (1 gold) a scroll of vulnerability (112 gold) a scroll of amnesia (52 gold) 4 fruits (90 gold) a +0 long sword (52 gold) a scroll of identify (30 gold) a fan of gales (600 gold) [Shop] Toguck Tuku's Magic Scroll Shop a scroll of enchant weapon (82 gold) a scroll of magic mapping (38 gold) 2 scrolls of identify (44 gold) a scroll of recharging (104 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) 3 scrolls of recharging (313 gold) a scroll of fog (22 gold) a scroll of magic mapping (38 gold) a scroll of amnesia (38 gold) [Shop] Zillifin's Distillery a potion of resistance (110 gold) a potion of haste (110 gold) a potion of ambrosia (88 gold) a potion of might (44 gold) a potion of resistance (110 gold) a potion of haste (110 gold) a potion of might (44 gold) a potion of berserk rage (55 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) (0, 0, D:6) 13 poisoned needles (12, -24, D:6) a +0 chain mail a +0 hand axe (15, -23, D:6) a +0 dagger (16, -55, D:6) a cursed -3 dagger (16, -54, D:6) a cursed -1 club (17, -55, D:6) a +0 hand axe a +0 whip a +0 ring mail (18, -54, D:6) a +0 mace a +0 ring mail (18, -40, D:6) a +0 chain mail (25, -26, D:6) a cursed +0 ring mail a +0 war axe (26, -26, D:6) a +0 short sword (43, -41, D:6) the +1 robe "Gekeqael" {rC- Regen+ Str-5 SInv} It affects your strength (-5). It makes you vulnerable to cold. It lets you see invisible. It increases your rate of regeneration. an uncursed ring of stealth Level 7 of the Dungeon (0, 0, D:7) 20 stones (8, 10, D:7) 20 arrows (12, -20, D:7) a +0 club (12, 21, D:7) a stone (15, 21, D:7) a +0 whip (16, 21, D:7) 3 stones (21, -27, D:7) a +0 giant spiked club 2 throwing nets (24, -19, D:7) a +0 helmet (29, 8, D:7) a +0 giant spiked club (36, 8, D:7) a throwing net (39, 17, D:7) a +0 dagger a +0 leather armour (39, 19, D:7) a +0 flail (40, 19, D:7) a +0 dagger a +0 robe (48, 2, D:7) 8 sling bullets (58, 12, D:7) 7 arrows Level 8 of the Dungeon (0, 0, D:8) 18 stones (5, 42, D:8) a +0 flail a cursed +0 ring mail (5, 49, D:8) a +4 dagger of chaos a +2 robe of magic resistance (23, 18, D:8) an uncursed ring of loudness (31, 23, D:8) 18 stones (41, 7, D:8) a cursed +0 leather armour (42, 13, D:8) a +0 plate armour a +0 short sword (42, 23, D:8) the cursed +1 robe of Disappointment {*Contam *Slow Dex+6} It affects your dexterity (+6). It causes magical contamination when unequipped. It may slow you when you take damage. It has a curse placed upon it. (45, 5, D:8) a +0 shortbow (47, 31, D:8) a cursed -1 robe (63, 25, D:8) a +0 falchion (63, 28, D:8) a +0 hand axe a +0 ring mail Level 9 of the Dungeon (0, 33, D:9) a +0 hand axe (1, 29, D:9) 2 arrows (1, 31, D:9) an arrow (1, 46, D:9) an uncursed ring of see invisible (2, 29, D:9) an arrow (7, 24, D:9) a cursed +0 plate armour a +0 halberd (7, 25, D:9) a +0 ring mail a +0 club a +0 shortbow 10 arrows (8, 22, D:9) a +0 club a +0 morningstar (16, 15, D:9) a +0 robe a +0 dagger (18, 11, D:9) 24 arrows a +0 shortbow (19, 8, D:9) an arrow (19, 9, D:9) 2 arrows a +0 ring mail a +0 war axe a cursed +0 leather armour (20, 9, D:9) a +0 giant spiked club (23, 18, D:9) a +0 chain mail (24, 24, D:9) a +0 plate armour a +0 flail (25, 5, D:9) a +2 ring mail of fire resistance (28, 9, D:9) a +0 dire flail a +0 plate armour (28, 31, D:9) 5 tomahawks (29, 9, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 9, D:9) a +0 mace a +0 plate armour (31, 9, D:9) a +0 club a +0 leather armour (33, 17, D:9) 2 throwing nets (33, 35, D:9) a +0 giant club (33, 36, D:9) a +0 dagger (34, 35, D:9) a +0 chain mail (34, 36, D:9) a +0 plate armour a +0 short sword (39, 30, D:9) a +0 scale mail (40, 16, D:9) 8 arrows (55, 25, D:9) 18 sling bullets Level 10 of the Dungeon [Shop] Oquo's Armour Boutique a +0 scale mail (48 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) the +6 plate armour of Zaixyak {rF+ rC+ Str+2} (938 gold) It affects your strength (+2). It protects you from fire. It protects you from cold. a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) (0, 0, D:10) a +0 dagger (2, -28, D:10) a +0 dagger (2, -13, D:10) a +0 robe a +0 dagger (2, -8, D:10) a +0 mace a +3 dagger a +0 robe (3, -8, D:10) a cursed +0 chain mail a +0 long sword (3, -7, D:10) 3 tomahawks a +0 hand axe (3, -6, D:10) a cursed -3 mace (3, -5, D:10) a +3 leather armour a cursed -3 whip (4, -10, D:10) a tomahawk (6, -11, D:10) a +0 chain mail a +0 flail (9, -40, D:10) 19 sling bullets (9, -38, D:10) a +0 war axe (10, 7, D:10) a +0 hand crossbow (16, -8, D:10) a +0 club (18, -35, D:10) a cursed +0 battleaxe a +0 robe (19, -36, D:10) a +3 falchion a +0 robe a +2 war axe a +0 robe (20, -36, D:10) a +1 dagger a cursed -1 robe (31, -25, D:10) a +0 cloak (31, -8, D:10) a +0 bardiche (32, 0, D:10) 17 arrows (39, -5, D:10) the +6 trident of Ucath {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (39, 11, D:10) a +0 trident (48, -12, D:10) a cursed +0 dire flail a +0 robe of cold resistance a +0 falchion a cursed +0 robe (48, -11, D:10) a +2 long sword a +0 robe Level 11 of the Dungeon (0, 0, D:11) 9 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 animal skin a +0 spear of venom (12, -3, Lair:1) 2 potions of degeneration (15, -28, Lair:1) 2 curare-tipped needles (20, -12, Lair:1) 31 bolts (21, -13, Lair:1) a curare-tipped needle (24, -10, Lair:1) a +0 blowgun a +2 short sword of distortion (25, 12, Lair:1) a +1 long sword of protection (28, -37, Lair:1) a +0 quarterstaff (29, -29, Lair:1) 26 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (3, -38, Lair:2) a potion of degeneration (11, 0, Lair:2) a throwing net (14, 3, Lair:2) 26 arrows (30, -44, Lair:2) 19 arrows (31, -10, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (4, 6, Lair:3) 11 sling bullets (11, 16, Lair:3) 18 bolts (16, 12, Lair:3) a +4 great sword (25, -4, Lair:3) a book of Party Tricks (36, -28, Lair:3) 4 tomahawks (43, -26, Lair:3) a +0 glaive a +0 halberd a +0 robe (45, 16, Lair:3) a cursed +0 ring mail (49, -8, Lair:3) 20 bolts Level 4 of the Lair of Beasts (4, 31, Lair:4) 5 curare-tipped needles (4, 32, Lair:4) a book of Cantrips a book of Changes a book of Party Tricks a book of Minor Magic a book of Conjurations an uncursed ring of fire a wand of random effects (21/48) a wand of lightning (11/15) a wand of flame (20/48) an uncursed ring of stealth a +2 demon trident of electrocution (4, 35, Lair:4) a +0 broad axe (7, 34, Lair:4) 23 arrows (9, 31, Lair:4) 2 throwing nets (10, -4, Lair:4) a +0 hand axe (10, 30, Lair:4) a +0 long sword (16, -4, Lair:4) 7 stones (35, 30, Lair:4) 12 bolts (44, 13, Lair:4) 21 stones (50, 2, Lair:4) 13 stones (51, -8, Lair:4) a +2 vampiric short sword (60, 11, Lair:4) a +0 hunting sling (64, 5, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a blink frog corpse (2, 31, Lair:5) 8 bolts (4, 26, Lair:5) a +0 spear (17, -5, Lair:5) a +0 broad axe (18, 17, Lair:5) 20 stones (21, 35, Lair:5) a +0 dagger (31, 1, Lair:5) 22 sling bullets (31, 16, Lair:5) a potion of degeneration (35, 17, Lair:5) a +0 scythe (50, 21, Lair:5) 23 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a spiny frog corpse (8, -11, Lair:6) a potion of magic (9, -10, Lair:6) a water moccasin corpse (skeletalised by now) (10, -4, Lair:6) a spiny frog corpse (11, -8, Lair:6) a spiny frog corpse (62, -2, Lair:6) a cursed staff of fire