Dungeon Crawl Stone Soup version 0.20-a0-947-g2784f4f (webtiles) character file. 0 Klosterheim the Skirmisher (level 1, -4/18 HPs) Began as a Formicid Abyssal Knight on Apr 2, 2017. Was a Follower of Lugonu. Slain by a small abomination (22 damage) ... on level 1 of the Abyss. The game lasted 00:00:26 (85 turns). Klosterheim the Skirmisher (Formicid Abyssal Knight) Turns: 85, Time: 00:00:26 Health: -4/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 1 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 1 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of heal wounds {unknown} Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The small abomination barely misses you. You barely miss the small abomination. The small abomination barely misses you. You hit the small abomination. The small abomination is lightly damaged. The small abomination closely misses you. You hit the small abomination but do no damage. The small abomination is lightly damaged. The small abomination barely misses you. You barely miss the small abomination. The small abomination is lightly damaged. The small abomination barely misses you. You hit the small abomination. The small abomination is lightly damaged. The small abomination closely misses you. You hit the small abomination but do no damage. The small abomination is lightly damaged. The small abomination hits you!! Ouch! That really hurt! You die... ###.# x# . .# . # #....#{...#... .# .###. ##..##. .. .#.#...##.. #. ...#{...#.#.# #...##.####....# # . #..#.#....## #. ##x#.##..# ## #@##...#.# #.#.##.##ยงยง. ##...#... .# ##..#. ..... ..#####. .# ..# ..#. .#.. ... ###.. .. ##. You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Klosterheim the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 72 | Abyss:1 | Noticed a small abomination 85 | Abyss:1 | Slain by a small abomination Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 7 Dodge: Dodged || 6