Klosterheim Level 1 of the Dungeon (0, 0, D:1) a fruit (4, 11, D:1) a +0 spear (6, -25, D:1) a +0 club (6, 6, D:1) a +0 whip (16, 14, D:1) 21 arrows (18, -19, D:1) 12 sling bullets (20, -26, D:1) 2 stones (21, 3, D:1) 11 stones a +0 dagger (23, -29, D:1) a cursed -3 club (26, -29, D:1) a +0 helmet (27, -30, D:1) 14 poisoned needles (27, -27, D:1) a stone (32, -15, D:1) a +0 dagger (36, -15, D:1) a +0 club (42, -35, D:1) 28 arrows (44, -22, D:1) 12 bolts (47, -38, D:1) a +0 dagger (54, -22, D:1) a +0 ring mail (56, -25, D:1) a stone (57, -27, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 5, D:2) a +0 dagger (13, 22, D:2) a potion of degeneration a +0 mace (17, 12, D:2) a +0 club (19, -12, D:2) 24 stones (22, -9, D:2) a +0 ring mail (23, -13, D:2) a +0 flail (24, 22, D:2) a +0 dagger (25, -7, D:2) a stone (26, -7, D:2) a stone (27, -11, D:2) a stone (31, -11, D:2) a stone (34, -3, D:2) 2 scrolls of noise (34, 20, D:2) 26 stones (40, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (2, -1, D:3) a stone a +0 whip (9, -16, D:3) a +0 pair of gloves (26, 12, D:3) a +0 war axe (28, 9, D:3) a +0 flail (30, 6, D:3) a +0 short sword (31, 10, D:3) 15 stones a +0 dagger a +0 hunting sling (32, -1, D:3) a +0 leather armour a +0 dagger (35, -6, D:3) a +0 short sword (35, 10, D:3) a +0 club (35, 21, D:3) a +0 leather armour a +0 trident (36, 10, D:3) a stone (46, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 16 bolts (11, -20, D:4) a +0 club (19, -33, D:4) 6 curare-tipped needles (20, -35, D:4) a +2 dagger of venom (25, -33, D:4) a +0 giant club (27, -37, D:4) a +0 robe (27, -36, D:4) a +0 ring mail (28, -24, D:4) a +0 hand axe (31, -4, D:4) a +0 dagger (35, 12, D:4) a +0 chain mail (36, 12, D:4) a +0 flail a +0 leather armour (38, 5, D:4) a +0 giant spiked club (40, 2, D:4) a +0 giant spiked club (46, -7, D:4) a +0 hand axe (49, -12, D:4) a +0 robe a +0 dagger (55, 8, D:4) a +0 chain mail (57, 11, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +2 ring mail of cold resistance (2, -33, D:5) 20 arrows (2, -23, D:5) a scroll of enchant armour (6, -23, D:5) a +0 dagger a +0 dagger (7, -23, D:5) a +0 hand axe a +0 ring mail (8, -19, D:5) the +2 mace "Jerub" {crush, MR+ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you see invisible. (10, -29, D:5) a bread ration (17, -26, D:5) a +0 dagger a +0 robe (24, -6, D:5) a +0 robe a +0 dagger (33, -39, D:5) a +0 helmet (33, 15, D:5) a +0 quarterstaff (36, -23, D:5) 21 sling bullets (39, -36, D:5) a +0 quarterstaff (46, -39, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (unseen) (1, -2, D:6) a +0 hand axe (unseen) (5, -6, D:6) a scarf of cold resistance (5, 7, D:6) a +0 chain mail (6, -10, D:6) a +0 club (8, -17, D:6) a +3 great sword a +0 robe (8, -14, D:6) a cursed +1 flail of crushing a +0 robe (8, -9, D:6) a +0 robe a +0 battleaxe (8, 2, D:6) a +0 spear a +0 club a cursed +0 leather armour a scroll of enchant weapon (10, -2, D:6) a +0 spear (10, -1, D:6) 24 stones (11, 6, D:6) a +0 spear of venom a +0 spear (15, 21, D:6) a +3 ring of intelligence (17, -8, D:6) a +0 robe a +0 spear a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (9, 5, D:7) a +0 dagger a +0 robe (12, 4, D:7) 2 bread rations (12, 5, D:7) 2 bread rations