Dungeon Crawl Stone Soup version 0.19.3-1-g3169bf9 (webtiles) character file. 0 Klosterheim the Charmwright (level 1, 14/14 HPs) Began as a High Elf Skald on Jan 26, 2017. Got out of the dungeon alive. The game lasted 00:00:10 (34 turns). Klosterheim the Charmwright (High Elf Skald) Turns: 34, Time: 00:00:11 Health: 14/14 AC: 3 Str: 11 XL: 1 Next: 8% Magic: 4/4 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery e - a cursed -3 ring of protection {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.0 Fighting + Level 2.4 Long Blades + Level 0.8 Armour + Level 1.1 Dodging + Level 2.4 Spellcasting + Level 3.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A bat comes into view. Found a scroll labeled SAKHLI LAOCK. The four-headed hydra roars! The bat barely misses you. You riposte. You closely miss the bat. Found 16 gold pieces and a moonstone ring. The polar bear growls angrily. The leopard gecko hisses angrily. The bat hits you but does no damage. You barely miss the bat. The bat closely misses you. You riposte. You closely miss the bat. You hit the bat. You kill the bat! No reachable target in view! No reachable target in view! You now have 16 gold pieces. e - a moonstone ring There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #.....# ##.8.8.## #.......# #8......### ###..#@# #l#..#.# #k#..#.# #y#..#.# #D#..#.# #h#..#.# #..###..#.# #8........# #.........# There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the High Elf Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 6 | D:1 | Noticed a lindwurm 6 | D:1 | Noticed a four-headed hydra 6 | D:1 | Noticed a killer bee 6 | D:1 | Noticed a polar bear 34 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Falchion || 2 Armor: Leather armour || 1 Dodge: Dodged || 2 Rpst.: Falchion || 2