Klosterheim Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (12, 13, D:1) a +0 helmet (15, 29, D:1) a stone (15, 32, D:1) a stone (15, 35, D:1) a +0 whip (16, 32, D:1) a +0 ring mail (19, 29, D:1) a +0 dagger (22, 4, D:1) 18 stones (25, 5, D:1) 22 stones (25, 9, D:1) 16 stones (26, 26, D:1) a +0 club (27, 24, D:1) a +0 club (40, 11, D:1) a +0 dagger (43, 12, D:1) a stone (44, 12, D:1) a stone (45, 12, D:1) a stone (55, -13, D:1) a +0 short sword Level 2 of the Dungeon (2, -2, D:2) a +0 club (2, 5, D:2) a +0 antimagic mace (24, -7, D:2) a +0 ring mail (25, 11, D:2) a +0 dagger (26, -37, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 20 stones (6, 0, D:3) a +0 scale mail a +0 dagger (6, 1, D:3) 32 bolts (7, 1, D:3) a +0 club (7, 2, D:3) a +0 club (10, -18, D:3) a +0 whip (18, 29, D:3) a +0 dagger (23, -12, D:3) 21 sling bullets (23, 28, D:3) a +0 quarterstaff (25, 31, D:3) a +0 long sword (31, -12, D:3) a +0 leather armour (43, 28, D:3) a +0 club (46, -4, D:3) a +0 club (46, 28, D:3) a +0 leather armour (48, 23, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 ring mail a +0 club a +0 ring mail a +0 hand axe (1, 1, D:4) a +0 leather armour a +0 flail (1, 24, D:4) a +0 short sword (2, 24, D:4) a +0 leather armour a +0 club (4, 26, D:4) a +0 leather armour (6, 18, D:4) 12 stones (10, 40, D:4) a +0 long sword (19, 37, D:4) a +0 pair of gloves (27, 9, D:4) a +0 mace (27, 42, D:4) a +0 scythe a +0 robe (27, 44, D:4) a +0 club (37, 25, D:4) a +0 ring mail a +0 flail (38, 3, D:4) a +3 rapier of speed a +0 leather armour (41, 29, D:4) a +0 scimitar (43, 8, D:4) 16 poisoned needles (45, 13, D:4) a +0 ring mail (48, -3, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 12 poisoned needles (6, -23, D:5) a +0 ring mail (6, -22, D:5) a +0 long sword (7, -32, D:5) 4 javelins (22, -18, D:5) a +0 mace of draining (23, -34, D:5) a +0 pair of gloves of dexterity (24, -7, D:5) a +0 buckler (26, -21, D:5) a +0 leather armour (28, -11, D:5) a +0 war axe (28, -10, D:5) a +0 short sword a +0 ring mail (28, -8, D:5) a +0 dagger a +0 leather armour (30, -38, D:5) 9 bolts (30, -35, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) 12 stones (4, -16, D:6) a +0 mace (15, -13, D:6) 15 bolts (17, -21, D:6) a +0 leather armour (19, 27, D:6) 24 sling bullets (24, 14, D:6) a +0 ring mail (26, 15, D:6) a +0 whip (41, 30, D:6) 8 stones (46, 15, D:6) a +0 quarterstaff (47, -22, D:6) a +0 trident (67, 0, D:6) 15 bolts Level 7 of the Dungeon (0, 0, D:7) 2 sling bullets (2, 1, D:7) a sling bullet (4, 1, D:7) a +0 quarterstaff a +2 hunting sling of freezing 20 sling bullets a +0 leather armour (8, -26, D:7) 12 arrows (20, -25, D:7) a +0 spear (21, -24, D:7) a +0 club a +0 whip (23, -9, D:7) an arrow (23, -5, D:7) an arrow (23, -4, D:7) an arrow (23, -2, D:7) 14 arrows a +0 shortbow (28, -16, D:7) a +0 leather armour a +0 falchion of slicing (30, -17, D:7) a +0 whip a +0 ring mail (30, -16, D:7) a +0 club a +0 leather armour (33, -16, D:7) a +0 flail of draining a +0 leather armour (34, -12, D:7) a +0 leather armour (37, -20, D:7) 7 bolts (51, 1, D:7) a +0 helmet (53, 5, D:7) a +0 trident Level 8 of the Dungeon [Shop] Eqoidoemi's Gadget Boutique a crystal ball of energy (260 gold) a wand of random effects (22/48) (156 gold) a crystal ball of energy (260 gold) a fan of gales (520 gold) a lightning rod (4/4) (520 gold) a wand of clouds (6/9) (390 gold) (0, 0, D:8) a +0 dagger (0, 39, D:8) a +0 scale mail (1, 8, D:8) a +1 halberd a +0 animal skin (6, 11, D:8) a cursed +0 chain mail (9, 35, D:8) a potion of degeneration a +0 short sword (9, 45, D:8) a +1 robe (10, 18, D:8) 18 stones (15, 52, D:8) a +0 giant club (19, 43, D:8) the +8 short sword of Interdependent Arising {freeze, -Tele rC+ rN+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. (36, 18, D:8) a +0 robe (43, 38, D:8) a +0 leather armour (44, 42, D:8) a stone a +2 short sword of venom (45, 40, D:8) a stone (45, 41, D:8) a +0 dagger (45, 42, D:8) a stone (46, 42, D:8) a stone (47, 42, D:8) a stone (51, 51, D:8) 15 stones Level 9 of the Dungeon (0, 0, D:9) 21 stones (12, 6, D:9) a +0 buckler (23, -16, D:9) a +0 leather armour (24, 24, D:9) 4 needles of sleeping (25, -9, D:9) 5 poisoned tomahawks (28, 25, D:9) 23 stones (40, 31, D:9) a +0 robe (47, 30, D:9) a cursed -2 giant spiked club a +0 giant spiked club (48, 10, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) 19 arrows (6, -7, D:10) 19 stones (6, -3, D:10) a +0 mace (10, 2, D:10) a +0 mace a +0 chain mail (10, 3, D:10) a +0 scimitar a +0 chain mail (11, -7, D:10) a +2 hunting sling of flaming (11, 3, D:10) a +0 ring mail (13, -4, D:10) a +0 great sword (42, -13, D:10) a +0 blowgun a +0 dagger of venom 6 curare-tipped needles (42, 6, D:10) an arrow (43, -12, D:10) a curare-tipped needle (43, -10, D:10) a +0 dagger (43, 4, D:10) a +0 shortbow 12 arrows (47, 2, D:10) a +1 vampiric dagger a +0 mace (48, 2, D:10) a +0 dagger a +0 robe a +0 short sword (50, 6, D:10) a cursed +3 dire flail of freezing a +0 robe (51, 6, D:10) a +3 spear a +0 robe (52, 6, D:10) a +0 falchion a +0 robe (53, 2, D:10) a +3 trident a +0 robe (53, 3, D:10) a +2 battleaxe a +0 robe a +0 scale mail Level 11 of the Dungeon (16, -9, D:11) 11 stones (25, -9, D:11) a wand of confusion (14/48) the Ecumenical Temple