KleinerIrrer Level 1 of the Dungeon (11, -1, D:1) a +0 club (20, 23, D:1) a +0 whip (22, 6, D:1) a +0 dagger (29, 7, D:1) a +0 dagger (35, 18, D:1) a +0 dagger (37, -4, D:1) a +0 club (41, 16, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 ring mail (19, 27, D:2) 5 stones (21, 24, D:2) a +0 dagger (21, 26, D:2) a +0 club (23, 23, D:2) the +2 short sword "Wotew" {vorpal, rF- rN++ Will++} It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. Will: It greatly increases your willpower. (26, 4, D:2) a staff of earth (31, 19, D:2) a +0 spear (35, 28, D:2) 3 stones (36, 35, D:2) a +0 dagger (38, 37, D:2) a +0 dagger a +0 dagger (39, 37, D:2) a +1 helmet a +0 animal skin a +0 falchion (41, 11, D:2) a +0 robe (41, 37, D:2) a +0 club (45, 0, D:2) a +0 club (47, 7, D:2) a +0 club (47, 37, D:2) a +0 halberd (51, 37, D:2) a +0 club (53, 35, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 7 stones (16, -24, D:3) a +0 club (17, -46, D:3) a +0 leather armour (19, -51, D:3) a +0 trident (21, -51, D:3) a +4 ring mail (23, -38, D:3) a +0 halberd (31, -6, D:3) a +0 short sword (32, -9, D:3) a +0 club (33, -43, D:3) a +0 dagger (34, -41, D:3) a +0 war axe a +0 leather armour a +0 whip a +0 leather armour a +0 whip (36, -6, D:3) 6 stones (37, -13, D:3) a +0 club (42, -39, D:3) a +0 club (42, -38, D:3) a +0 club (49, -32, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Wioneet's Book Boutique the Handbook of Hiemal Gusts (432 gold) Spells Type Level a - Hailstorm Conjuration/Ice 4 b - Corpse Rot Necromancy/Poison/Air 4 c - Storm Form Transmutation/Air 7 an Everburning Encyclopedia (312 gold) Great Wizards, Vol. II (456 gold) a book of the Earth (432 gold) a book of the Senses (384 gold) a book of Necromancy (288 gold) (0, 0, D:4) a scroll of noise (2, 15, D:4) a +0 club a +0 scale mail a +0 dagger a +0 hand axe a +0 club (3, 15, D:4) a +0 flail 8 stones (5, 11, D:4) a +0 dagger a +0 robe (7, 5, D:4) 3 stones (12, -5, D:4) 9 stones (13, 1, D:4) a +0 giant spiked club (22, -4, D:4) a +0 dagger (23, 4, D:4) a +0 ring mail (26, -14, D:4) a +0 ring mail (27, 7, D:4) a +0 club (36, 0, D:4) a +0 war axe (42, 3, D:4) a scroll of noise (51, 2, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 club (7, 0, D:5) 7 stones (7, 10, D:5) a +0 flail a +0 chain mail a +0 short sword a +0 chain mail a +0 hand axe a +0 leather armour (12, 5, D:5) a +0 giant club (13, 7, D:5) the +0 leather armour "Zessoadi" {rElec rN+ Int+2 Dex+4} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. (33, 6, D:5) a +0 leather armour (37, -13, D:5) a scarf of repulsion (40, 1, D:5) a +0 giant spiked club (45, 6, D:5) 5 stones (45, 9, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 4 stones (0, 30, D:6) a +0 chain mail a +0 short sword a +0 short sword (1, 14, D:6) a +0 whip (1, 15, D:6) a +0 plate armour a +0 mace (1, 26, D:6) a +0 leather armour (3, 12, D:6) a +0 robe a +0 dagger (4, 26, D:6) a +0 leather armour (5, 11, D:6) a +0 robe a +0 dagger (8, -12, D:6) a +0 chain mail (13, -18, D:6) a +0 mace (26, 9, D:6) a +0 long sword a +0 robe a +0 mace a +0 robe (26, 10, D:6) a +0 spear a +0 robe a +0 spear (27, 10, D:6) a +0 scimitar a +0 robe (38, -1, D:6) a +0 dagger (43, 26, D:6) a +0 ring mail (45, 14, D:6) a +0 club a +0 chain mail (50, -5, D:6) the +2 leather armour "Ederomoa" {Int+3 Dex+2 Slay+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (52, -21, D:6) a +0 war axe (53, -8, D:6) a +0 pair of gloves (53, 18, D:6) a +0 dagger (54, 28, D:6) a +0 giant spiked club (56, -7, D:6) a scroll of noise (58, -5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (6, 6, D:7) 4 boomerangs (28, -6, D:7) a +0 dagger a +0 ring mail (28, -5, D:7) a +2 mace a +0 robe (29, -6, D:7) a +0 club (31, -7, D:7) a +0 falchion (36, 18, D:7) a boomerang a +0 mace (37, -13, D:7) a +0 dagger (37, 18, D:7) a +0 ring mail a +0 whip (38, 19, D:7) a +0 trident (38, 20, D:7) a +0 hand axe a +0 scale mail a +0 short sword a +0 leather armour 2 boomerangs a +0 hand axe (40, 4, D:7) a +0 short sword (40, 19, D:7) a +0 scale mail a +0 club (42, -2, D:7) a +0 war axe (43, 3, D:7) a +0 robe a +4 battleaxe of freezing (44, -4, D:7) a +0 hand axe a +0 falchion a +0 robe a +0 dagger a +0 short sword (44, -3, D:7) a +0 hand axe (44, -2, D:7) 6 stones a +0 robe a +2 mace (44, 0, D:7) a +0 robe a +3 trident (44, 2, D:7) a +0 robe a +0 halberd a +0 scale mail a +0 dagger (45, 0, D:7) a +0 dagger (45, 1, D:7) a +0 robe a +0 dagger (47, -10, D:7) a +0 pair of gloves Level 8 of the Dungeon [Shop] Ocaidam's Island Escapes a scroll of fog (40 gold) a potion of invisibility (80 gold) a scroll of fog (40 gold) a scroll of blinking (75 gold) a potion of invisibility (80 gold) (0, 0, D:8) a staff of poison (2, -4, D:8) a scroll of noise (12, 0, D:8) a +0 dagger (14, 2, D:8) a +0 long sword (14, 9, D:8) 9 stones (18, 16, D:8) a +0 mace (19, 7, D:8) a +0 dagger a +0 robe (20, 4, D:8) a +0 flail (23, 6, D:8) a +0 flail (24, 6, D:8) a +0 flail a +0 dagger a +0 club a +0 robe a +0 club (39, -18, D:8) a +0 demon blade (45, -13, D:8) 3 stones (47, -5, D:8) a +0 whip of flaming a +2 robe of fire resistance (55, 22, D:8) a +0 club (56, 22, D:8) a +0 club a +0 leather armour (58, 20, D:8) a +0 glaive a +0 plate armour (59, 21, D:8) a +0 club Level 9 of the Dungeon (8, 35, D:9) a +0 ring mail (9, 11, D:9) a +0 quarterstaff (11, 17, D:9) a +0 robe (11, 40, D:9) a +0 short sword (17, 36, D:9) a +0 hand axe (23, 46, D:9) a +0 shortbow (26, 39, D:9) a +0 robe (27, 2, D:9) 3 stones (29, 15, D:9) a +0 dagger 5 stones a +0 whip (30, 15, D:9) a +0 short sword a +0 short sword (31, 15, D:9) a +0 dagger (32, 4, D:9) the +8 dagger "Qetrazaeto" {pain, rPois rN+ Str+4 Stlth-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you less stealthy. (32, 15, D:9) 2 stones a +0 dagger (33, 15, D:9) a +0 club (38, 37, D:9) a +0 robe (40, 9, D:9) a +2 spear a +0 robe (40, 44, D:9) a +0 short sword a +2 cloak of poison resistance (43, 21, D:9) a +0 robe a +1 hand axe (44, 20, D:9) a +0 robe a +0 battleaxe (48, 46, D:9) 7 stones (54, 10, D:9) 3 boomerangs Level 10 of the Dungeon (0, 0, D:10) a scroll of teleportation (2, -26, D:10) a +0 trident (14, 13, D:10) a potion of curing (18, 1, D:10) 6 stones (18, 13, D:10) a +0 club (20, -20, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing (40, 5, D:10) a +0 flail (54, -14, D:10) a +0 leather armour (58, -27, D:10) a +0 shortbow (61, -26, D:10) 13 gold pieces (62, -7, D:10) a scroll of teleportation Level 11 of the Dungeon (0, 0, D:11) a +0 scimitar (18, -22, D:11) an amulet of faith (18, -7, D:11) a +0 leather armour (23, 3, D:11) a +0 arbalest (32, 17, D:11) a +0 short sword (34, -21, D:11) a stone (34, -9, D:11) a +0 trident (38, 0, D:11) a +0 short sword (39, 2, D:11) 3 large rocks (43, 2, D:11) a +0 dire flail a +0 giant club (45, -20, D:11) a +0 robe a +0 dagger (45, -15, D:11) a +0 chain mail a +0 war axe (47, -13, D:11) a +0 dagger (49, -12, D:11) a +0 mace (50, 13, D:11) a +0 robe (51, 2, D:11) a +0 ring mail a +0 dagger (52, 24, D:11) a scroll of teleportation the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 ring mail of willpower (4, -10, Lair:1) a +0 chain mail (7, -7, Lair:1) 2 stones (11, -32, Lair:1) 5 stones (26, -5, Lair:1) 8 stones (46, -14, Lair:1) the +1 chain mail of Zonack {rPois Regen+ MP+9} rPois: It protects you from poison. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. (57, 14, Lair:1) 29 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 gold pieces (4, 6, Lair:2) 14 gold pieces (11, -10, Lair:2) 16 gold pieces (12, -10, Lair:2) 13 gold pieces (12, -9, Lair:2) 16 gold pieces (12, -1, Lair:2) 9 gold pieces (13, -1, Lair:2) 17 gold pieces (14, -9, Lair:2) 24 gold pieces (14, -8, Lair:2) 59 gold pieces (19, -14, Lair:2) a potion of curing