Kite Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 7, D:1) a +0 spear (11, -12, D:1) 22 stones (18, -11, D:1) 17 bolts (27, -7, D:1) a +0 hand axe a +0 short sword (27, -6, D:1) a +0 club (39, 21, D:1) 22 stones (43, 2, D:1) 15 sling bullets Level 2 of the Dungeon (0, 0, D:2) 14 stones (3, 12, D:2) a +0 club (4, 22, D:2) a +0 dagger (11, 23, D:2) a +0 buckler (16, 24, D:2) a +0 club (21, 30, D:2) a +0 dagger 3 stones (30, 1, D:2) 21 stones (36, 19, D:2) 22 stones (44, 27, D:2) a +0 club (48, -7, D:2) a +0 club a +0 robe (57, -11, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 9 arrows (1, 6, D:3) a cursed -1 club (4, -23, D:3) a +0 mace 4 stones (4, 12, D:3) a +0 club (5, -23, D:3) a stone (7, -3, D:3) a +0 robe (10, -20, D:3) 12 stones (11, 8, D:3) a stone (12, 9, D:3) a stone (14, 6, D:3) a +0 spear (14, 9, D:3) 2 stones (15, -21, D:3) a +0 short sword (18, 8, D:3) a +0 hunting sling 25 stones (19, -31, D:3) 5 stones a +0 dagger (19, 8, D:3) 2 stones (20, 8, D:3) a +0 club (21, -20, D:3) 21 stones (26, -22, D:3) a +0 dagger (26, -9, D:3) a +0 club (28, -23, D:3) a +0 mace (29, 6, D:3) a stone (33, 13, D:3) a cursed -2 dagger (34, -17, D:3) a +0 dagger a +0 robe (34, -3, D:3) a +0 short sword (34, 6, D:3) a +0 short sword (34, 7, D:3) a +0 dagger a +0 club a +0 club (36, -15, D:3) a +0 whip (36, -12, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (1, -8, D:4) 16 stones (1, 6, D:4) 2 tomahawks a +0 hand axe (1, 7, D:4) a tomahawk (8, -2, D:4) a +0 rapier of protection (21, -5, D:4) a +0 hand axe (24, -16, D:4) a cursed -3 hunting sling (25, 14, D:4) a +0 club (26, 11, D:4) 22 stones (26, 14, D:4) a +0 whip (27, 0, D:4) 14 arrows (28, -9, D:4) 25 bolts (29, -7, D:4) a +0 quarterstaff (29, -1, D:4) 25 bolts Level 5 of the Dungeon (0, 0, D:5) a cursed -2 whip (8, 1, D:5) 14 stones (9, -18, D:5) 11 bolts (10, -8, D:5) a +0 chain mail (21, -7, D:5) a +0 leather armour (22, -20, D:5) a +0 falchion (22, 2, D:5) a +0 flail (23, 3, D:5) 11 bolts (24, 2, D:5) 20 bolts (27, 6, D:5) a cursed -3 giant spiked club (34, -15, D:5) 21 stones (37, 5, D:5) a +0 club a +0 ring mail a +0 dagger (38, 3, D:5) a +0 halberd a cursed -2 giant spiked club (40, 3, D:5) a +0 halberd (43, -20, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Savyar's Gadget Emporium a phantom mirror (300 gold) a phial of floods (400 gold) a -3 rod of shadows (14/14) (800 gold) a box of beasts (200 gold) a wand of iceblast (9/15) (130 gold) a phial of floods (400 gold) a wand of lightning (4/15) (80 gold) [Shop] Gagiur's Assorted Antiques a fan of gales (1280 gold) a +0 falchion (96 gold) an uncursed ring of wizardry (960 gold) a +0 leather armour (64 gold) a crystal ball of energy (640 gold) a box of beasts (640 gold) a wand of hasting (3/9) (1344 gold) a box of beasts (640 gold) a +0 ring mail (128 gold) [Shop] Visiha's Antique Weapon Shop a +0 whip of venom (125 gold) a +0 mace (75 gold) a +0 great mace (162 gold) a +0 spear (75 gold) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (2125 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. [Shop] Muboogass's Assorted Antiques a potion of heal wounds (125 gold) a scroll of amnesia (87 gold) a +2 plate armour of fire resistance (1000 gold) a potion of flight (75 gold) a scroll of immolation (87 gold) a scroll of teleportation (75 gold) a wand of paralysis (7/24) (225 gold) the +7 rapier of Might {pierce, Dex+2} (1305 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a scroll of random uselessness (25 gold) a fan of gales (1000 gold) a scroll of torment (187 gold) (0, 0, D:6) a +0 war axe (4, -7, D:6) a +0 short sword (14, -4, D:6) a +0 ring mail (17, -8, D:6) 3 poisoned needles (19, -10, D:6) a poisoned needle (still there?) a curare-tipped needle (still there?) (24, -18, D:6) a +1 falchion of slicing a +0 leather armour a +0 mace (30, -18, D:6) a curare-tipped needle (37, -2, D:6) a +0 ring mail (41, 5, D:6) a +0 leather armour (41, 12, D:6) 16 stones (42, -22, D:6) 4 large rocks Level 7 of the Dungeon (0, 0, D:7) a curare-tipped needle (10, 23, D:7) a bolt (10, 30, D:7) a +0 club a +0 blowgun a kobold corpse (skeletalised by now) (11, 23, D:7) a stone (11, 30, D:7) a +0 spear a +0 robe (16, 34, D:7) a cursed +2 trident of freezing a +0 robe (18, 31, D:7) a +0 morningstar a +0 robe the Ecumenical Temple