Kite Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -22, D:1) a +0 ring mail (32, -38, D:1) a +0 animal skin (43, -28, D:1) a +0 dagger (44, -28, D:1) a +0 club (54, -21, D:1) a stone (55, -18, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (7, -16, D:2) 20 arrows (10, -21, D:2) a +0 leather armour (13, -2, D:2) a +0 flail (27, -2, D:2) a +0 dagger (28, -23, D:2) a +0 large shield (40, -7, D:2) a +0 club (55, 4, D:2) a +0 club (55, 14, D:2) a +0 dagger (56, -17, D:2) a +0 ring mail (56, -3, D:2) a cursed -2 short sword Level 3 of the Dungeon (0, 0, D:3) 22 stones (4, 8, D:3) a scroll of noise (5, 9, D:3) a scroll of identify (29, 5, D:3) a +0 ring mail (37, 6, D:3) a stone (37, 9, D:3) a +0 mace 26 stones a +0 leather armour a +0 club a +0 leather armour a +0 morningstar a +0 leather armour (37, 10, D:3) a +0 flail (41, 2, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (8, -2, D:4) 7 tomahawks (10, -1, D:4) a +0 giant spiked club (16, -24, D:4) 14 arrows (22, -19, D:4) 31 stones (23, 5, D:4) 18 stones (27, -20, D:4) 17 stones (30, 9, D:4) an uncursed staff of fire (31, -24, D:4) a +0 dagger (34, 11, D:4) a +0 mace (37, -10, D:4) a +0 dagger a +0 leather armour (38, -10, D:4) 4 tomahawks a +0 leather armour a +0 club a +0 ring mail (38, -7, D:4) a tomahawk (39, -11, D:4) a +0 ring mail (43, -29, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 leather armour a +0 whip (2, -2, D:5) a +0 whip (24, 5, D:5) a +0 dagger (27, 15, D:5) a +0 short sword (34, 30, D:5) Sif Muna's Handbook of the Traveller Spells Type Level a - Apportation Translocation 1 Trog disapproves of the use of such an item. (41, 24, D:5) a +0 buckler (42, 30, D:5) a +0 trident (42, 31, D:5) 25 stones (45, 39, D:5) a +0 whip (47, 7, D:5) a +0 club (48, 7, D:5) a throwing net a +0 whip a +0 leather armour (52, 27, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (1, 5, D:6) a +0 giant spiked club (1, 33, D:6) a +0 short sword a +0 falchion a +0 chain mail (1, 34, D:6) a +0 dagger a +0 leather armour (9, 16, D:6) a +1 falchion of slicing a +0 leather armour (10, 37, D:6) a +0 scythe a +0 robe (12, 14, D:6) 23 stones (15, 42, D:6) a +0 dagger (21, -6, D:6) a book of Flames (28, 33, D:6) 6 arrows (30, -7, D:6) a +0 ring mail (33, 20, D:6) a cursed +0 ring mail (34, 12, D:6) a +0 spear (34, 25, D:6) 10 bolts (36, 30, D:6) a cursed -2 trident (39, 6, D:6) a +0 giant club (45, 19, D:6) a +4 falchion a +0 flail Level 7 of the Dungeon (0, 0, D:7) a book of Annihilations 2 scrolls of amnesia (1, 0, D:7) 2 potions of mutation (5, 0, D:7) 22 arrows (11, 18, D:7) a +0 long sword (15, -2, D:7) a cursed -1 giant club (17, -8, D:7) a +0 club (20, 16, D:7) a +0 robe (20, 28, D:7) a +0 robe a +0 dagger (20, 31, D:7) a +0 rapier (21, 20, D:7) 18 bolts (22, 31, D:7) a +0 giant club (23, 18, D:7) a +0 giant club (24, -20, D:7) a +0 halberd a cursed +0 chain mail (25, -19, D:7) a +0 hand axe a +0 short sword (26, 28, D:7) a +0 club (28, 27, D:7) a +0 rapier (29, -4, D:7) an uncursed staff of earth (30, 38, D:7) a +0 war axe (33, 18, D:7) a +0 short sword a +0 leather armour a +0 flail (34, 17, D:7) a +0 dagger a +0 leather armour (34, 18, D:7) a +0 scimitar a +0 plate armour (34, 31, D:7) a +0 robe a +0 animal skin (35, -13, D:7) 5 tomahawks of returning (35, -11, D:7) a +0 quarterstaff (35, 18, D:7) a +0 club a +0 leather armour (44, 14, D:7) a +0 leather armour (45, 12, D:7) a +2 short sword of draining a +0 leather armour Level 8 of the Dungeon (1, -9, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (2, -9, D:8) a +0 falchion a +0 whip (3, -9, D:8) a +0 dagger a +0 robe (28, -3, D:8) a +0 trident (28, 4, D:8) a +0 giant club a +0 giant club (34, 4, D:8) a wand of random effects (35/48) a wand of random effects (32/48) (35, -5, D:8) a cursed +0 leather armour (38, 26, D:8) a +0 ring mail a +0 dagger a +0 leather armour a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a cursed -1 leather armour (1, -1, D:9) a +0 dagger a cursed +0 robe (3, 0, D:9) a +0 flail of protection a +0 leather armour a cursed -1 dagger a cursed +0 robe (4, -3, D:9) 9 arrows (6, 0, D:9) a +0 dagger a +0 robe (7, -6, D:9) 17 poisoned needles (10, -60, D:9) a book of Death (10, -49, D:9) a +0 shortbow (10, -42, D:9) a +0 long sword a +0 ring mail (11, -39, D:9) 26 stones (13, -44, D:9) an arrow (13, -43, D:9) an arrow (13, -42, D:9) 7 tomahawks of returning (14, -41, D:9) a +2 falchion of protection a +0 ring mail (14, -5, D:9) a +0 robe (15, -41, D:9) an arrow (15, -5, D:9) a +0 leather armour (16, -41, D:9) an arrow (16, -6, D:9) a +0 war axe a +0 trident (17, -41, D:9) an arrow (17, -6, D:9) a +0 halberd a +0 plate armour (20, -40, D:9) a +0 shortbow 8 arrows (20, -19, D:9) a +0 chain mail (21, -20, D:9) a +0 flail (21, -13, D:9) Sif Muna's Tome of the Igneous Birds Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Deflect Missiles Charms/Air 6 c - Conjure Ball Lightning Conjuration/Air 6 d - Delayed Fireball Conjuration/Fire 7 Trog disapproves of the use of such an item. (22, -37, D:9) 6 stones (54, -41, D:9) 19 poisoned needles (57, -33, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 trident a tomahawk (0, 1, D:10) a +0 dagger a +0 robe (0, 2, D:10) a +0 mace a +0 leather armour (0, 3, D:10) a +0 falchion a +0 giant club (0, 4, D:10) a tomahawk (16, 27, D:10) 13 arrows (25, -8, D:10) a +0 vampiric spear 19 stones (28, -11, D:10) a +0 arbalest (38, -2, D:10) a +0 giant club (39, -28, D:10) a +0 spear (50, -13, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 32 arrows (1, 0, D:11) an arrow (5, 0, D:11) an arrow (7, -1, D:11) an arrow (17, 21, D:11) 18 stones (20, 9, D:11) a +0 trident of venom a +0 ring mail a +0 buckler (21, -10, D:11) a +0 giant spiked club (21, 10, D:11) a +0 halberd (23, 10, D:11) a +0 trident (25, 19, D:11) a fan of gales (25, 20, D:11) a disc of storms (27, 19, D:11) a sack of spiders (34, -2, D:11) 15 stones (35, 13, D:11) a book of Annihilations (36, 15, D:11) a bolt (37, 15, D:11) a +0 flail (38, 1, D:11) a +0 rapier (39, 12, D:11) a bolt (39, 17, D:11) a +2 dagger of pain a +0 leather armour a +0 giant club a +0 dagger 2 tomahawks a +0 leather armour a +0 trident a +0 chain mail of fire resistance (40, 17, D:11) a +1 mace of protection (still there?) a +0 short sword (still there?) (40, 18, D:11) a +0 flail (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (3, -10, Lair:1) a +0 pair of boots (4, -26, Lair:1) a +0 scale mail (20, -26, Lair:1) a cursed amulet of inaccuracy (24, -46, Lair:1) a javelin (25, -48, Lair:1) a javelin (26, -53, Lair:1) a +0 club (27, -49, Lair:1) 19 stones (27, -30, Lair:1) 13 poisoned needles (30, -49, Lair:1) a +3 bardiche of venom 2 javelins a +0 chain mail (30, -14, Lair:1) a +0 robe (41, -29, Lair:1) 22 arrows (43, -53, Lair:1) a +0 pair of boots (48, -10, Lair:1) an uncursed ring of loudness (56, -22, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (7, -3, Lair:2) a +0 flail (15, 40, Lair:2) a potion of brilliance (35, 2, Lair:2) 2 potions of brilliance (50, 17, Lair:2) 21 arrows (56, 22, Lair:2) a wand of random effects (35/48) Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Debilitation (2, -30, Lair:3) 16 stones (3, -25, Lair:3) 4 curare-tipped needles (8, -19, Lair:3) an uncursed staff of earth (13, -36, Lair:3) 21 stones (23, -33, Lair:3) a +0 club (25, -18, Lair:3) 14 bolts (31, -30, Lair:3) a +0 spear (34, -6, Lair:3) 26 arrows (36, 2, Lair:3) 7 tomahawks (41, -29, Lair:3) a +0 blowgun (44, -25, Lair:3) a curare-tipped needle (46, -35, Lair:3) an uncursed staff of cold (46, -9, Lair:3) a +0 leather armour (52, -17, Lair:3) a +0 cloak (56, -20, Lair:3) the +7 long sword of the Pure Ships {flame, MR+ Str-4 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (57, -31, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 javelins of penetration (1, 13, Lair:4) 17 arrows (3, 14, Lair:4) a +0 leather armour (10, -7, Lair:4) a +0 quarterstaff (12, -4, Lair:4) a +0 greatsling (13, -6, Lair:4) a +0 chain mail (14, 29, Lair:4) a book of Frost (31, 19, Lair:4) a +0 rapier (39, -1, Lair:4) a +0 plate armour a +2 scale mail of poison resistance a wand of acid (0/15) the +7 mace "Grim" {holy, rC- Int+7 Dex-4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+7). It affects your dexterity (-4). It makes you vulnerable to cold. It makes you more stealthy. (40, 3, Lair:4) 23 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 arrows (14, 17, Lair:5) a +1 whip of draining (17, 12, Lair:5) 18 arrows (18, 8, Lair:5) 11 stones (20, 27, Lair:5) a +0 ring mail (22, 7, Lair:5) a +0 dagger a +0 robe (52, 36, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (9, 2, Lair:6) a +2 robe of magic resistance a +0 dagger (10, 33, Lair:6) a +0 chain mail (26, 28, Lair:6) 9 stones (35, -9, Lair:6) a +2 dagger of protection Level 7 of the Lair of Beasts (0, 0, Lair:7) a wand of polymorph (5/24) (17, -28, Lair:7) a +0 blowgun (23, 16, Lair:7) a potion of magic (24, -22, Lair:7) a +0 hand axe (26, -38, Lair:7) 4 needles of confusion (33, -7, Lair:7) a book of Alchemy Level 8 of the Lair of Beasts (0, 0, Lair:8) a potion of flight