Kite Level 1 of the Dungeon (0, 0, D:1) 10 stones (-12, 3, D:1) 20 stones (-26, 5, D:1) 8 poisoned needles (-23, 6, D:1) a +0 club (-2, 9, D:1) a +0 club (14, 15, D:1) a +0 short sword a +0 club (13, 16, D:1) a stone (13, 17, D:1) a stone (15, 23, D:1) a cursed -2 spear (12, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, 0, D:2) 14 stones (5, 3, D:2) 18 arrows (16, 14, D:2) a +0 club (-6, 17, D:2) a +0 club (-23, 20, D:2) a +0 dagger (27, 22, D:2) a +0 club (19, 29, D:2) 20 stones (7, 31, D:2) 24 stones (-14, 33, D:2) 10 stones (-3, 38, D:2) 24 arrows (23, 40, D:2) 16 stones (4, 44, D:2) a +0 dagger (19, 57, D:2) a +0 club (15, 61, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 4 large rocks (-16, 13, D:3) 29 stones (-26, 14, D:3) 10 stones (-35, 19, D:3) a +0 ring mail (-35, 20, D:3) a +0 whip a +0 flail a +0 leather armour (14, 22, D:3) a +0 dagger (-25, 25, D:3) a +0 ring mail (3, 35, D:3) a +0 club (14, 37, D:3) a +0 spear (4, 39, D:3) a +0 dagger (-35, 42, D:3) a +0 dagger (-30, 47, D:3) a cursed -1 mace a +0 dagger a +0 dagger a cursed +0 ring mail (-29, 47, D:3) a +0 dagger a +0 scale mail (-16, 47, D:3) a +0 short sword (16, 47, D:3) a +0 club (-21, 48, D:3) 4 curare-tipped needles (-20, 49, D:3) a +0 robe (-1, 49, D:3) a +0 club (-26, 54, D:3) a +0 scale mail a +0 ring mail a +0 animal skin (-23, 56, D:3) a +0 dagger (-23, 62, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) 20 bolts (-10, 1, D:4) a +0 scale mail (9, 1, D:4) a +0 robe a +0 dagger (1, 2, D:4) a +0 short sword (10, 2, D:4) a +0 leather armour (-27, 20, D:4) 19 arrows (-16, 20, D:4) 18 stones (-2, 20, D:4) a +0 club (1, 22, D:4) a +0 club (-35, 31, D:4) a +0 club (-14, 34, D:4) a +0 dagger (-4, 35, D:4) a +0 flail Level 5 of the Dungeon (-8, 3, D:5) 16 arrows of frost (-3, 3, D:5) a +0 leather armour (14, 3, D:5) a +0 dagger (1, 8, D:5) a +0 whip (2, 10, D:5) a +0 short sword (6, 11, D:5) a +0 giant spiked club (32, 13, D:5) a +0 club a +0 leather armour (11, 15, D:5) 25 arrows (-2, 20, D:5) a cursed -3 mace (22, 20, D:5) a +0 club (22, 21, D:5) a +0 whip a +4 trident of flaming a +0 ring mail (15, 22, D:5) a +0 flail (20, 22, D:5) a +0 vampiric halberd (13, 24, D:5) 17 bolts (30, 29, D:5) 10 arrows (29, 34, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) 17 stones (28, 5, D:6) a potion of mutation (-1, 11, D:6) a +0 club (16, 14, D:6) 15 stones (-30, 15, D:6) a +2 mace of protection a +0 flail a potion of poison a +0 whip a +0 mace (23, 22, D:6) an arrow (24, 22, D:6) a cursed +0 mace (25, 22, D:6) an arrow (27, 22, D:6) 8 arrows a +0 shortbow (22, 23, D:6) 2 arrows (23, 23, D:6) 2 arrows (24, 23, D:6) an arrow (-8, 24, D:6) a +0 robe (25, 31, D:6) a +0 giant club (18, 33, D:6) a +0 short sword (4, 38, D:6) 19 stones (-26, 41, D:6) 21 stones (19, 44, D:6) a +0 giant spiked club (-22, 48, D:6) 26 stones (-31, 52, D:6) 21 stones (-12, 52, D:6) a poisoned needle (-33, 53, D:6) an uncursed ring of sustain abilities the +5 ring mail of Inference {rElec rPois rCorr Str-3 Dex-2} It affects your strength (-3). It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. 2 scrolls of fog (-12, 55, D:6) a +0 blowgun 14 poisoned needles (15, 62, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, 1, D:7) a +0 giant club (54, 8, D:7) a +2 vampiric hand axe (11, 15, D:7) 10 stones (46, 18, D:7) a +0 pair of boots (38, 21, D:7) a cursed -1 leather armour (-12, 25, D:7) a +0 blowgun (35, 25, D:7) a +0 mace (35, 29, D:7) a +0 hunting sling (37, 34, D:7) a +0 chain mail (-11, 43, D:7) 20 bolts (4, 44, D:7) a +0 club (1, 48, D:7) a +0 club (43, 48, D:7) a +0 hunting sling (-2, 50, D:7) 5 javelins Level 8 of the Dungeon (-3, 14, D:8) a sheep corpse (still there?) a crocodile corpse (still there?) a yak corpse (still there?) (-3, 15, D:8) a poisoned needle (-3, 17, D:8) a poisoned needle the Ecumenical Temple