Kingsmith the Dungeon (0, 0, D) an uncursed staff of earth (1, -13, D) 4 large rocks (unseen) (1, -2, D) Sif Muna's Papyrus of Protection and Hexes Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Regeneration Charms/Necromancy 3 c - Inner Flame Hexes/Fire 3 d - Spectral Weapon Hexes/Charms 3 e - Discord Hexes 8 (2, -36, D) an uncursed staff of death (2, -21, D) the Disquisition on Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Ice Beast Ice/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Mana Viper Hexes/Summoning 5 (2, -20, D) the Disquisition on the Arsonist and Evil Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Corpse Rot Necromancy 2 c - Control Undead Necromancy 4 d - Fireball Conjuration/Fire 5 e - Simulacrum Ice/Necromancy 6 (2, -19, D) the Papyrus of Bewitchment Spells Type Level a - Corona Hexes 1 b - Tukima's Dance Hexes 3 (2, -16, D) a +0 arbalest (2, -4, D) the ring "Soug Qonn" {rPois MR+ Int-3 Dex+7 SInv} [ring of protection from magic] It affects your intelligence (-3). It affects your dexterity (+7). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (2, -2, D) a +6 ring of strength (3, -40, D) a phial of floods (3, -21, D) a +0 chain mail (3, -19, D) Bokkil's Grimoire of Talismans and Companions Spells Type Level a - Song of Slaying Charms 2 b - Shroud of Golubria Charms/Translocation 2 c - Recall Summoning/Translocation 3 d - Summon Ice Beast Ice/Summoning 4 e - Malign Gateway Summoning/Translocation 7 (3, -17, D) 30 bolts (3, -4, D) a +0 rapier of electrocution (unseen) (3, -1, D) a scroll of recharging a +3 ring mail of poison resistance a lightning rod (4/4) (4, -51, D) a +5 triple sword (unseen) (4, -50, D) a +5 lajatang (4, -49, D) 1000 sling bullets (unseen) (4, -39, D) a book of Spatial Translocations (4, -37, D) a +2 robe of magic resistance (still there?) a +1 scimitar of slicing (still there?) (4, -21, D) an uncursed staff of death (4, -20, D) a +0 battleaxe (4, -19, D) the cursed +1 rapier of Jaikk {protect, +Blink rPois MP-9 Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It protects you from poison. It affects your magic capacity (-9). It lets you blink. It has a curse placed upon it. (4, -17, D) a +0 chain mail (unseen) (4, -3, D) the cursed +1 quarterstaff "Orb Guardian's Death" {vamp, *Slow rF- Int+8 Dex+8} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+8). It affects your dexterity (+8). It makes you vulnerable to fire. It may slow you when you take damage. It has a curse placed upon it. (unseen) (5, -51, D) a +5 quick blade (unseen) (5, -50, D) a +5 giant spiked club (unseen) (5, -49, D) a +5 bardiche a +5 demon trident (5, -48, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -46, D) a +3 buckler (5, -45, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -39, D) a +0 flail of protection (unseen) (5, -38, D) a +1 battleaxe of freezing (still there?) an uncursed staff of fire (still there?) (5, -37, D) a lightning rod (4/4) (5, -19, D) a sack of spiders (5, -17, D) a +0 arbalest (unseen) (5, -16, D) a +0 battleaxe (unseen) (5, -2, D) the +3 warlock's mirror {reflect} (still there?) a +0 glaive (still there?) (6, -39, D) a lamp of fire (6, -38, D) a book of Cantrips (6, -37, D) an uncursed ring of fire a +2 shortbow of velocity (6, -20, D) a +0 arbalest (still there?) an uncursed staff of power (still there?) (6, -19, D) a +2 rapier of speed (6, -17, D) a +0 plate armour (unseen) (6, -16, D) a +0 battleaxe (unseen) (6, -3, D) a +2 morningstar of holy wrath (7, -39, D) the +0 helmet "Oplat" {MR+ Int-5 SInv} It affects your intelligence (-5). It affects your resistance to hostile enchantments. It lets you see invisible. (7, -38, D) an uncursed staff of death (still there?) the cursed +1 ring mail "Qileolyr" {rElec Slay+3} (still there?) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It has a curse placed upon it. (7, -19, D) a +0 chain mail (still there?) a +0 battleaxe (still there?) (7, -15, D) a +0 dire flail a cursed +0 chain mail (7, -3, D) the Papyrus of Fire and Clay Spells Type Level a - Sandblast Earth 1 b - Throw Flame Conjuration/Fire 2 c - Stone Arrow Conjuration/Earth 3 d - Inner Flame Hexes/Fire 3 e - Fireball Conjuration/Fire 5 f - Bolt of Fire Conjuration/Fire 6 (unseen) (7, -2, D) the ring of Rail {Str+5 Int+4 Stlth+} [ring of intelligence] It affects your strength (+5). It affects your intelligence (+4). It makes you more stealthy. a +2 short sword of protection the Guide on Ghastly Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Control Undead Necromancy 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Agony Necromancy 5 (8, -39, D) an uncursed ring of ice (8, -38, D) a +3 battleaxe of freezing (still there?) a +1 halberd of protection (still there?) (8, -21, D) an uncursed staff of conjuration an uncursed staff of summoning (8, -17, D) the +4 battleaxe of Glory {flame, Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). a +0 plate armour a +0 great sword (8, -16, D) a +0 war axe a +0 great sword a +0 chain mail 4 scrolls of enchant armour a bolt (8, -3, D) a +0 vampiric hand axe (9, -39, D) a +1 battleaxe of freezing (unseen) (9, -37, D) the ring "Ehedask" {rElec rC+ Str+4} [ring of strength] It affects your strength (+4). It protects you from cold. It insulates you from electricity. (9, -21, D) 17 bolts (9, -20, D) a +0 vampiric war axe (still there?) a +1 plate armour of cold resistance (still there?) (9, -19, D) a +2 falchion of holy wrath (9, -18, D) a +0 arbalest 25 bolts (9, -16, D) a +1 war axe a +0 chain mail a +0 shield +0 shadow dragon scales (9, -15, D) 4 large rocks (9, -3, D) a cursed staff of summoning the ring of Aderph {Str+6 Stlth-} [ring of loudness] It affects your strength (+6). It makes you less stealthy. (9, -2, D) the cursed +3 flail of Suunwyqoha {speed, SInv} Attacks with this weapon are significantly faster. It lets you see invisible. It has a curse placed upon it. (10, -39, D) a +1 shortbow of flaming (10, -36, D) a +0 battleaxe of freezing (unseen) (10, -21, D) a book of Minor Magic (10, -20, D) a +0 war axe (unseen) (10, -19, D) a cursed -1 battleaxe a +0 hand crossbow of flaming a +0 plate armour a +0 arbalest (10, -16, D) a +0 chain mail 36 bolts a +0 battleaxe a +0 plate armour a large rock (10, -3, D) the amulet "Vass" {Spirit *Contam Str+4 Dex+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your dexterity (+2). It causes magical contamination when unequipped. (10, -2, D) a +5 ring of intelligence (10, -1, D) a +1 falchion of slicing The Intricacies of Spellcasting Spells Type Level a - Spellforged Servitor Conjuration/Summoning 7 b - Orb of Destruction Conjuration 7 c - Malign Gateway Summoning/Translocation 7 d - Dragon Form Transmutation 7 a +0 dire flail a +0 scale mail a lightning rod (4/4) (11, -52, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -48, D) an uncursed ring of flight (11, -47, D) an uncursed staff of energy a crystal ball of energy (11, -38, D) the +6 scimitar of Resourcefulness {drain, rN+ Dex+5} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from negative energy. the +6 scimitar of Resourcefulness {drain, rN+ Dex+5} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from negative energy. (11, -37, D) the +0 glaive of the Extremes {chop, Fragile rF+ MR+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (11, -21, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (11, -20, D) a +1 great sword (11, -3, D) an uncursed staff of cold (11, 0, D) a +1 battleaxe of chopping (unseen) (12, -52, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -50, D) a +0 scale mail a +0 shield a +0 long sword (12, -39, D) a lamp of fire (12, -38, D) a +2 hand axe of venom (12, -37, D) a Necronomicon (12, -20, D) an uncursed staff of air (12, -19, D) an uncursed ring of protection from magic (still there?) a book of Fire (still there?) (12, -3, D) a +2 ring mail of cold resistance (12, -2, D) a +2 pair of gloves of archery (12, -1, D) a +4 mace of holy wrath (13, -39, D) an uncursed staff of conjuration (13, -38, D) an uncursed ring of positive energy (13, -37, D) a +0 falchion of holy wrath (13, -21, D) a +3 leather armour of fire resistance (13, -20, D) a +2 war axe of chopping (13, -19, D) a +2 great mace of holy wrath (still there?) a lamp of fire (still there?) (13, -17, D) a +0 plate armour (unseen) (13, -13, D) a +0 arbalest (unseen) (13, -3, D) a Young Poisoner's Handbook (13, -2, D) a scroll of brand weapon (13, -1, D) an uncursed staff of summoning (14, -21, D) an uncursed staff of cold (14, -20, D) a lamp of fire (14, -2, D) a +5 quarterstaff of crushing (14, -1, D) a +3 plate armour of magic resistance (15, -1, D) a +4 glaive of protection a +2 hunting sling of velocity a cursed +0 plate armour a book of Unlife (16, -2, D) a lamp of fire (18, -20, D) 2 large rocks (18, -4, D) a fan of gales (19, -18, D) a javelin (19, -3, D) a +1 pair of gloves of strength (20, -53, D) a phial of floods (20, -37, D) an uncursed staff of power (20, -36, D) the ring "Odupt" {rPois Int+3} [ring of poison resistance] It affects your intelligence (+3). It protects you from poison. (20, -21, D) a crystal ball of energy (20, -20, D) the Grimoire of the Mountains and Heat Spells Type Level a - Passwall Transmutation/Earth 2 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Ignition Fire 8 an uncursed staff of death (20, -6, D) an uncursed staff of fire (20, -5, D) the Incunabulum of Poison and Unholy Secrets Spells Type Level a - Sublimation of Blood Necromancy 2 b - Cigotuvi's Embrace Necromancy 5 c - Alistair's Intoxication Transmutation/Poison 5 an uncursed staff of air a cursed -2 ring of dexterity (20, -3, D) an uncursed staff of fire (20, 0, D) an uncursed staff of conjuration (21, -53, D) a +2 blowgun (21, -52, D) the +8 mace "Biruc" {crush, rPois rC+ Int-4} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It protects you from cold. It protects you from poison. an uncursed amulet of magic regeneration (21, -51, D) an uncursed staff of summoning (21, -37, D) a +0 hand crossbow of freezing (21, -21, D) a lamp of fire (21, -15, D) a +6 spear of freezing (21, -4, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (22, -53, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (22, -38, D) a +5 crystal plate armour a +3 shield a +3 large shield +5 gold dragon scales (22, -37, D) a +0 pair of gloves of archery (22, -36, D) a +1 rapier of holy wrath (still there?) a book of Minor Magic (still there?) (22, -33, D) a +0 leather armour (unseen) (22, -21, D) a +0 arbalest 18 bolts a +5 blowgun (22, -20, D) a +0 longbow 36 arrows a +0 leather armour a sack of spiders a book of Clouds (22, -16, D) 11 arrows (unseen) (22, 0, D) a +3 amulet of reflection (23, -53, D) an uncursed ring of poison resistance (23, -52, D) a book of Death (23, -36, D) a crystal ball of energy (23, -35, D) a +0 trident (unseen) (23, -34, D) an uncursed amulet of regeneration (23, -32, D) a +0 trident (unseen) (23, -22, D) a cursed staff of wizardry (unseen) (23, -16, D) 17 javelins (23, -5, D) an uncursed staff of summoning a +2 flail of holy wrath a lightning rod (4/4) an uncursed staff of death (24, -53, D) a book of Fire (24, -52, D) a +2 trident of venom (24, -37, D) Muced's Almanac of Assistive Contamination Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 (24, -35, D) the +7 morningstar of Ydadus {crush, Fragile +Inv rF+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It lets you turn invisible. It will be destroyed if unequipped. 12 javelins a +0 leather armour a crystal ball of energy (24, -34, D) 2 large rocks (24, -30, D) a +0 rapier a +0 robe (24, -21, D) a +2 spear of venom (unseen) (24, -20, D) 19 arrows a +0 longbow 6 large rocks a +0 arbalest a +1 plate armour of fire resistance 17 bolts an uncursed staff of air a +4 plate armour of positive energy (24, -17, D) a +0 arbalest (still there?) an arrow (still there?) (24, -16, D) 20 bolts (unseen) (24, -5, D) a +1 long sword of protection (25, -53, D) a +0 rapier of electrocution (25, -52, D) a +1 ring of protection (25, -37, D) a +0 spear (25, -36, D) a book of Debilitation (25, -31, D) a +3 dagger of venom a +1 spear of piercing 18 steel javelins a +0 leather armour an uncursed ring of wizardry (25, -30, D) a +0 robe (25, -28, D) a tomahawk a steel javelin (25, -22, D) a +0 shortbow (25, -16, D) a cursed -2 shortbow (still there?) 2 arrows (still there?) (25, -11, D) a bolt (25, -5, D) a lightning rod (4/4) (26, -53, D) a +5 ring of evasion (26, -52, D) the +3 leather armour "Ickaumi" {rPois MR+ Regen+} It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (26, -36, D) a +0 trident a throwing net an uncursed amulet of magic regeneration an uncursed staff of air (26, -35, D) a +0 rapier (26, -34, D) a +3 hand axe of flaming (unseen) (26, -33, D) the +0 chain mail "Wuhiykk" {rF+} It protects you from fire. (unseen) (26, -21, D) a +0 longbow 50 arrows a +0 leather armour a phantom mirror a book of Summonings the +7 lajatang of Ypeenk {slice, +Rage Str-5 SInv} It inflicts extra damage upon your enemies. It affects your strength (-5). It lets you see invisible. It lets you go berserk. (26, -15, D) a +0 leather armour (26, -14, D) an arrow (26, -13, D) a bolt (26, -5, D) a +0 broad axe of chopping (26, -4, D) a book of Power (still there?) a lamp of fire (still there?) (27, -53, D) a +6 long sword of electrocution (27, -52, D) an uncursed staff of poison (27, -37, D) a +1 leather armour of fire resistance (27, -36, D) a +3 chain mail of magic resistance (27, -30, D) a +6 trident of venom (unseen) (27, -19, D) a +2 glaive of flaming a book of Summonings 7 large rocks 22 arrows the Incunabulum of Evil Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Sublimation of Blood Necromancy 2 e - Vampiric Draining Necromancy 3 f - Agony Necromancy 5 g - Dispel Undead Necromancy 5 a crystal ball of energy (27, -16, D) 2 large rocks (still there?) a bolt (still there?) (27, -6, D) a phial of floods (27, -2, D) an uncursed staff of air (unseen) (28, -53, D) a manual of Unarmed Combat (28, -52, D) a +2 robe of fire resistance (28, -37, D) Sif Muna's Grimoire of Fiery Bewitchment Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Spectral Weapon Hexes/Charms 3 c - Leda's Liquefaction Hexes/Earth 4 d - Ring of Flames Charms/Fire 7 (28, -36, D) a +0 leather armour (28, -19, D) the +4 pair of boots "Peowe" {rC+++ Str-4 SInv} It affects your strength (-4). It renders you almost immune to cold. It lets you see invisible. (28, -17, D) a +0 arbalest (unseen) (28, -16, D) a cursed -2 shortbow (unseen) (28, -4, D) the ring of Liberty {Wiz rF++} [ring of wizardry] It improves your spell success rate. It greatly protects you from fire. the +2 trident "Minotaur's Doom" {venom, MR+ Str+5 Dex-2} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your dexterity (-2). It affects your resistance to hostile enchantments. a book of Changes (29, -53, D) 4 scrolls of enchant armour (29, -52, D) a lightning rod (4/4) (29, -37, D) a +2 spear of piercing (29, -36, D) a +5 rapier of protection (30, -53, D) an uncursed staff of power (30, -52, D) an uncursed staff of fire (30, -36, D) a +2 vampiric hand axe (30, -21, D) a +2 plate armour of poison resistance (still there?) a +1 scimitar of slicing (still there?) (30, -19, D) a cursed staff of death a +1 dagger of venom a +0 arbalest a +0 morningstar of protection a cursed -3 arbalest 20 bolts (30, -18, D) 32 bolts the +7 lajatang of Order {silver, rMut} It protects you from mutation. a +0 shortbow 20 arrows (30, -5, D) a book of Misfortune (30, -4, D) a +3 hunting sling of freezing a +1 robe of magic resistance a lamp of fire a cursed amulet of inaccuracy a potion of might the ring "Ciss" {EV+2 Slay+3} [ring of evasion] It affects your evasion (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (30, -2, D) the +11 short sword "Killer Bee's Foe" {venom, Dex+3 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+3). It makes you more stealthy. (unseen) (32, -5, D) a +0 hand axe of flaming (32, -3, D) a scroll of brand weapon (33, -5, D) a +2 war axe of chopping (33, -4, D) a box of beasts (33, -3, D) a book of Clouds (34, -5, D) a +5 trident of venom (34, -4, D) the +10 flail of Dullness {crush, rElec Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. (34, -3, D) a potion of agility (unseen) (35, -25, D) the Catalogue of Ashen Cold Spells Type Level a - Sandblast Earth 1 b - Throw Icicle Conjuration/Ice 4 c - Ozocubu's Refrigeration Ice 6 d - Shatter Earth 9 (35, -4, D) an uncursed ring of protection from fire (35, -3, D) a lamp of fire (36, -53, D) a +0 short sword (36, -50, D) a +0 short sword (unseen) (36, -40, D) a +0 long sword of freezing (36, -25, D) an uncursed ring of ice (36, -24, D) a fan of gales (36, -19, D) a +0 flail (unseen) (37, -53, D) a book of Conjurations (37, -52, D) a +2 chain mail of positive energy (37, -50, D) a +2 quarterstaff of draining (unseen) (37, -39, D) an uncursed ring of poison resistance the +7 falchion of Exhibitionism {slice, rF+ rC++} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from cold. (37, -38, D) an uncursed staff of power (37, -25, D) the +6 arbalest of Integrity {freeze, MR+ Dex+4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (37, -24, D) the +7 war axe of Okawaru's Hatred {drain, +Blink rC+++ rN+ Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It renders you almost immune to cold. It protects you from negative energy. It lets you blink. (38, -53, D) an uncursed staff of fire (38, -52, D) a +6 giant spiked club (still there?) a +6 giant spiked club (still there?) (38, -51, D) a +0 dagger (unseen) (38, -49, D) a +0 long sword (unseen) (38, -46, D) a +0 dagger (unseen) (38, -39, D) a +2 demon whip of freezing (38, -38, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (38, -26, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (38, -25, D) a book of Callings (38, -24, D) a +4 fustibalus of freezing (38, -21, D) a +0 battleaxe a +3 plate armour of poison resistance (39, -50, D) a +4 scimitar of slicing (39, -46, D) a +0 rapier a +0 rapier a +0 leather armour (39, -39, D) a +1 mace of draining (39, -38, D) a +1 spear of venom (39, -20, D) a +3 scythe of freezing (39, -6, D) a +2 vampiric war axe (39, -5, D) a +0 quarterstaff of protection (39, -4, D) the +8 great sword "Luneessu" {freeze, rC+ MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your magic capacity (+9). (39, -3, D) a fan of gales (40, -51, D) a +0 short sword of holy wrath (40, -50, D) a +0 dagger the +2 leather armour "Lifulac" {rCorr Int+6} It affects your intelligence (+6). It protects you from acid and corrosion. (40, -39, D) an uncursed staff of conjuration (40, -38, D) the +5 scale mail of Pantheism {Regen+ Int+3} It affects your intelligence (+3). It increases your rate of regeneration. (40, -25, D) a +0 morningstar of protection a +3 chain mail of cold resistance a book of Battle (40, -20, D) a +3 scythe of venom (40, -19, D) a +0 scythe of slicing (40, -4, D) a +2 amulet of reflection (40, -3, D) a crystal ball of energy (41, -52, D) a +0 morningstar of holy wrath (still there?) a +0 morningstar of holy wrath (still there?) (41, -39, D) an uncursed ring of protection from magic (41, -38, D) +0 ice dragon scales a +2 ring mail of positive energy (41, -35, D) a +2 battleaxe of freezing (unseen) (41, -22, D) a +2 scythe of slicing (41, -20, D) a +0 scythe of flaming (41, -5, D) a +6 ring of protection (41, -4, D) the Volume of Stolen Souls and Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Animate Skeleton Necromancy 1 c - Throw Frost Conjuration/Ice 2 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Irradiate Conjuration/Transmutation 5 (42, -39, D) the cursed +1 rapier of Hiamemmoa {freeze, rC+ rN+ Int+3 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (42, -38, D) +0 ice dragon scales an uncursed staff of summoning (42, -25, D) a phial of floods (still there?) an uncursed staff of earth (still there?) (42, -6, D) a book of Minor Magic (42, -5, D) an uncursed ring of protection from magic (42, -4, D) a book of Battle (42, -3, D) a +4 ring of evasion (still there?) a +3 rapier of electrocution (still there?) (43, -51, D) a +3 mace of protection (unseen) (43, -39, D) a book of the Tempests (43, -38, D) an uncursed staff of conjuration (43, -25, D) a crystal ball of energy (43, -24, D) a +1 morningstar of pain (43, -6, D) the +9 falchion "Maetzed" {drain, *Slow rF+++ rC+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It renders you almost immune to fire. It protects you from cold. It may slow you when you take damage. (unseen) (44, -52, D) a +0 long sword (44, -39, D) the ring "Keruw" {rCorr +Inv rN++ Int+4 Dex-2} [ring of resist corrosion] It affects your intelligence (+4). It affects your dexterity (-2). It greatly protects you from negative energy. It lets you turn invisible. (44, -25, D) a +3 scale mail of poison resistance (44, -24, D) a +2 scimitar of holy wrath (44, -2, D) the +5 mace "Agelakul" {antimagic, rC- Str+2 Dex+7 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your dexterity (+7). It makes you vulnerable to cold. It makes you more stealthy. (45, -37, D) a book of Annihilations (45, -25, D) a book of Ice (45, -5, D) an uncursed staff of death (still there?) a phantom mirror (still there?) (45, -4, D) a +0 pair of boots of stealth (still there?) a Necronomicon (still there?) (45, -3, D) a +2 blowgun (46, -5, D) a lightning rod (4/4) (still there?) a scroll of brand weapon (still there?) (46, -3, D) a lightning rod (4/4) (still there?) a +1 troll leather armour (still there?) (47, -5, D) the +9 mace of Inquiry {freeze, rElec Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. (47, -2, D) the ring "Wienkas" {rF+ Str+3} [ring of strength] It affects your strength (+3). It protects you from fire. (48, -5, D) a book of Transfigurations a +2 ring mail of poison resistance (49, -38, D) a +2 mace of draining (49, -6, D) the amulet of Symmetry {*Corrode rElec rC+ Regen+} [amulet of regeneration] It protects you from cold. It insulates you from electricity. It increases your rate of regeneration. It may corrode you when you take damage. (49, -3, D) the +5 halberd of Eqeoz {chop, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. a +0 lajatang of protection (49, -1, D) the ring "Ynaut" {+Blink Stlth-} [ring of loudness] It lets you blink. It makes you less stealthy. a +1 mace of protection (50, -52, D) a +0 whip of draining (50, -17, D) a +0 trident (unseen) (50, -16, D) a crystal ball of energy (50, -4, D) an uncursed staff of power (still there?) a book of Minor Magic (still there?) (51, -53, D) a +0 dire flail (51, -52, D) a +0 club (51, -42, D) the Papyrus of the Boosting Voyage Spells Type Level a - Infusion Charms 1 b - Blink Translocation 2 c - Portal Projectile Hexes/Translocation 3 d - Gell's Gravitas Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Deflect Missiles Charms/Air 6 (51, -40, D) a +0 war axe (unseen) (51, -29, D) an uncursed staff of energy (51, -28, D) an uncursed ring of ice (51, -26, D) an uncursed ring of resist corrosion (51, -17, D) the cursed +0 helmet of Lies {Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It has a curse placed upon it. (51, -16, D) a lightning rod (4/4) (51, -6, D) a fan of gales (51, -5, D) a +1 rapier of protection (51, -4, D) the Grimoire of the Destructive Arsonist Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Stone Arrow Conjuration/Earth 3 d - Conjure Ball Lightning Conjuration/Air 6 e - Bolt of Fire Conjuration/Fire 6 (52, -41, D) a +2 leather armour of poison resistance (52, -40, D) a +0 dire flail (still there?) a +2 ring mail of fire resistance (still there?) (52, -39, D) a +0 short sword (unseen) (52, -29, D) a book of Debilitation (52, -28, D) a +1 flail of protection (52, -17, D) an uncursed staff of conjuration (52, -16, D) a +3 leather armour of fire resistance (52, -5, D) an uncursed amulet of regeneration (52, -4, D) a crystal ball of energy (52, -3, D) a +3 arbalest of flaming (53, -53, D) a book of Transfigurations (53, -52, D) the +5 halberd of Circular Logic {vamp, +Fly rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It lets you fly. a cursed staff of energy (53, -46, D) a +0 battleaxe (53, -45, D) the cursed +3 short sword of Resourcefulness {freeze, rC- MR+ Dex+5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (53, -41, D) a +3 scale mail of poison resistance (53, -40, D) a +3 arbalest of freezing (53, -29, D) a lamp of fire (53, -27, D) a phial of floods (53, -23, D) +0 shadow dragon scales (53, -17, D) an uncursed staff of earth (53, -16, D) a +6 hand crossbow (53, -12, D) a +0 halberd (53, -5, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (53, -4, D) a +1 morningstar of protection (53, -3, D) 4 potions of haste (54, -53, D) an uncursed staff of air (54, -52, D) a +0 spear (still there?) a fan of gales (still there?) (54, -46, D) a +0 robe (still there?) the +6 glaive of Compassion {elec, Str+5} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). (54, -44, D) a +2 short sword of freezing (54, -41, D) an uncursed staff of air (54, -40, D) a +0 trident (still there?) a book of Unlife (still there?) (54, -29, D) a +0 longbow of flaming (54, -28, D) Ezorghophay's Reference Book on Execration and Darkness Spells Type Level a - Confusing Touch Hexes 1 b - Inner Flame Hexes/Fire 3 c - Excruciating Wounds Charms/Necromancy 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Cigotuvi's Embrace Necromancy 5 (54, -17, D) an uncursed ring of stealth (54, -16, D) a +8 blowgun (54, -15, D) a +0 ring mail (54, -5, D) a +2 hand axe of holy wrath (54, -4, D) a +4 ring mail of magic resistance (54, -3, D) an uncursed staff of energy (55, -53, D) a +1 mace of crushing (unseen) (55, -52, D) the cursed +1 lajatang of Safuc {elec, rPois rC+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (55, -51, D) a +0 robe (55, -41, D) an uncursed staff of earth (55, -29, D) a +2 demon blade of pain (55, -17, D) a +0 short sword of venom (55, -5, D) the Incunabulum of the Frostbite Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ice Form Ice/Transmutation 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6 (55, -4, D) a book of Frost (55, -3, D) the cursed +3 long sword "Toherghank" {vamp, rC++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from cold. It has a curse placed upon it. (56, -53, D) a +5 ring of dexterity (56, -41, D) a +0 war axe a +0 halberd (56, -40, D) +1 acid dragon scales (56, -39, D) a +2 antimagic trident (unseen) (56, -29, D) a book of Annihilations (58, -40, D) a +0 hand axe (59, -6, D) an uncursed amulet of faith (59, -5, D) a +1 scimitar of slicing (59, -4, D) a phial of floods (60, -17, D) a +3 war axe of electrocution (60, -16, D) the +6 quarterstaff of Malaise {drain, +Rage} A truly terrible weapon, it drains the life of those it strikes. It lets you go berserk. (60, -6, D) an uncursed ring of poison resistance (60, -5, D) the +10 halberd of the Sky {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. (60, -4, D) a +2 long sword of protection (61, -17, D) a +2 great sword of holy wrath a +1 bardiche of venom (61, -16, D) a +2 leather armour of magic resistance (61, -6, D) the ring of the Philosopher {Str+10 Int-4 SInv} [ring of see invisible] It affects your strength (+10). It affects your intelligence (-4). It lets you see invisible. (61, -5, D) a crystal ball of energy (61, -4, D) a +2 amulet of reflection (62, -50, D) the cursed +3 short sword "Embalmer" {flame, Int+5 Dex-5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your dexterity (-5). It makes you more stealthy. It has a curse placed upon it. (unseen) (62, -45, D) a +0 trident (62, -43, D) a +0 trident (unseen) (62, -37, D) the Almanac of the Ladybird Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Petrify Transmutation/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Lee's Rapid Deconstruction Earth 5 (62, -16, D) an uncursed staff of air an uncursed staff of conjuration (62, -6, D) the +1 ring mail "Ikies" {Int+4 Slay-3 SInv} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you see invisible. (62, -5, D) a cursed staff of wizardry (62, -4, D) a +3 scale mail of fire resistance (63, -53, D) a +0 long sword (63, -50, D) a +0 short sword of venom (63, -45, D) a +2 dagger of holy wrath (63, -44, D) the Reference Book on Mutagenic Ice Spells Type Level a - Freeze Ice 1 b - Spider Form Transmutation/Poison 3 c - Metabolic Englaciation Hexes/Ice 5 d - Ozocubu's Refrigeration Ice 6 (63, -43, D) a cursed -2 trident (63, -37, D) an uncursed staff of energy (63, -36, D) a +5 blowgun (63, -27, D) the ring "Etien" {rElec rPois rF- rC- Int+4} [ring of intelligence] It affects your intelligence (+4). It makes you vulnerable to fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (63, -17, D) a +1 scimitar of holy wrath (63, -6, D) a +5 blowgun (63, -5, D) a lightning rod (4/4) (63, -4, D) a +4 scale mail of poison resistance (64, -50, D) a +0 long sword (unseen) (64, -49, D) a +0 long sword (unseen) (64, -45, D) an uncursed amulet of harm (64, -44, D) a +0 trident (unseen) (64, -43, D) a +1 mace of protection (64, -36, D) an uncursed staff of energy (64, -26, D) a +1 hand crossbow of freezing (64, -23, D) the +1 great mace of Prudence {vamp, Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). (64, -17, D) a +0 hunting sling of flaming (64, -16, D) a box of beasts (64, -6, D) a +0 hand axe of venom (64, -5, D) a phial of floods (64, -4, D) a +4 ring of strength (64, -1, D) a hippogriff corpse (64, 3, D) a komodo dragon corpse (65, -37, D) a +0 scimitar of slicing (65, -36, D) a crystal ball of energy (65, -27, D) an uncursed amulet of faith (65, -26, D) an uncursed amulet of guardian spirit (65, -6, D) a book of Fire (65, -5, D) a sack of spiders (65, -4, D) a manual of Armour (65, -3, D) a lightning rod (4/4) (65, 0, D) a crocodile corpse (still there?) a spiny frog corpse (still there?) (65, 4, D) a crocodile corpse (66, -27, D) a +2 plate armour of fire resistance (66, -6, D) an uncursed staff of summoning (66, -5, D) the +1 ring mail of a wizard's laboratory {rElec rN+ Dex+3} It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. (66, -4, D) a +3 blowgun (66, -3, D) an uncursed ring of see invisible (66, 0, D) a crocodile corpse (66, 2, D) a hydra corpse (still there?) a water moccasin corpse (still there?) (67, -5, D) a +0 vampiric glaive (67, -3, D) a phial of floods (67, -2, D) a +2 leather armour of positive energy (67, 0, D) a yak corpse a water moccasin corpse (67, 1, D) a hydra corpse (67, 2, D) a komodo dragon corpse (67, 3, D) a spiny frog corpse (68, -6, D) the +1 robe of Existentialism {rN+ Dex-2 Stlth+} It affects your dexterity (-2). It protects you from negative energy. It makes you more stealthy. (68, -5, D) a book of Party Tricks (68, -4, D) an uncursed staff of wizardry (68, -3, D) an uncursed staff of conjuration (68, -1, D) a water moccasin corpse (68, 1, D) a death yak corpse (still there?) a water moccasin corpse (still there?) (68, 3, D) a catoblepas corpse (still there?) a hydra corpse (still there?) (68, 5, D) a polar bear corpse (still there?) a blink frog corpse (still there?) (69, -6, D) an uncursed staff of poison (69, -5, D) an uncursed staff of death (69, -4, D) the cursed +0 broad axe "Jith" {protect, Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It has a curse placed upon it. (69, -3, D) a +1 bardiche of freezing (69, 1, D) a komodo dragon corpse (still there?) a spiny frog corpse (still there?) (69, 2, D) a polar bear corpse (unseen) (69, 4, D) a black mamba corpse (70, -53, D) an uncursed staff of energy (70, -17, D) a +2 robe of fire resistance (70, -6, D) an uncursed staff of power (70, -5, D) a manual of Shields (70, -4, D) the ring "Siedgh" {rElec rF+ Str+5 SInv} [ring of strength] It affects your strength (+5). It protects you from fire. It insulates you from electricity. It lets you see invisible. (70, -3, D) a +2 executioner's axe of electrocution (70, 4, D) a death yak corpse (71, -44, D) a +2 dagger of flaming (71, -42, D) a +0 long sword (71, -24, D) a +0 trident (71, -17, D) an uncursed staff of air (71, -6, D) a lightning rod (4/4) (71, -5, D) a +3 ring of dexterity (71, -4, D) a lamp of fire (71, 0, D) a crocodile corpse (72, -42, D) a +0 short sword a +0 longbow 29 arrows a +0 leather armour (72, -37, D) a +2 chain mail of cold resistance (72, -36, D) the cursed +0 dagger "Aneoreom" {pierce, rElec Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It has a curse placed upon it. (72, -34, D) a +0 dagger (72, -33, D) a cursed +0 scimitar (unseen) (72, -27, D) a sack of spiders (72, -26, D) a book of Minor Magic (72, -24, D) a +0 trident (72, -17, D) an uncursed ring of fire (72, -16, D) a sack of spiders (72, -6, D) an uncursed amulet of faith (72, -5, D) a crystal ball of energy (72, -4, D) the amulet of Semage {Spirit Str+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). (72, 2, D) a spiny frog corpse (73, -45, D) a +1 arbalest of freezing (73, -44, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (73, -41, D) a +0 short sword (73, -37, D) a +0 broad axe of freezing (73, -36, D) a +0 hand axe (73, -35, D) a +1 dagger of venom a +0 robe (73, -34, D) a +0 trident a +0 plate armour (73, -27, D) a +0 trident (73, -26, D) a +0 trident (73, -20, D) a throwing net (73, -17, D) the +1 rapier "Niqoura" {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. (73, -16, D) a +2 antimagic quarterstaff (73, -6, D) a lamp of fire (73, -5, D) a manual of Transmutations (73, -4, D) the Grimoire of Supportive Poisoning Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 d - Alistair's Intoxication Transmutation/Poison 5 (74, -52, D) a +2 fustibalus of freezing (74, -37, D) a book of Ice (74, -36, D) the Almanac of the Entourage and Transmigration Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Recall Summoning/Translocation 3 c - Spider Form Transmutation/Poison 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Shadow Creatures Summoning 6 (74, -34, D) a +3 flail of venom (unseen) (74, -27, D) a +2 scale mail of poison resistance (74, -24, D) a +3 battleaxe of draining (74, -23, D) the +9 spear of the Bruised Scars {freeze, rPois Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. (74, -17, D) an uncursed staff of earth (74, -16, D) a +1 scimitar of venom (74, -6, D) the +2 leather armour of Life {MP+9} It affects your magic capacity (+9). (74, -5, D) a +1 ring mail of fire resistance (74, -4, D) a +4 long sword of slicing (75, -53, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (75, -51, D) a +0 dagger a +0 robe (75, -50, D) a +0 dagger of protection a +0 robe (75, -6, D) a +2 hand crossbow of freezing (75, -5, D) a book of Ice (75, -4, D) a +0 robe of magic resistance (76, -6, D) a lightning rod (4/4) (76, -5, D) the Incunabulum of Evil Snow Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Corpse Rot Necromancy 2 d - Ozocubu's Armour Charms/Ice 3 e - Ice Form Ice/Transmutation 4 f - Animate Dead Necromancy 4 (76, -4, D) a +2 battleaxe of electrocution