Kingsmith the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (9, 6, D) a +0 robe a +0 spear (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +0 sword of Power the +1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a book of Party Tricks (19, 1, D) a +6 trident of flaming (19, 16, D) a lamp of fire (19, 17, D) a book of Callings (20, 0, D) the Collected Works on Poisonous Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Summon Lightning Spire Summoning/Air 4 f - Conjure Ball Lightning Conjuration/Air 6 (20, 1, D) a +3 mace a +0 robe the ring "Puaxear" {+Blink rF+ MR+ MP+9 Int+2} [ring of magical power] It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you blink. 2 potions of might (20, 16, D) an uncursed staff of death (20, 17, D) a book of the Tempests (21, 1, D) a lightning rod (4/4) (21, 16, D) a phantom mirror (21, 17, D) the +1 battleaxe of Domination {venom, rElec rF+ Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from fire. It insulates you from electricity. (22, 0, D) a +8 arbalest of velocity (22, 8, D) a +2 demon trident of electrocution a +6 hand crossbow of freezing (22, 9, D) a +3 scythe of freezing (22, 10, D) a +0 scythe of venom (22, 11, D) a +5 hand axe (unseen) (22, 16, D) a +2 mace of protection (22, 17, D) the +11 morningstar of the Maze {crush, Str-2 Int+6} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+6). (23, 0, D) the +5 shortbow of Resourcefulness {speed, *Contam Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). It causes magical contamination when unequipped. (23, 1, D) the Volume of Toxic Transmigration Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Passwall Transmutation/Earth 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 (23, 16, D) a +0 dagger of protection (23, 17, D) an uncursed staff of conjuration (23, 18, D) a lamp of fire (24, 0, D) a lightning rod (4/4) (24, 1, D) a +0 robe (24, 8, D) a +0 trident (24, 16, D) the ring "Veck" {+Fly rElec Int+4} [ring of flight] It affects your intelligence (+4). It insulates you from electricity. It lets you fly. (24, 18, D) a +2 ring of intelligence (25, 0, D) a book of Unlife (25, 1, D) a Young Poisoner's Handbook (25, 4, D) a +0 flail (25, 16, D) the +3 spear of Mutilation {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (25, 17, D) the ring of Doun {Ice Int+5} [ring of ice] It enhances your ice magic. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. (25, 18, D) a +3 plate armour of fire resistance (26, 0, D) the Papyrus of Vitriolic Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 (26, 1, D) a fan of gales (26, 17, D) the cursed +1 hunting sling of Voeffa {venom, SInv} It poisons the ammo it fires. It lets you see invisible. It has a curse placed upon it. (27, 0, D) a manual of Ice Magic (27, 16, D) an uncursed staff of earth (27, 17, D) an uncursed staff of air (28, 0, D) an uncursed staff of air (28, 1, D) the Catalogue of Lucky Curses Spells Type Level a - Infusion Charms 1 b - Slow Hexes 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Excruciating Wounds Charms/Necromancy 5 e - Discord Hexes 8 (28, 16, D) an uncursed staff of air (28, 17, D) a lightning rod (4/4) (29, 0, D) a +5 falchion of slicing (29, 1, D) an uncursed staff of poison (29, 16, D) a cursed ring of loudness (29, 17, D) 4 scrolls of enchant armour (34, 28, D) a book of Summonings (34, 35, D) a dire elephant corpse (skeletalised by now) (35, 0, D) a +4 vampiric war axe (35, 14, D) a book of Fire (35, 15, D) a +0 whip of venom (35, 28, D) an uncursed staff of air (35, 29, D) a +0 great mace of venom (36, 0, D) an uncursed amulet of magic regeneration (36, 1, D) an uncursed staff of wizardry (36, 14, D) a +2 hunting sling of freezing (36, 29, D) a +0 spear (36, 31, D) a +4 long sword of protection (unseen) (36, 32, D) a dryad corpse (skeletalised by now) (37, 0, D) a crystal ball of energy (37, 14, D) a +1 ring of protection (37, 15, D) the +6 scale mail "Jixzarr" {+Fly rC+} It protects you from cold. It lets you fly. (37, 29, D) a +4 vampiric spear (38, 0, D) a sack of spiders (38, 7, D) a hippogriff corpse (skeletalised by now) (38, 8, D) a yak corpse (skeletalised by now) (still there?) a crocodile corpse (skeletalised by now) (still there?) (38, 9, D) a hippogriff corpse (skeletalised by now) (38, 14, D) a fan of gales (38, 22, D) an ugly thing corpse (skeletalised by now) (38, 28, D) a +2 chain mail of magic resistance (38, 29, D) a +1 trident of venom (38, 31, D) a +0 club (unseen) (38, 35, D) a +0 war axe of venom (unseen) (39, 0, D) a book of Annihilations (39, 4, D) a blink frog corpse (skeletalised by now) (39, 6, D) a hippogriff corpse (skeletalised by now) (39, 7, D) a water moccasin corpse (skeletalised by now) (39, 13, D) a cursed staff of death (39, 15, D) a +1 flail of crushing (39, 16, D) a manual of Slings (39, 37, D) a +0 robe (39, 38, D) a dire elephant corpse (skeletalised by now) (40, 0, D) a +2 spear of venom (40, 1, D) a +5 trident of venom (40, 14, D) a +2 halberd of venom a crystal ball of energy (40, 22, D) a very ugly thing corpse (skeletalised by now) (40, 28, D) a phial of floods (40, 33, D) a +0 rapier (unseen) (40, 35, D) a +0 buckler (unseen) (41, 0, D) a +6 blowgun (41, 1, D) a book of Dreams (41, 14, D) the Papyrus of Torrid Aid Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Throw Flame Conjuration/Fire 2 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 f - Deflect Missiles Charms/Air 6 (41, 15, D) a +2 ring of strength (41, 28, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (41, 33, D) a dryad corpse (skeletalised by now) (42, 0, D) a +0 morningstar of holy wrath (42, 1, D) an uncursed staff of cold (42, 14, D) an uncursed amulet of rage (42, 15, D) a cursed -3 ring of protection (42, 28, D) the +1 scale mail of Untold Secrets {rElec rF+ MR+ Stlth-} It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (42, 30, D) the -3 pair of gloves "Omeemm" {rPois Str+4} It affects your strength (+4). It protects you from poison. (43, 14, D) a +3 ring mail of poison resistance (43, 15, D) the Compendium of Venom Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Venom Bolt Conjuration/Poison 5 (43, 28, D) a +1 hand crossbow of flaming (43, 29, D) a lamp of fire (44, 28, D) a +2 robe of positive energy (49, 0, D) a +0 short sword of speed (49, 1, D) a lightning rod (4/4) (49, 12, D) a +3 ring of dexterity (49, 24, D) the +2 leather armour of Ru's Esteem {Int+2} It affects your intelligence (+2). (49, 36, D) a +0 hand axe (49, 37, D) a fan of gales (50, 0, D) a sack of spiders (50, 1, D) an uncursed staff of earth (50, 12, D) a +3 dagger of speed (50, 13, D) a +3 leather armour of cold resistance (50, 16, D) a +0 giant club (unseen) (50, 24, D) a +2 flail of distortion (50, 25, D) a +4 great sword of draining (50, 29, D) +0 acid dragon scales (50, 36, D) a +0 mace (50, 37, D) the +9 staff of Wucad Mu {channel} (50, 44, D) a +0 halberd (51, 0, D) a +3 chain mail of fire resistance (51, 1, D) an uncursed staff of wizardry (51, 12, D) a +0 battleaxe (51, 13, D) the +5 falchion "Fuhogol" {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. (51, 24, D) a +2 battleaxe of chopping (51, 25, D) the cursed +1 ring mail "Ewuick" {MP+9 Int+4 Dex+3 Stlth+} It affects your intelligence (+4). It affects your dexterity (+3). It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (51, 36, D) an uncursed staff of earth (51, 37, D) the amulet of Xoedewog {RegenMP MP+9} [amulet of magic regeneration] It increases your magic regeneration. It affects your magic capacity (+9). (51, 43, D) a +4 broad axe of chopping (unseen) (52, 0, D) an uncursed staff of poison (52, 1, D) the +8 spear of Sinies {vamp, Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). (52, 13, D) a +0 trident (52, 15, D) a +2 morningstar of protection a +0 chain mail (52, 24, D) the +4 pair of gloves of Whack-A-Mole {MR+ rCorr} It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (52, 25, D) a book of Minor Magic (52, 43, D) a +0 dire flail (unseen) (52, 44, D) a +4 vampiric spear (unseen) (53, 0, D) a +6 long sword of venom (53, 1, D) a lightning rod (4/4) (53, 7, D) a lamp of fire (53, 12, D) a +2 hand axe of electrocution (53, 13, D) a book of Party Tricks (53, 14, D) a +0 chain mail (53, 15, D) a +0 plate armour (53, 18, D) a +0 chain mail (53, 24, D) a +2 longbow of freezing (54, 0, D) a box of beasts (54, 1, D) a +4 morningstar of protection (54, 12, D) an uncursed staff of poison (54, 13, D) Ymafices's Guide on Necromancy and Feathers Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Poisonous Vapours Poison/Air 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Vampiric Draining Necromancy 3 f - Bolt of Draining Conjuration/Necromancy 5 g - Agony Necromancy 5 (54, 14, D) a +0 trident (54, 18, D) a +0 bardiche (unseen) (54, 24, D) a +2 battleaxe of distortion (54, 25, D) a +2 war axe of freezing (54, 36, D) a book of Misfortune (55, 0, D) an uncursed staff of cold (55, 1, D) an uncursed staff of summoning (55, 12, D) an uncursed staff of cold (55, 13, D) an uncursed staff of cold (55, 15, D) a +0 large shield a +0 falchion a +0 scale mail (56, 15, D) a +0 trident a +0 plate armour (56, 16, D) a +0 plate armour the cursed +1 broad axe "Oxaaq" {vamp, Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It has a curse placed upon it. (56, 17, D) a +3 war axe (unseen) (59, 36, D) an uncursed staff of earth (60, 36, D) a sack of spiders (61, 3, D) a +0 trident (61, 4, D) a +0 dagger a +0 robe (61, 8, D) an uncursed ring of stealth (61, 16, D) a +4 broad axe of venom (61, 26, D) the amulet of the Final Decision {Faith rF+ rN+ Str+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It protects you from fire. It protects you from negative energy. (61, 36, D) a +1 spear of piercing (61, 37, D) an uncursed staff of wizardry an uncursed staff of poison an uncursed staff of energy (62, 1, D) a +0 dagger (62, 2, D) a +4 battleaxe of chopping a cursed +0 robe (62, 4, D) a +0 leather armour (62, 8, D) the cursed +0 robe of Onouwej {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (62, 9, D) a +0 flail (62, 11, D) an uncursed staff of summoning (62, 12, D) a +0 dagger (62, 16, D) a cursed ring of loudness (62, 17, D) an uncursed amulet of guardian spirit (62, 19, D) a +3 shield a cursed +3 buckler (62, 26, D) a book of Transfigurations (62, 27, D) a +2 dagger of holy wrath (62, 36, D) an uncursed ring of ice (63, 8, D) a +0 dagger (63, 16, D) a cursed staff of fire (63, 17, D) a book of Summonings (63, 26, D) an uncursed staff of earth (63, 36, D) a lightning rod (4/4) (64, 10, D) the cursed +1 rapier of Pestilence {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It has a curse placed upon it. (unseen) (64, 11, D) a +0 mace (unseen) (64, 17, D) the Tome of Creation and Transmutation Spells Type Level a - Summon Butterflies Summoning 1 b - Beastly Appendage Transmutation 1 c - Call Imp Summoning 2 d - Spider Form Transmutation/Poison 3 e - Statue Form Transmutation/Earth 6 f - Summon Hydra Summoning 7 a scroll of brand weapon (64, 26, D) a +3 scale mail of magic resistance (64, 27, D) a +3 ring mail of positive energy (65, 26, D) an uncursed staff of poison (68, 3, D) a +6 ring of strength (70, 12, D) a +0 short sword (unseen) (70, 36, D) a cursed staff of earth (70, 37, D) a +3 leather armour of magic resistance (71, 9, D) a book of Burglary (71, 10, D) a book of Debilitation (71, 12, D) a +0 short sword of freezing a +0 robe (71, 16, D) Sif Muna's Disquisition on the Voyage Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 (71, 17, D) a +0 hand axe of draining (71, 26, D) an uncursed staff of conjuration (71, 27, D) a box of beasts (71, 37, D) the Collected Works on the Mutagenic Rocks Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Statue Form Transmutation/Earth 6 (72, 8, D) an uncursed staff of death (72, 9, D) an uncursed staff of fire (72, 16, D) an uncursed amulet of the gourmand (72, 17, D) the +8 broad axe of Okawaru's Esteem {chop, MR+ Str-3 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+5). It affects your resistance to hostile enchantments. (72, 26, D) a box of beasts (72, 31, D) a +0 rapier the +10 shortbow "Vohoe" {flame, +Inv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. a +0 robe a +0 spear (72, 37, D) a +1 trident of flaming (73, 16, D) a sack of spiders (73, 17, D) a +2 antimagic halberd (73, 26, D) an uncursed ring of stealth (73, 31, D) a +0 spear (unseen) (73, 37, D) the +1 ring mail of the Game of Life {rElec rF+ Stlth+} It protects you from fire. It insulates you from electricity. It makes you more stealthy. (75, 1, D) a book of Battle