KingStallion the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) 4 scrolls of amnesia (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 3, D) a +0 animal skin a +0 mace a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) the cursed +3 long sword of Checkmate {slice, rPois} It inflicts extra damage upon your enemies. It protects you from poison. It has a curse placed upon it. (61, 16, D) an uncursed staff of energy (61, 26, D) an uncursed staff of wizardry (62, 0, D) a +1 chain mail of fire resistance (62, 1, D) a +2 short sword of protection (62, 8, D) a +0 hand axe (62, 9, D) a +2 trident of venom (62, 10, D) a +2 short sword of draining a naga corpse (62, 11, D) an adder corpse (62, 12, D) 6 curare-tipped needles (62, 16, D) an uncursed staff of poison (62, 17, D) the +9 staff of Wucad Mu {channel} (62, 21, D) a komodo dragon corpse (62, 22, D) a +3 great mace of holy wrath (62, 26, D) a +0 pair of gloves of dexterity (62, 27, D) an uncursed staff of wizardry (63, 0, D) the +0 leather armour of Heresy {Str+5 Dex+4} It affects your strength (+5). It affects your dexterity (+4). (63, 11, D) a ball python corpse (63, 16, D) a +1 great mace of protection (63, 17, D) 4 scrolls of enchant weapon (63, 21, D) a porcupine corpse a jackal corpse (63, 22, D) a water moccasin corpse (63, 26, D) an uncursed amulet of rage (63, 27, D) a book of Flames (64, 16, D) a +3 ring of protection (64, 26, D) a +3 halberd of chopping (64, 27, D) an uncursed staff of summoning (65, 26, D) an uncursed staff of energy (68, 0, D) an uncursed staff of summoning (70, 8, D) a +0 leather armour of fire resistance (70, 9, D) a +6 shortbow (70, 11, D) a ball python corpse (70, 12, D) a ball python corpse (71, 10, D) a ball python corpse (71, 12, D) 4 needles of sleeping (71, 17, D) a lamp of fire (71, 26, D) an uncursed ring of ice (71, 28, D) a +0 trident (72, 16, D) a +0 flail of holy wrath (72, 17, D) a +3 long sword of slicing (72, 21, D) a +1 hunting sling of freezing (72, 32, D) 5 curare-tipped needles (73, 17, D) 2 scrolls of brand weapon (73, 26, D) a +0 vampiric short sword (73, 27, D) a +2 scale mail of magic resistance (75, 1, D) a +1 hand axe of chopping