KingStallion the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (8, 0, D) a +0 leather armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (17, 27, D) a +1 halberd of flaming a +0 cloak a green draconian corpse a white draconian corpse (17, 28, D) a +1 battleaxe of chopping a +0 short sword a cursed -3 hand axe a +2 great sword of distortion a +1 lajatang of speed a cursed -2 cloak a +0 cloak a white draconian corpse a purple draconian corpse a red draconian corpse a green draconian corpse (18, 27, D) a +0 glaive a +2 rapier of distortion a +0 cloak a yellow draconian corpse (18, 28, D) the +10 flail "Giohuax" {vamp, +Fly rF- Int+6 Stlth-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It makes you vulnerable to fire. It lets you fly. It makes you less stealthy. a +0 cloak a +0 battleaxe a +0 morningstar a +0 cloak a +1 scimitar of electrocution a +0 battleaxe a yellow draconian corpse a red draconian corpse a purple draconian corpse (18, 29, D) a +0 flail a +0 dire flail a +0 long sword a +0 cloak a +0 large shield of positive energy a +0 whip a +1 cloak a purple draconian corpse a purple draconian corpse a black draconian corpse (19, 1, D) an uncursed staff of summoning (19, 17, D) a +0 rapier (19, 28, D) a +0 battleaxe a +0 war axe a +0 glaive a red draconian corpse a red draconian corpse (19, 29, D) a +0 halberd a +0 halberd a red draconian corpse (20, 0, D) a +2 ring of dexterity (20, 1, D) an uncursed staff of poison (20, 16, D) an uncursed staff of death (20, 17, D) a +2 scale mail of fire resistance (21, 0, D) a +1 arbalest of velocity (21, 1, D) an uncursed ring of protection from magic (21, 16, D) an uncursed staff of air (21, 17, D) a +0 flail (22, 0, D) a +6 great sword of holy wrath (22, 1, D) the Volume of Envenoming and Ice Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Ice Beast Ice/Summoning 4 c - Venom Bolt Conjuration/Poison 5 (22, 39, D) a +0 dagger (unseen) (23, 0, D) the +9 plate armour "Ynoingei" {rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. (23, 1, D) an uncursed amulet of rage (23, 16, D) an uncursed staff of wizardry (23, 17, D) an uncursed staff of earth (23, 18, D) an uncursed ring of protection from fire (24, 0, D) the cursed +1 rapier "Riuw" {freeze, rN+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. It has a curse placed upon it. (24, 1, D) a +1 chain mail of magic resistance (24, 15, D) 4 scrolls of amnesia 2 scrolls of brand weapon an uncursed ring of ice an uncursed ring of wizardry (24, 16, D) a +0 rapier (24, 17, D) a +2 leather armour of fire resistance (24, 18, D) the Almanac of Enchanting Boosts Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Portal Projectile Hexes/Translocation 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Metabolic Englaciation Hexes/Ice 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 (24, 44, D) a +3 triple sword of protection (unseen) (25, 0, D) a +0 fustibalus of freezing (25, 1, D) a +2 cloak (25, 16, D) a +0 long sword (25, 18, D) a +0 mace (25, 45, D) a +4 great sword of draining (unseen) (26, 0, D) a box of beasts (26, 1, D) the +4 rapier of Zizisod {speed, Str+2 Dex+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+2). (26, 16, D) a +0 halberd (26, 17, D) an uncursed staff of fire (27, 0, D) a book of Unlife (27, 1, D) a book of Ice (27, 16, D) an uncursed staff of cold (27, 17, D) an uncursed staff of energy (28, 0, D) a +3 leather armour of magic resistance (28, 1, D) a +1 hunting sling of flaming (28, 16, D) an uncursed staff of power (28, 17, D) a +1 hunting sling of freezing (29, 1, D) a cursed -6 ring of intelligence (33, 19, D) a large rock (34, 28, D) a +0 dagger (35, 0, D) a book of Transfigurations (35, 14, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (35, 28, D) a +2 helmet of intelligence (36, 1, D) a +2 robe of cold resistance (36, 14, D) a +2 arbalest of freezing (36, 15, D) a +6 ring of strength an uncursed ring of positive energy (36, 19, D) a +0 trident (36, 20, D) a water nymph corpse (skeletalised by now) (36, 21, D) a large rock a cyclops corpse (skeletalised by now) (36, 29, D) a +0 falchion of freezing (36, 32, D) 2 large rocks (37, 0, D) a +1 robe of positive energy (37, 1, D) a +1 hunting sling of freezing (37, 14, D) the ring "Gucwacs" {rN+ Dex+2} [ring of positive energy] It affects your dexterity (+2). It protects you from negative energy. (37, 15, D) an uncursed staff of poison (37, 19, D) a +0 spear 17 javelins a +0 leather armour (37, 20, D) a harpy corpse (skeletalised by now) (37, 21, D) a large rock a +1 quarterstaff of protection a snapping turtle corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (37, 28, D) a +0 great sword (37, 29, D) a +0 mace of protection (38, 0, D) the +9 great sword "Kikhoih" {distort, SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It lets you see invisible. (38, 1, D) the +0 leather armour of the Frog {rN+ Regen+ Int-3 Stlth+} It affects your intelligence (-3). It protects you from negative energy. It increases your rate of regeneration. It makes you more stealthy. (38, 14, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (38, 15, D) an uncursed staff of fire (38, 18, D) 3 scrolls of brand weapon (38, 19, D) a +0 trident (38, 21, D) a +0 spear of piercing 22 javelins a +0 leather armour (38, 29, D) a book of the Earth (39, 0, D) a book of Dreams (39, 15, D) the ring "Penits" {rF+ Int+2} [ring of protection from fire] It affects your intelligence (+2). It protects you from fire. (39, 29, D) a +0 dagger (40, 0, D) a phial of floods (40, 1, D) a +0 dagger (40, 9, D) a +3 spear a +0 robe (40, 14, D) a +0 trident (40, 15, D) a fan of gales (40, 36, D) a large rock (41, 0, D) an uncursed amulet of regeneration (41, 9, D) a +0 dagger a +0 robe (41, 10, D) a +2 mace of draining the cursed +0 fire dragon scales "Nuniutrofa" {rF++ rC- rN+} It greatly protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It has a curse placed upon it. an uncursed staff of poison a +0 robe a +2 glaive of freezing a +0 plate armour (41, 14, D) an uncursed staff of energy (41, 28, D) an uncursed staff of power (41, 29, D) a book of Conjurations (41, 38, D) a cursed ring of fire a +0 war axe a +2 plate armour of fire resistance a +0 large shield a +0 whip a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 39, D) a +0 war axe a +3 hunting sling of flaming a +1 plate armour of cold resistance (42, 0, D) an uncursed staff of earth (42, 10, D) a +0 falchion a +0 robe a +0 battleaxe a +0 robe (42, 15, D) a +1 hand axe of draining (42, 17, D) a javelin (42, 28, D) the +1 robe "Tuodoi" {rF+ MR+ Int+2} It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. (42, 37, D) a +0 halberd a +8 plate armour of ponderousness an orc corpse (skeletalised by now) (42, 38, D) a +3 ring of intelligence a +2 short sword of flaming a +1 plate armour of poison resistance an orc corpse (skeletalised by now) (43, 14, D) a book of the Dragon (43, 15, D) Wejoaghe's Collected Works on Boosting Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Shroud of Golubria Charms/Translocation 2 c - Passwall Transmutation/Earth 2 d - Spider Form Transmutation/Poison 3 e - Alistair's Intoxication Transmutation/Poison 5 f - Dragon Form Transmutation 7 (43, 28, D) a +0 hand axe (43, 29, D) an uncursed staff of conjuration (43, 36, D) a +0 flail a +1 ring mail of magic resistance a gnoll corpse (skeletalised by now) (43, 37, D) a +1 glaive of protection a +0 robe a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (43, 38, D) a +0 club a +5 hand crossbow of flaming an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (44, 38, D) a +1 great sword a +1 plate armour of fire resistance a +5 flail of protection a +0 chain mail the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 robe an ogre corpse (skeletalised by now) (44, 39, D) a +0 dire flail a +0 chain mail (45, 35, D) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (45, 38, D) a +0 scimitar a +0 chain mail a +0 dire flail a +0 giant spiked club a +0 long sword a +0 chain mail (47, 3, D) a steel tomahawk (47, 5, D) a +0 trident (47, 7, D) 4 steel tomahawks a +2 trident of venom a cursed -2 robe a +0 spear of piercing a +0 leather armour a +0 rapier of draining a +0 robe (47, 42, D) a +0 battleaxe a +0 plate armour a +0 giant spiked club (47, 43, D) a +0 war axe a +0 chain mail (48, 6, D) a +1 vampiric trident a +0 robe of the Archmagi (48, 16, D) an uncursed ring of stealth (48, 17, D) a +0 flail a +0 plate armour (48, 42, D) a +0 glaive a +0 plate armour (48, 43, D) a +0 scimitar a +0 chain mail a +0 great mace a +0 dire flail a +0 dagger a +0 robe (48, 44, D) a +3 broad axe of holy wrath a +0 chain mail (49, 0, D) a +0 robe (49, 1, D) a book of Transfigurations (49, 16, D) the +1 demon trident of Brawl {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). a +0 chain mail (49, 17, D) the ring of the Raven {rC- Str+6 SInv} [ring of see invisible] It affects your strength (+6). It makes you vulnerable to cold. It lets you see invisible. a +0 war axe a +0 chain mail a +0 giant spiked club a cursed -2 dagger a +1 robe of resistance (49, 37, D) an uncursed staff of power (49, 43, D) a +0 trident a +0 scale mail (50, 0, D) a sack of spiders (50, 1, D) an uncursed ring of protection from cold (50, 13, D) a +0 long sword (50, 17, D) a +0 robe an uncursed amulet of magic regeneration a +0 dagger a +0 robe (50, 18, D) a +0 scimitar a +0 plate armour a +0 giant club a +0 troll leather armour (50, 19, D) a +0 glaive a +0 chain mail a +0 long sword a +0 chain mail (50, 24, D) a +0 battleaxe (50, 37, D) a +6 ring of strength (51, 0, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (51, 1, D) a book of the Tempests (51, 7, D) a +6 ring of dexterity a +0 trident a +3 trident of freezing a +0 robe a +0 rapier of speed a +0 robe (51, 8, D) a +0 trident (51, 9, D) a +0 rapier a +0 robe (51, 12, D) a cursed ring of loudness (51, 13, D) a phial of floods (51, 24, D) a +0 hand axe (51, 25, D) a +1 short sword of venom (51, 36, D) the ring of Suspicion {+Inv rN+} [ring of positive energy] It protects you from negative energy. It lets you turn invisible. (51, 37, D) a +3 chain mail of poison resistance (52, 0, D) a +0 fustibalus of velocity (52, 1, D) an uncursed ring of protection from fire (52, 13, D) a +2 plate armour of magic resistance (52, 24, D) a Necronomicon (52, 36, D) a book of Death (52, 37, D) an uncursed staff of summoning (53, 0, D) an uncursed staff of air (53, 1, D) a crystal ball of energy (53, 12, D) a +5 hand axe of electrocution (53, 13, D) a +4 mace of draining (53, 24, D) a +0 mace (53, 25, D) a +0 chain mail (53, 36, D) an uncursed staff of fire (53, 37, D) a +2 buckler of cold resistance (54, 0, D) an uncursed staff of power (54, 12, D) a book of Burglary (54, 24, D) a +4 antimagic spear (54, 25, D) a +0 halberd (54, 32, D) a +0 giant spiked club (54, 33, D) a +3 war axe quicksilver dragon scales (54, 36, D) a +0 long sword (55, 0, D) a +2 helmet of intelligence (55, 1, D) a book of Power (55, 12, D) the +0 leather armour "Hoig" {rC+ rN+} It protects you from cold. It protects you from negative energy. (55, 24, D) a +0 hand axe (55, 33, D) the ring of Egicy {Wiz rN++} [ring of wizardry] It improves your spell success rate. It greatly protects you from negative energy. the cursed +0 scimitar "Roec" {slice, rF+++} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It has a curse placed upon it. a +0 chain mail a +0 dagger a +0 robe the +10 broad axe "Jellyslayer" {chop, rElec MR- Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 plate armour (56, 30, D) a +1 demon trident of electrocution a +0 plate armour (56, 33, D) a +1 morningstar of holy wrath a +0 chain mail a +2 quarterstaff of protection 6 tomahawks a +0 chain mail (58, 42, D) +0 swamp dragon scales (59, 36, D) an uncursed staff of death (59, 44, D) +0 fire dragon scales (60, 36, D) an uncursed staff of power (60, 37, D) an uncursed amulet of the gourmand (60, 43, D) the amulet "Arrel" {Gourm rF+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. (61, 0, D) a +0 mace of holy wrath (61, 8, D) Sif Muna's Compendium of Dislocation and Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Blink Translocation 2 c - Spider Form Transmutation/Poison 3 (61, 16, D) a +0 short sword (61, 36, D) a lightning rod (4/4) (61, 37, D) a cursed amulet of inaccuracy (62, 0, D) a book of Power (62, 8, D) an uncursed staff of death (62, 9, D) a +3 spear of freezing (62, 16, D) the ring of the Exiled Lives {EV+1 Int-2 Dex+4 Stlth+} [ring of evasion] It affects your evasion (+1). It affects your intelligence (-2). It affects your dexterity (+4). It makes you more stealthy. (62, 17, D) a +0 club (62, 26, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (62, 27, D) a +2 scimitar of holy wrath (62, 31, D) (unseen) (62, 36, D) a +1 ring of slaying (62, 37, D) the Reference Book on Beguiling and Self-Improvement Spells Type Level a - Confusing Touch Hexes 1 b - Shroud of Golubria Charms/Translocation 2 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 (63, 2, D) a +0 club a +0 robe a +0 scythe a +0 robe (63, 3, D) a +2 quarterstaff of chaos (63, 16, D) the +7 hand crossbow of the Tent {flame, Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). (63, 17, D) a +0 mace (63, 18, D) a +1 short sword of draining (63, 19, D) an uncursed staff of conjuration (63, 20, D) the +9 falchion of Nemuffuix {freeze, rElec rF+ Int+3 Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (-4). It protects you from fire. It insulates you from electricity. a +0 chain mail a +2 falchion of slicing (63, 26, D) a phial of floods an uncursed staff of fire (63, 27, D) Qoilerus's Catalogue of Air and Hexes Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Airstrike Air 4 d - Cause Fear Hexes 4 e - Tornado Air 9 (63, 36, D) a +3 scale mail of positive energy (63, 37, D) Derorr's Disquisition on Ghastly Earth Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Passwall Transmutation/Earth 2 d - Excruciating Wounds Charms/Necromancy 5 e - Dispel Undead Necromancy 5 f - Statue Form Transmutation/Earth 6 (64, 3, D) a cursed -3 battleaxe a cursed -2 robe (64, 16, D) Goraegi's Reference Book on Frigorific Contamination Spells Type Level a - Freeze Ice 1 b - Poisonous Vapours Poison/Air 2 c - Olgreb's Toxic Radiance Poison 4 d - Metabolic Englaciation Hexes/Ice 5 e - Bolt of Cold Conjuration/Ice 6 (64, 17, D) a +0 trident (64, 18, D) a +0 dagger a cursed +0 robe (64, 19, D) a +1 hand axe of chopping a +0 chain mail (64, 26, D) an uncursed ring of protection from cold (64, 27, D) an uncursed staff of fire (65, 19, D) a +0 leather armour (65, 26, D) a +4 battleaxe of venom (67, 0, D) +0 ice dragon scales (67, 40, D) a +0 arbalest 21 bolts (67, 41, D) a +0 arbalest 19 bolts (67, 42, D) an arrow a bolt (68, 41, D) a cursed -2 falchion a +0 arbalest 18 bolts a +0 ring mail (68, 43, D) a +0 dire flail of draining a +0 plate armour 3 bolts (69, 0, D) a +4 quarterstaff of draining (69, 36, D) an uncursed staff of earth (69, 42, D) a +0 dagger a +0 longbow a +0 leather armour a +1 great sword a +0 chain mail a +0 great sword a +0 plate armour a bolt 14 arrows (70, 8, D) a +0 dire flail of holy wrath (70, 9, D) a +2 flail of venom (70, 36, D) an uncursed staff of conjuration (70, 37, D) a lightning rod (4/4) (70, 43, D) a +0 great mace a +0 ring mail (71, 8, D) the cursed ring of Kiqis {rF+ AC-5 Str+5 SInv} [ring of protection] It affects your AC (-5). It affects your strength (+5). It protects you from fire. It lets you see invisible. It has a curse placed upon it. (71, 36, D) a +0 robe of fire resistance (71, 37, D) a +1 chain mail of fire resistance (72, 8, D) an uncursed staff of wizardry (72, 16, D) a book of Air (72, 17, D) a +4 short sword of holy wrath (72, 26, D) a book of the Dragon (72, 27, D) a +3 chain mail of fire resistance (72, 36, D) a +3 ring mail of fire resistance (72, 37, D) a book of the Earth (73, 1, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (73, 17, D) a +5 great sword of flaming (73, 26, D) an uncursed amulet of harm (73, 27, D) the +1 leather armour of the Old World {*Corrode rC+++ Dex+2} It affects your dexterity (+2). It renders you almost immune to cold. It may corrode you when you take damage. (73, 36, D) a crystal ball of energy (73, 37, D) the +9 staff of Wucad Mu {channel} (75, 1, D) a +3 ring mail of cold resistance