KingStallion the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +0 leather armour the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) an uncursed ring of stealth (61, 4, D) a +0 dagger a +0 robe a +2 buckler (61, 8, D) an uncursed ring of positive energy (62, 0, D) an uncursed staff of air (62, 1, D) an uncursed ring of protection from cold (62, 3, D) a +0 short sword a +0 robe (62, 5, D) a +0 rapier a +0 robe (62, 8, D) an uncursed staff of conjuration (62, 10, D) a +3 trident a +0 robe (63, 0, D) an uncursed amulet of the gourmand (63, 3, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (63, 8, D) an uncursed ring of resist corrosion (67, 0, D) a book of Necromancy (68, 3, D) a wolf corpse (skeletalised by now) (69, 0, D) an uncursed staff of death (69, 3, D) a +0 rapier a +0 robe a +0 buckler (69, 12, D) a +0 rapier a +0 scale mail (70, 8, D) a +1 leather armour of poison resistance (70, 9, D) a book of Air (70, 11, D) a +0 halberd of venom (70, 12, D) a +0 war axe of chopping (70, 13, D) the +7 mace of Benevolence {crush, MP+9 Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your magic capacity (+9). (71, 8, D) a +0 long sword (71, 16, D) a book of Clouds (71, 17, D) a phial of floods (72, 8, D) a book of the Warp (72, 9, D) an uncursed staff of conjuration (72, 16, D) the ring of Kuari {rN+ MR+} [ring of positive energy] It protects you from negative energy. It affects your resistance to hostile enchantments. (72, 17, D) an uncursed amulet of the gourmand (73, 1, D) an uncursed staff of cold (73, 16, D) a +7 arbalest (73, 17, D) a -2 short sword (75, 1, D) an uncursed staff of summoning