Dungeon Crawl Stone Soup version 0.19.0-9-gfd783f2 (webtiles) character file. 7 Kilrog the Grave Robber (level 1, 1/13 HPs) Began as a Mummy Necromancer on Nov 7, 2016. Safely got out of the dungeon. The game lasted 00:03:19 (259 turns). Kilrog the Grave Robber (Mummy Necromancer) Turns: 259, Time: 00:03:20 Health: 1/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 1/3 EV: 12 Int: 14 God: Gold: 34 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.7 Dodging + Level 1.6 Stealth + Level 2.2 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A b - Animate Skeleton Necr N/A 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 82%) The jackal writhes in agony! The jackal bites you. The jackal misses you. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! The jackal closely misses you. You have escaped! #.# #.# #.### #...## #.#..# #######....# #...h..)...# #.####.##..# #h#@.#.##..# ..( .#.#hh#h##..# #.. r#.##.#h##..# #.. .#h..h#.##..# ## #..##.######.##.## ...#...............# ##.(....########...# ....†......h..h.%.## #................# You could see 3 jackals. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kilrog the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D:1 | Learned a level 1 spell: Animate Skeleton 259 | D:$ | Safely got out of the dungeon. Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Pain || 9 Armor: Robe || 3 Dodge: Dodged || 6