Killmatronix Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, -9, D:1) 6 stones (13, 2, D:1) a frilled lizard corpse (skeletalised by now) (16, -15, D:1) a +0 dagger of flaming (16, -14, D:1) a rat skeleton (17, -16, D:1) a ball python skeleton (18, -26, D:1) a rat skeleton (18, -16, D:1) a stone a +0 short sword (19, -35, D:1) a rat skeleton (20, -35, D:1) a frilled lizard skeleton (22, -29, D:1) a rat skeleton (23, -19, D:1) a bat skeleton (23, -14, D:1) 4 large rocks (28, -31, D:1) a bat skeleton (30, -10, D:1) 8 stones (33, -29, D:1) a ball python skeleton (33, -19, D:1) a +0 robe (36, -8, D:1) 4 stones (36, -2, D:1) 6 atropa-tipped darts (41, -23, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (42, -2, D:1) 2 stones (43, -28, D:1) a +0 club (45, -15, D:1) a jackal skeleton Level 2 of the Dungeon [Shop] Lyquc's Jewellery Shoppe a ring of poison resistance (240 gold) a +4 ring of protection (432 gold) a beast talisman (240 gold) an amulet of guardian spirit (360 gold) an amulet of guardian spirit (360 gold) a ring of protection from cold (300 gold) the ring of Ythre {rF+ rC+ SInv} (432 gold) [ring of see invisible] rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. an amulet of regeneration (360 gold) an amulet of the acrobat (360 gold) a +5 ring of evasion (432 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (17, -3, D:2) a +0 scale mail (22, 8, D:2) a jackal corpse (skeletalised by now) (23, 26, D:2) the felid skeleton of Natasha (25, 15, D:2) an amulet of magic regeneration (28, 11, D:2) a +0 dagger (29, 8, D:2) a jackal corpse (skeletalised by now) (34, 15, D:2) a jackal corpse (skeletalised by now) (36, 5, D:2) a bat corpse (skeletalised by now) (37, -5, D:2) a +0 spear (42, -12, D:2) a +0 ring mail a +0 hand axe the human skeleton of Terence (42, 27, D:2) a +0 mace (48, -8, D:2) a +0 whip (52, 32, D:2) a frilled lizard corpse (skeletalised by now) (56, 22, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 16, D:3) a +0 club (3, 16, D:3) a +0 hand axe (7, 22, D:3) a +0 dagger (15, -5, D:3) a ball python corpse (skeletalised by now) (16, 0, D:3) a +0 dagger a +0 ring mail 3 boomerangs a +0 flail an orc skeleton (21, 4, D:3) an orb of light a +0 scythe a +0 robe (24, 0, D:3) a hobgoblin skeleton (25, 2, D:3) 6 large rocks (25, 24, D:3) a ball python corpse (skeletalised by now) (26, -6, D:3) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (26, 6, D:3) a +0 hand axe (29, 14, D:3) a +0 mace of protection an orc corpse (skeletalised by now) (44, 25, D:3) a +0 dagger (44, 26, D:3) a ball python corpse (skeletalised by now) (44, 27, D:3) an adder corpse (skeletalised by now) (49, 36, D:3) a +2 short sword of speed 2 poisoned darts a kobold corpse (skeletalised by now) (50, 34, D:3) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (51, 35, D:3) a +0 club an orc corpse (skeletalised by now) (52, 36, D:3) an adder corpse (skeletalised by now) (53, 40, D:3) a +0 ring mail (54, 38, D:3) 5 stones a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (9, -8, D:4) 9 stones (13, 1, D:4) a +0 hand axe an orc skeleton (13, 3, D:4) a black bear skeleton (13, 4, D:4) a +0 war axe (13, 5, D:4) a +0 mace an orc skeleton (14, 4, D:4) a +0 scale mail a +0 club (14, 5, D:4) a +0 whip 3 boomerangs an orc skeleton (15, 4, D:4) a +0 club a +0 sling (18, 6, D:4) a +0 hand axe (26, -11, D:4) a +0 hand axe (27, -2, D:4) a +0 robe (27, 0, D:4) a +0 dagger (32, -17, D:4) an iguana skeleton (37, -22, D:4) a +0 robe a +0 dagger a +0 scale mail a +0 rapier the elf skeleton of Dowan (42, 3, D:4) the +7 sling "Cuull" {heavy, ^Contam rElec rCorr Str-5} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (46, 39, D:4) a +0 giant club (49, -10, D:4) a +0 club an orc skeleton (50, -8, D:4) a +0 ring mail a +0 flail (52, -8, D:4) a +0 flail a +0 ring mail a +0 short sword a +0 hand axe an orc skeleton an orc skeleton (54, 19, D:4) a +0 robe (63, 4, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, 14, D:5) 6 curare-tipped darts (10, -14, D:5) a +0 robe (11, 30, D:5) an adder corpse (skeletalised by now) (13, -17, D:5) an orb of guile (14, -7, D:5) a +0 sling (15, 4, D:5) a +0 giant club an ogre skeleton (19, -6, D:5) a +2 ring mail of poison resistance (22, -10, D:5) a scroll of fear (22, -6, D:5) a scroll of poison a scroll of teleportation (22, 20, D:5) 6 stones (47, 39, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 sling (0, 11, D:6) a +0 pair of boots (8, 21, D:6) a +0 leather armour (10, -7, D:6) a +0 chain mail (18, 12, D:6) an adder corpse (skeletalised by now) (23, 17, D:6) an iguana corpse (skeletalised by now) (26, -6, D:6) a ring of see invisible (28, 10, D:6) a +0 orcbow a centaur skeleton (29, 17, D:6) 4 stones (30, -4, D:6) a +0 dagger a +0 ring mail an orc skeleton (32, 6, D:6) an adder skeleton (33, 29, D:6) a +0 long sword (37, 19, D:6) an adder corpse (skeletalised by now) (37, 20, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Meilah's Magic Scroll Shop a scroll of immolation (40 gold) a scroll of vulnerability (40 gold) a scroll of torment (95 gold) 2 scrolls of torment (190 gold) a scroll of enchant armour (75 gold) a scroll of noise (10 gold) (0, 0, D:7) 3 poisoned darts (11, 29, D:7) the +9 whip "Beastbane" {vamp, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Zin disapproves of the use of such an item. (12, 29, D:7) a bullfrog skeleton (15, 18, D:7) a scroll of summoning (17, -2, D:7) a potion of degeneration an orb of energy (23, -5, D:7) a +0 robe a +3 falchion (29, -10, D:7) a steam dragon skeleton (29, 32, D:7) 6 poisoned darts (41, 8, D:7) a +0 chain mail a +0 mace a +0 shortbow (41, 10, D:7) a +0 shortbow (44, 12, D:7) 5 stones (44, 13, D:7) a +2 heavy shortbow a centaur corpse (skeletalised by now) (46, 32, D:7) a potion of brilliance 2 potions of attraction (49, 16, D:7) a +0 long sword an elf corpse (skeletalised by now) (52, 11, D:7) a +3 heavy battleaxe (53, 30, D:7) a manticore skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger a bullfrog skeleton (1, 16, D:8) a +0 hand axe a +0 leather armour a +0 chain mail (2, 15, D:8) a +0 whip a +0 robe an orc corpse (skeletalised by now) (2, 16, D:8) a +0 long sword a +0 leather armour (5, 28, D:8) a +0 hand axe a +0 short sword of speed an orc skeleton (8, 13, D:8) 5 stones (11, 23, D:8) a +0 dagger (11, 27, D:8) a +0 plate armour a +0 war axe (12, 27, D:8) a +0 robe a +6 mace a +0 robe a +0 spear (20, 10, D:8) a stone (24, 5, D:8) 2 stones a +0 robe a +0 great sword (32, 19, D:8) a potion of attraction (33, 11, D:8) a +2 robe of willpower a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (33, 12, D:8) a +0 scale mail a +3 trident of protection (35, -6, D:8) a +0 short sword (36, -22, D:8) a +0 great sword (41, -22, D:8) a +0 spear (42, -23, D:8) a +0 rapier (42, 15, D:8) a +0 short sword a +0 robe (49, 14, D:8) a yak corpse (55, -27, D:8) a +0 dagger an orc skeleton (56, -29, D:8) a +0 dagger a +0 robe (56, -28, D:8) a +0 short sword a +0 scale mail an orc skeleton the Ecumenical Temple