Killmatronix Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (0, 5, D:1) a jackal skeleton (0, 34, D:1) a +0 ring mail (1, 34, D:1) 7 stones (5, 5, D:1) 3 poisoned darts (6, 25, D:1) a +0 vampiric dagger 4 stones an orb of mayhem a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, 25, D:1) a +0 club a goblin skeleton (12, 1, D:1) a hobgoblin corpse (skeletalised by now) (17, 33, D:1) a +0 dagger (21, 18, D:1) 6 stones (25, 5, D:1) a deep dwarf skeleton (25, 12, D:1) a deep dwarf skeleton (26, 0, D:1) a deep dwarf skeleton (26, 10, D:1) a deep dwarf skeleton (41, 1, D:1) a deep dwarf skeleton (41, 37, D:1) a +0 robe (48, 24, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 10, D:1) 5 stones (51, 28, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 11, D:2) a +0 ring mail (17, -13, D:2) a +0 club (28, 15, D:2) 6 stones (43, 8, D:2) a +0 whip (48, 37, D:2) a rat corpse (49, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, 30, D:2) a +0 mace (58, 13, D:2) a +0 dagger (63, 20, D:2) a +0 mace (63, 24, D:2) 5 large rocks (64, -10, D:2) a +3 hand axe