Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 8548207921943271791 0 Killmatronix the Chucker (level 1, 14/14 HPs) Began as an Octopode Wanderer on Sept 13, 2023. Got out of the dungeon alive. The game lasted 00:01:14 (5 turns). Killmatronix the Chucker (Octopode Wanderer) Turns: 5, Time: 00:01:14 Health: 14/14 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) c - a +2 dagger Missiles b - 3 curare-tipped darts (quivered) Scrolls d - a scroll of teleportation Potions e - a potion of lignification Skills: + Level 2.0 Fighting * Level 2.0 Staves - Level 4.0 Throwing - Level 2.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Killmatronix the Octopode Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, 3 curare-tipped darts, a +0 quarterstaff, a scroll of teleportation, a potion of lignification. Unknown command. Adjust to which letter? (? for menu, Esc to quit) a - a +0 quarterstaff; c - a +2 dagger (weapon) a - a +0 quarterstaff (weapon) You drop a +2 dagger. Unknown command. Unknown command. Setting a skill training target for Staves at 14.0. Unknown command. Unknown command. As you open the large door, it creaks loudly! c - a +2 dagger Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ### #.§ #.# #.§§ #.# #.§≈ #.# ~#.≈≈.#.# ~#.≈≈.#.# +....'.# +....'@# ~#.≈≈.#.# ~#.≈≈ #.# #.≈ #.# #. #.# # #.# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Killmatronix the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | Killmatronix set off with the following items: a +2 dagger, | 3 curare-tipped darts, a +0 quarterstaff, a scroll of | teleportation, a potion of lignification. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 5 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, st_stairs_11, minmay_misc_feat_hallway, minmay_misc_feat_more_columns