Killmatronix Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, 5, D:1) 5 stones (2, 16, D:1) a +0 dagger 3 stones (14, -3, D:1) a +0 animal skin (19, 22, D:1) a +0 war axe (20, 38, D:1) a +0 dagger (21, 38, D:1) a +0 club (27, 10, D:1) a +0 club (28, 8, D:1) a +0 ring mail (29, 20, D:1) a +0 dagger 2 stones (34, 29, D:1) a +0 short sword (35, 37, D:1) a +0 club (37, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (23, -36, D:2) a +0 dagger (32, -43, D:2) 3 stones (39, 8, D:2) 3 stones (40, -24, D:2) a +0 dagger (45, 2, D:2) a +0 short sword (52, -24, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (7, 7, D:3) a +0 chain mail (18, 8, D:3) a +0 whip (19, 8, D:3) a +0 whip a +0 club (21, -9, D:3) a +0 shortbow (26, 6, D:3) a +0 short sword 5 stones (55, 6, D:3) a book of Geomancy Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -7, D:4) a stone (8, 5, D:4) a +0 club (9, 1, D:4) a +0 mace (9, 11, D:4) a +0 dagger (10, 0, D:4) a +0 chain mail (23, -13, D:4) a +0 robe (24, -1, D:4) 3 stones (26, 5, D:4) a +0 dagger (29, -19, D:4) a +0 robe (44, 21, D:4) a +0 scale mail (54, 12, D:4) 5 stones Level 5 of the Dungeon [Shop] Deocuyxu's Antique Weapon Shoppe a +0 club (27 gold) a +7 dagger of venom (1063 gold) a +0 trident (94 gold) a +1 mace of draining (334 gold) the +4 lajatang of Kuzoz {spect, Str+2 Dex+4} (2081 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). the +5 sword of Power {vorpal} (2160 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. a +0 spear (81 gold) a +2 short sword of holy wrath (469 gold) a +0 club (27 gold) (10, 7, D:5) a +0 giant club (11, 22, D:5) a +4 halberd a +0 robe (12, 5, D:5) a +0 great sword (16, 26, D:5) a +0 dire flail a +0 robe a +0 morningstar a +0 robe a +0 battleaxe a +0 robe (17, 28, D:5) a +0 cloak (18, 18, D:5) a +0 morningstar (19, 16, D:5) a +0 club (21, -9, D:5) a +0 sling (22, -5, D:5) a book of Callings (26, -16, D:5) a +0 falchion (26, 7, D:5) a +0 robe (27, -16, D:5) a +0 war axe (30, -15, D:5) a +0 leather armour (37, -14, D:5) a +0 club (37, 14, D:5) a +0 leather armour (38, -10, D:5) a +0 hand axe (38, 0, D:5) 4 stones (39, -7, D:5) 6 stones (39, 15, D:5) a +0 ring mail (41, -16, D:5) a +0 robe a +0 dagger (41, 4, D:5) a +0 ring mail a +0 falchion (41, 10, D:5) a +0 ring mail a +0 mace (42, 5, D:5) a +0 leather armour a +0 dagger (42, 24, D:5) a +0 short sword (43, 14, D:5) 9 stones (45, 6, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 club (17, -29, D:6) a +0 dagger (17, -1, D:6) a +0 robe (31, 19, D:6) a +0 ring mail (34, -24, D:6) a +0 robe (36, -2, D:6) a +0 battleaxe (38, 12, D:6) a +0 giant spiked club a +0 dire flail (52, 8, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Ary Xepn's Book Emporium the Guidebook on Polar Vitiation (560 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Spider Form Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. a book of Armaments (504 gold) a book of Winter (476 gold) the Atlas of Transfiguration (476 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Sting Transmutation/Poison 1 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. a book of Dreams (336 gold) a book of Changes (252 gold) a book of Unlife (504 gold) a Young Poisoner's Handbook (280 gold) a book of Beasts (532 gold) a book of Alchemy (392 gold) (0, 0, D:7) 7 stones (14, -30, D:7) 2 stones (29, 5, D:7) a +0 scale mail a +0 dagger a +0 whip a +0 robe a +0 dagger (38, -4, D:7) a +1 robe of willpower a +1 dagger of chaos (39, -1, D:7) a +0 robe a +0 dagger (41, 2, D:7) a +0 whip (45, -23, D:7) a +0 mace a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 5, D:8) a +0 dagger (3, 4, D:8) a +0 club a +0 club (3, 6, D:8) a +0 club (4, 4, D:8) a +0 mace a +0 dagger a +0 dagger (4, 5, D:8) a +0 short sword (8, -3, D:8) a +0 broad axe (10, -9, D:8) 6 stones (14, 28, D:8) a +0 falchion (15, -5, D:8) a +0 robe (16, -11, D:8) a +0 dagger (17, -11, D:8) a +0 short sword a +0 short sword 4 stones (17, -10, D:8) a +0 dagger (18, -10, D:8) a +0 club (20, 31, D:8) a +0 scale mail (22, 21, D:8) a +0 leather armour a +0 short sword (23, 8, D:8) a +0 sling (24, 18, D:8) 9 stones (24, 19, D:8) a +0 dagger (24, 20, D:8) a +0 whip (24, 21, D:8) a +0 scale mail a +0 dagger (25, 2, D:8) a +0 animal skin a -1 spear (33, 11, D:8) a +0 ring mail a +0 club (34, 11, D:8) a boomerang a +0 morningstar a +0 flail (35, 11, D:8) 7 stones a +0 short sword (37, -1, D:8) a +0 spear Level 9 of the Dungeon [Shop] Odojuc's Weapon Emporium the +4 halberd of the Wheel {protect, Str+4} (562 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). a +2 antimagic morningstar (336 gold) 8 stones (11 gold) a +0 flail (49 gold) the +11 whip of Absolution {antimagic, Fly rF+ Str-5 Dex+2} (1012 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-5). Dex: It affects your dexterity (+2). rF: It protects you from fire. Fly: It grants you flight. a +0 long sword (49 gold) a +0 arbalest (63 gold) [Shop] Ohurghut's Antique Weapon Shoppe the +1 morningstar of Ravage {flame, rF+ Will- Str+3 Dex+3} (899 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. Will: It decreases your willpower. a +0 hand axe (78 gold) a +0 vorpal glaive (304 gold) a +0 flail (91 gold) a +0 club (26 gold) a +0 shortbow (78 gold) the +7 mace "Xiupew" {flame, Will+} (1378 gold) It burns those it strikes, dealing additional fire damage. Will: It increases your willpower. the +6 quarterstaff of the Genius {vorpal, Will+ Int+4 Dex-4} (1263 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). Will: It increases your willpower. a +0 long sword (91 gold) a +0 great sword (169 gold) [Shop] Fecrouz's Distillery a potion of curing (42 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) (11, -5, D:9) a +0 short sword (12, -4, D:9) a +0 whip a +0 chain mail a +0 long sword (17, 1, D:9) a +0 club a +0 whip a +0 dagger a +0 whip a +0 falchion a +0 dagger 2 stones a +0 dagger (18, 1, D:9) a +0 whip (18, 2, D:9) a +0 dagger (20, -38, D:9) a +0 shortbow (20, -28, D:9) 5 stones (22, -39, D:9) a +0 giant spiked club a +0 giant club (24, -42, D:9) 5 stones (28, -4, D:9) a +0 short sword (28, -3, D:9) a +0 short sword (28, -2, D:9) 3 stones a +0 whip (29, -4, D:9) a +0 short sword a +0 whip (29, -3, D:9) a +0 whip (30, -3, D:9) 2 scrolls of noise (43, -36, D:9) a +0 chain mail (48, -38, D:9) a +0 scale mail (49, -42, D:9) a +0 shortbow (49, 6, D:9) a +0 short sword (49, 7, D:9) a +0 club a +0 dagger a +0 dagger (50, 7, D:9) a +0 dagger 4 stones a +0 short sword (52, 7, D:9) 2 stones a +0 club (57, -13, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) 2 potions of degeneration (3, 5, D:10) a +0 short sword (5, 13, D:10) a +0 plate armour (8, 5, D:10) a +0 hand axe (8, 6, D:10) a +0 club a +0 robe a +0 dagger (8, 7, D:10) a +0 chain mail a +0 flail (9, 2, D:10) a +0 war axe (9, 5, D:10) a +0 scale mail a +0 whip (9, 27, D:10) a +0 shortbow (13, 23, D:10) a +0 scale mail (15, -5, D:10) a +0 leather armour (15, 19, D:10) a +0 morningstar a +0 ring mail (18, -14, D:10) a +0 robe (19, 19, D:10) a +0 flail a +0 leather armour a +0 dagger a +0 robe (20, 19, D:10) a +0 dagger (31, 5, D:10) an amulet of magic regeneration (34, -18, D:10) a +0 giant club a +0 giant club (43, -5, D:10) a +0 robe a +0 dagger (44, -4, D:10) a stone a +0 short sword Level 11 of the Dungeon (1, 20, D:11) a +0 ring mail of poison resistance (4, 2, D:11) a +0 scimitar a +0 chain mail (7, -20, D:11) a +0 mace 4 stones a +0 dagger (7, -17, D:11) a +0 robe (8, -19, D:11) 2 potions of magic (9, -21, D:11) a +0 short sword (12, -20, D:11) a +0 robe a +0 dagger (12, -18, D:11) a +0 robe a +0 dagger (13, -17, D:11) a +0 dagger (13, 15, D:11) a +0 ring mail (17, -17, D:11) a +0 club a stone (19, -8, D:11) 4 large rocks (28, -16, D:11) a +0 troll leather armour (29, 2, D:11) a +0 sling (31, -13, D:11) a +0 giant club a +0 giant club (31, 5, D:11) a +0 flail (33, -15, D:11) a +0 leather armour (33, -5, D:11) 5 stones (40, -23, D:11) a +0 vampiric long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (4, 47, Lair:1) 6 boomerangs (5, 26, Lair:1) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (6, 45, Lair:1) a +0 war axe (11, 39, Lair:1) a +1 dagger of venom (21, 23, Lair:1) a wolf skeleton (28, 27, Lair:1) a +0 robe (58, -1, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 potions of berserk rage