Killmatronix Level 1 of the Dungeon (6, -24, D:1) 28 arrows (8, -3, D:1) a +0 club (9, -9, D:1) 10 poisoned darts (15, -17, D:1) a +0 club (33, -8, D:1) 29 arrows (37, -20, D:1) a +0 dagger (38, -20, D:1) a +0 spear (44, -30, D:1) a +0 dagger (49, -14, D:1) a +0 helmet (54, -32, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) 7 boomerangs (3, -11, D:2) a +0 dagger (15, -27, D:2) a +0 leather armour (20, -24, D:2) a +0 plate armour (29, -14, D:2) a +0 mace (41, -18, D:2) a +0 short sword (42, -11, D:2) a +0 dagger (53, -17, D:2) a +0 club (56, -18, D:2) a +0 club Level 3 of the Dungeon (7, 25, D:3) a +0 mace a +0 leather armour (8, 25, D:3) a +0 club (17, 4, D:3) a +0 club a +0 robe (20, 19, D:3) a +0 leather armour (22, 5, D:3) a +0 mace (25, 18, D:3) 17 bolts (27, -5, D:3) a +0 mace (32, -3, D:3) a +0 dagger a +0 ring mail (49, 18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 9, D:4) 2 boomerangs of dispersal (15, 3, D:4) 21 arrows (16, -3, D:4) 18 arrows (17, 18, D:4) a +3 dagger (18, -5, D:4) a +0 dagger (19, -29, D:4) a +0 robe (20, -6, D:4) a +0 giant club (22, -29, D:4) a +0 pair of boots (22, -15, D:4) 14 arrows (40, -22, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (6, 21, D:5) a +0 shortbow 16 arrows (9, 13, D:5) a +0 giant spiked club (9, 25, D:5) 29 sling bullets (11, 0, D:5) a +0 short sword a +0 robe (11, 1, D:5) a +0 ring mail a +0 falchion (12, 0, D:5) a +0 hand axe (12, 1, D:5) a +0 dagger (14, 9, D:5) 12 bolts (17, -18, D:5) a staff of death (21, -27, D:5) a +0 dagger (25, 15, D:5) 21 sling bullets (32, 0, D:5) a +0 giant club (34, 2, D:5) 7 sling bullets (37, -12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 scale mail a +0 dagger a +0 robe (6, -18, D:6) a +0 short sword (6, 28, D:6) a +0 hand axe (7, 11, D:6) a +0 hunting sling (17, 16, D:6) a +0 club a +0 leather armour (19, 16, D:6) a +0 hand axe a +0 chain mail a +0 whip a +0 leather armour a +0 mace (20, 0, D:6) a +0 robe (22, 27, D:6) a wand of polymorph (1) a potion of lignification (32, 8, D:6) a +0 club (42, 9, D:6) a +0 short sword (43, -8, D:6) 10 poisoned darts (48, -1, D:6) a +0 ring mail of fire resistance (50, -9, D:6) a +0 ring mail (54, 36, D:6) a +0 giant spiked club (55, -1, D:6) 2 potions of attraction 2 potions of brilliance (57, -11, D:6) a +0 spear Level 7 of the Dungeon [Shop] Jiasuluph's Antique Weapon Emporium a +0 club (24 gold) a +4 dagger of protection (585 gold) a +0 mace (72 gold) a +0 hand axe (72 gold) a +0 falchion (72 gold) a +0 rapier (96 gold) a +2 spectral giant spiked club (400 gold) a +0 dagger (48 gold) a +3 dagger (456 gold) a +0 club (24 gold) [Shop] Ifey's Overcharged Wands a wand of acid (25) (986 gold) a wand of charming (25) (459 gold) a wand of charming (25) (459 gold) a wand of iceblast (25) (493 gold) a wand of paralysis (25) (459 gold) a wand of charming (25) (459 gold) (0, 0, D:7) a staff of poison (2, 3, D:7) 8 poisoned darts (3, 11, D:7) a +6 ring of strength (19, 13, D:7) a +0 flail (19, 14, D:7) a +0 club a +0 leather armour (20, 14, D:7) a +0 flail (21, 14, D:7) a +0 whip (21, 15, D:7) a +0 spear (37, -18, D:7) a +0 short sword (39, -15, D:7) a +0 dagger a +0 robe (40, 17, D:7) a +0 dagger a +0 leather armour (41, -16, D:7) a +1 whip of freezing a +0 leather armour (41, -15, D:7) a +0 flail (42, 19, D:7) a +0 falchion (44, 4, D:7) a +0 club a scroll of noise (45, 3, D:7) a +0 flail (45, 4, D:7) a +1 short sword of venom a +0 plate armour (47, -22, D:7) a +1 helmet (48, 5, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Entar's Jewellery Emporium an amulet of faith (520 gold) a ring of magical power (260 gold) a ring of positive energy (260 gold) a ring of willpower (325 gold) a ring of protection from fire (325 gold) an amulet of regeneration (390 gold) (0, 0, D:8) a potion of lignification (6, 10, D:8) a +0 ring mail (8, -38, D:8) a +0 leather armour (8, -37, D:8) a +0 long sword (8, -21, D:8) a +0 flail (8, 8, D:8) a +0 flail (16, 10, D:8) 4 boomerangs (27, -5, D:8) a +0 giant spiked club a +0 giant club (28, -33, D:8) a +0 leather armour a +0 mace a +0 ring mail a +0 club (29, -33, D:8) a +0 leather armour 2 boomerangs a +0 hand axe (30, -33, D:8) a +0 leather armour a +2 short sword of draining (34, -13, D:8) a ring of willpower a ring of fire a +4 ring of protection a +4 ring of evasion (35, -31, D:8) a +0 quarterstaff (36, -39, D:8) a potion of degeneration (36, -22, D:8) 31 arrows (36, 5, D:8) a potion of brilliance (38, -10, D:8) a +0 pair of boots (45, 10, D:8) a +1 long sword of electrocution (54, -12, D:8) 7 javelins (57, -39, D:8) a +0 dagger a +0 robe (58, -40, D:8) a +0 dagger (59, -41, D:8) a +0 trident (60, -40, D:8) a +0 hand axe 5 silver boomerangs a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (6, 2, D:9) the +1 robe "Beozer" {Drain rC- rN+++ SInv} rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (13, -20, D:9) 5 poisoned darts a +0 dagger a +0 robe a +0 dagger (13, -2, D:9) a +0 robe a +0 giant spiked club (13, 1, D:9) 15 arrows (20, -14, D:9) a +0 dagger a +0 dagger (20, -12, D:9) a curare-tipped dart a +0 dagger 6 poisoned darts a +0 dagger a +0 short sword (20, -9, D:9) 26 arrows a +0 shortbow (22, -13, D:9) 8 poisoned darts a +3 short sword (30, -38, D:9) a +0 hand axe a +0 trident (30, 4, D:9) a book of Blasting (31, -38, D:9) a +3 mace of holy wrath a +0 chain mail (31, -13, D:9) a +0 spear (32, -38, D:9) a +0 club (33, -13, D:9) a +0 scale mail (36, 0, D:9) 18 poisoned darts (39, -43, D:9) a +0 buckler (48, -9, D:9) a +0 robe a +0 whip of freezing (51, -10, D:9) a +0 club (51, -9, D:9) a +0 club (52, -10, D:9) a +0 whip 3 poisoned darts a +0 short sword (52, -7, D:9) a +0 ring mail (55, -2, D:9) a +0 animal skin a -1 spear (71, -40, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (1, -1, D:10) a +0 giant spiked club a +0 giant club (2, 38, D:10) a +0 scale mail a +0 flail (4, 2, D:10) a +0 mace (6, 8, D:10) a +0 hand axe of venom (6, 30, D:10) a +2 flail of protection a +1 ring mail of fire resistance a +0 whip a +0 falchion (7, 8, D:10) a +0 plate armour a +0 trident (7, 21, D:10) a potion of brilliance (11, 8, D:10) a +0 ring mail a +0 hand axe (18, 10, D:10) a +1 spear of flaming (21, -7, D:10) 21 bolts (23, 15, D:10) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe a +0 dagger of speed a +0 robe (24, -7, D:10) 24 sling bullets (26, -6, D:10) a +0 falchion a +0 leather armour a +0 hand axe a +0 plate armour a +0 battleaxe (26, 22, D:10) a +4 short sword a +0 robe (27, -6, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (28, -1, D:10) a +0 robe (28, 14, D:10) a +0 flail (41, 24, D:10) a +0 robe Level 11 of the Dungeon (6, -5, D:11) a +0 cloak (8, -8, D:11) a +0 troll leather armour (12, -5, D:11) a +0 great mace (15, 4, D:11) a +0 scale mail a +0 spear (17, 4, D:11) a +0 club (18, 3, D:11) a +0 spear (18, 4, D:11) a +0 club a +0 whip (19, 3, D:11) a +0 halberd (20, -6, D:11) 11 sling bullets (22, -12, D:11) a +0 leather armour (24, -14, D:11) a +0 robe a +0 dagger (25, -15, D:11) a +0 war axe a +0 chain mail a +0 falchion (25, -13, D:11) a +0 rapier (32, -7, D:11) a +0 robe (34, 0, D:11) a +0 giant club a +0 giant spiked club (37, -12, D:11) a +6 ring of strength (42, -9, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (10, -20, D:12) a +0 chain mail (11, -4, D:12) a +0 whip (11, -3, D:12) a +0 spear a +0 scale mail (12, -3, D:12) a +0 flail (12, -2, D:12) a +0 flail (13, -9, D:12) a +0 flail (13, 15, D:12) a +0 chain mail (14, -16, D:12) a +0 giant club a +0 giant club (14, -7, D:12) a +0 robe a +0 dagger 5 large rocks (14, -6, D:12) 8 poisoned darts a +0 dagger (15, -10, D:12) a +0 robe a +0 dagger (15, -6, D:12) a +0 dagger (15, 12, D:12) 3 large rocks (16, -19, D:12) a +0 club (16, -9, D:12) a +0 dagger (29, -16, D:12) 3 large rocks (42, -13, D:12) 16 bolts Level 13 of the Dungeon [Shop] Gid Lah's Armour Shop a +0 scale mail (44 gold) the +9 plate armour of the Circus Animal {Harm rC- Str+2 Int+5} (909 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. a +0 scale mail (44 gold) a +0 plate armour (253 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +2 ring mail of fire resistance (231 gold) a +0 scale mail (44 gold) the +0 pearl dragon scales of the Salmon {rPois rN+} (1185 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +0 pair of boots (49 gold) (0, 0, D:13) a +0 leather armour (1, -28, D:13) a +0 leather armour a +0 war axe (2, -26, D:13) a +0 robe a +0 hand axe (4, -22, D:13) 28 arrows a +0 shortbow (4, -21, D:13) a +0 shortbow 15 arrows a +0 shortbow (4, -20, D:13) a +0 hand axe a +0 long sword (8, -22, D:13) a +0 ring mail a +0 bardiche (9, -34, D:13) a +0 rapier of venom (9, -25, D:13) a +0 long sword (12, -42, D:13) 18 bolts (18, -21, D:13) 6 large rocks (20, -9, D:13) a +0 quarterstaff (21, 5, D:13) a +0 robe a +0 long sword (23, -18, D:13) a +0 hand axe (24, 0, D:13) a +0 dagger a +0 robe (25, -10, D:13) +0 steam dragon scales (36, -43, D:13) 5 large rocks (37, -15, D:13) 20 arrows (38, -31, D:13) a +0 buckler (40, -24, D:13) a +0 scimitar of flaming a +0 ring mail a +0 flail (41, -7, D:13) a +0 leather armour a +2 halberd (45, -35, D:13) 18 sling bullets (46, -17, D:13) 13 sling bullets Level 14 of the Dungeon (0, 0, D:14) 14 arrows (11, 8, D:14) 12 arrows (13, -4, D:14) a +0 short sword (22, 10, D:14) 13 poisoned darts (24, 28, D:14) a +0 war axe (25, -6, D:14) a +0 leather armour (27, -4, D:14) a +0 war axe (28, 9, D:14) a +0 trident (33, -8, D:14) 5 large rocks (39, 15, D:14) a +0 robe (44, 31, D:14) a +0 leather armour a +0 hand axe (51, 21, D:14) a +0 longbow 26 arrows (52, -6, D:14) a +0 short sword (52, -5, D:14) a +0 dagger a +0 leather armour (53, -7, D:14) a +0 dagger a +0 robe (54, -7, D:14) a +0 dagger a +0 leather armour (54, -4, D:14) a +0 broad axe a +0 ring mail a +0 buckler (54, -2, D:14) 12 arrows (54, -1, D:14) a +0 short sword 3 boomerangs a +0 leather armour (55, -4, D:14) a +0 club a +0 robe a +1 scimitar of flaming Level 15 of the Dungeon (0, 0, D:15) a +0 great mace (still there?) a +0 dire flail (still there?) (6, -5, D:15) a +0 long sword (8, 30, D:15) a +0 robe (9, -7, D:15) a +2 robe of fire resistance a +0 dagger (11, -11, D:15) a +0 hand axe a +0 leather armour (12, -11, D:15) a +0 hand axe a +0 robe (12, -10, D:15) a +0 hand axe a +0 robe (15, 21, D:15) a +0 hunting sling (16, 23, D:15) the +2 mace of the Revolution {holy, rCorr Int+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (17, -6, D:15) a +2 leather armour of cold resistance a +2 long sword of protection (17, 1, D:15) a +0 rapier (20, -25, D:15) a +0 long sword (22, 31, D:15) 16 sling bullets (26, -20, D:15) 20 arrows a +0 shortbow (26, 18, D:15) a +0 robe a +1 dagger of holy wrath (27, -20, D:15) 32 arrows a +0 shortbow a +0 shortbow (28, -20, D:15) 23 arrows a +0 shortbow a +0 shortbow of freezing (29, -20, D:15) 20 arrows a +0 shortbow (29, 18, D:15) a +0 robe a +0 vampiric dagger (34, -7, D:15) a +0 giant spiked club a +0 giant spiked club (45, 4, D:15) 30 arrows a +0 longbow (47, 6, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 robe a +0 flail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club a +0 giant club (2, 2, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (3, 2, Orc:1) a +0 hand axe a +0 hand axe (3, 3, Orc:1) a +0 plate armour a +0 short sword (4, 3, Orc:1) a +0 club (5, 2, Orc:1) a +0 ring mail a +0 short sword (5, 3, Orc:1) a +0 hand axe (8, 0, Orc:1) a +0 leather armour a +0 hand axe (8, 1, Orc:1) a +0 ring mail a +0 dagger (9, 0, Orc:1) a +0 chain mail a +0 flail (9, 1, Orc:1) a +0 plate armour a +0 long sword a +0 plate armour a +0 hand axe (10, 0, Orc:1) a +0 trident (18, -20, Orc:1) a +0 giant spiked club (19, -20, Orc:1) a +0 chain mail a +0 long sword (22, -25, Orc:1) a +0 dagger a +0 ring mail a +0 club (22, -24, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 long sword a +0 short sword a +0 chain mail a +0 mace (23, -25, Orc:1) a +0 flail (23, -8, Orc:1) a +0 flail a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger a +4 scale mail a +0 club (24, -9, Orc:1) a +0 trident a +0 plate armour a +0 flail (24, -7, Orc:1) a +0 leather armour a +0 club (26, -5, Orc:1) a +0 flail (27, -6, Orc:1) a +0 plate armour a +0 hand axe (28, -14, Orc:1) a +0 dagger (28, -6, Orc:1) a +0 robe a +0 dagger (28, 10, Orc:1) a +0 robe a +0 dagger (29, -14, Orc:1) a +0 dagger (29, -13, Orc:1) a +0 chain mail 7 boomerangs a +0 glaive (29, 9, Orc:1) a +0 chain mail a +0 flail (29, 10, Orc:1) a +0 club (33, 1, Orc:1) a +0 leather armour a +0 club (34, 1, Orc:1) a +0 giant spiked club a +0 robe a +0 dagger a +0 plate armour 4 boomerangs of dispersal a +0 mace (35, 3, Orc:1) a +0 troll leather armour (36, 1, Orc:1) a +0 chain mail a +0 glaive (38, 3, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Benua's General Store a +2 hat (256 gold) 15 stones (24 gold) 19 bolts (60 gold) a condenser vane (640 gold) a scroll of amnesia (56 gold) a +0 scale mail (64 gold) [Shop] Tulyphoa's Antique Weapon Shop a +0 rapier (72 gold) the +4 whip of the Freezing Pariah {freeze, rN+++ Int-5 Dex+3 Stlth+} (919 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. a +0 battleaxe (117 gold) a +0 hand crossbow (63 gold) a +4 mace of protection (460 gold) a +0 morningstar (72 gold) a +1 trident of pain (282 gold) a +0 morningstar (72 gold) a +0 hunting sling (27 gold) [Shop] Eplolyot's Jewellery Boutique a ring of positive energy (300 gold) a ring of protection from cold (375 gold) a ring of see invisible (225 gold) a ring of resist corrosion (300 gold) the amulet of Vitality {Regen+ HP+15} (1185 gold) [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. an amulet of guardian spirit (450 gold) a ring of protection from cold (375 gold) a ring of ice (375 gold) [Shop] Sakem's Antique Armour Shop a +0 robe (23 gold) a +0 plate armour (782 gold) a +0 plate armour of poison resistance (918 gold) a +1 ring mail of cold resistance (544 gold) the +1 pair of gloves of Misafiaj {rF- Regen+ Int+7} (822 gold) Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. a +1 scale mail of willpower (544 gold) a +0 scale mail (136 gold) a +1 chain mail of poison resistance (459 gold) a +2 scale mail of willpower (714 gold) [Shop] Hopt's Antique Armour Boutique a +0 pair of boots (135 gold) a +2 pair of gloves (495 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) a +0 barding (690 gold) a +0 robe (21 gold) a +3 leather armour of cold resistance (720 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) a +0 chain mail (135 gold) (0, 0, Orc:2) a +0 plate armour a +0 dire flail (3, 2, Orc:2) the -4 cloak of Mumblety Peg {*Corrode Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). *Corrode: It may corrode you when you take damage. (8, 4, Orc:2) a +0 robe a +0 dagger (10, -11, Orc:2) a +1 cloak (10, 9, Orc:2) a +0 hand axe (11, 8, Orc:2) a +0 plate armour a +0 battleaxe (19, 0, Orc:2) a +0 plate armour (still there?) 8 boomerangs (still there?) a +0 short sword (still there?) (19, 1, Orc:2) a +0 whip (20, 1, Orc:2) a +0 ring mail (still there?) a +0 club (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) (21, 1, Orc:2) a +0 giant club a +0 giant spiked club (29, -21, Orc:2) a +0 leather armour a +0 flail (29, -1, Orc:2) a +0 chain mail a +0 battleaxe (29, 0, Orc:2) a +0 plate armour a +0 hand axe (30, 4, Orc:2) a +0 chain mail a +0 short sword (33, -2, Orc:2) a +0 chain mail a +0 hand axe (33, -1, Orc:2) a +0 ring mail a +0 hand axe (33, 4, Orc:2) a +0 flail (34, -16, Orc:2) a +0 plate armour of cold resistance a +0 mace a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (34, -2, Orc:2) a +0 robe a +0 dagger (34, 3, Orc:2) a +0 plate armour a +0 short sword (35, -17, Orc:2) a +0 chain mail a +0 battleaxe (35, -15, Orc:2) a +0 leather armour a +0 hand axe a +0 chain mail a +1 halberd of flaming (35, -5, Orc:2) a +0 plate armour a +0 trident (35, -4, Orc:2) a +0 robe a +1 dagger of venom (35, 4, Orc:2) a +0 plate armour a +0 mace (35, 5, Orc:2) a +0 flail a +0 robe a +0 dagger of electrocution (37, -15, Orc:2) a +0 dagger (37, 5, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (38, -15, Orc:2) a +0 robe a +0 dagger (38, -13, Orc:2) a +0 plate armour 4 boomerangs a +0 dire flail a +0 plate armour a +0 mace (38, 3, Orc:2) 5 silver boomerangs a +0 flail (38, 4, Orc:2) a +0 club (38, 5, Orc:2) a +0 club (39, -15, Orc:2) a +0 flail (39, -13, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (39, -12, Orc:2) a +0 leather armour a +0 trident (40, -13, Orc:2) a +0 trident (40, -12, Orc:2) a +0 robe a +0 dagger (41, -12, Orc:2) a +0 plate armour of cold resistance a +0 trident (42, -11, Orc:2) a +0 robe a +0 antimagic dagger a +0 plate armour a +0 short sword (42, -10, Orc:2) a +0 whip (43, -10, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (43, -9, Orc:2) a +0 chain mail a +0 short sword (61, 0, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (4, -24, Lair:1) a +0 vorpal halberd (6, -14, Lair:1) a +1 chain mail of positive energy (11, -27, Lair:1) a +0 dagger (12, -7, Lair:1) a +0 falchion (14, -12, Lair:1) a book of Transfigurations (17, -36, Lair:1) the +3 rapier of Domination {flame, Dex+2} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). (17, 3, Lair:1) the +1 leather armour "Umode" {rElec Regen+} rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (20, -23, Lair:1) a +0 ring mail (20, 7, Lair:1) a scroll of amnesia (30, -9, Lair:1) 24 sling bullets (37, 6, Lair:1) 11 arrows (42, -22, Lair:1) a +0 arbalest (57, -20, Lair:1) a staff of cold (57, 2, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (2, 1, Lair:2) a +0 rapier (3, 5, Lair:2) a scroll of torment a scroll of enchant weapon a scroll of brand weapon (9, -21, Lair:2) a +0 rapier (14, 10, Lair:2) 25 arrows (42, -34, Lair:2) a ring of magical power (55, 20, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (13, 18, Lair:3) 3 boomerangs (27, -20, Lair:3) a +0 war axe (31, -39, Lair:3) 24 arrows (31, -35, Lair:3) a +0 scale mail (32, -41, Lair:3) the +3 scimitar "Sucocacrizerr" {drain, Will+} A truly terrible weapon, it drains the life of any living foe it strikes. Will: It increases your willpower. Zin disapproves of the use of such an item. (34, -17, Lair:3) a +0 scale mail (35, -16, Lair:3) a +0 robe (38, 9, Lair:3) a +0 robe (41, -35, Lair:3) a +0 flail (50, -1, Lair:3) a staff of death (51, 6, Lair:3) a +0 spear (53, -39, Lair:3) a +0 falchion (60, -28, Lair:3) 5 potions of flight a +1 cloak a +1 scimitar of flaming a +1 glaive of flaming a +1 executioner's axe of flaming a +1 scimitar of flaming (64, -12, Lair:3) 12 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (12, 19, Lair:4) a +0 ring mail (24, 6, Lair:4) a +2 leather armour of poison resistance (26, 17, Lair:4) a scroll of amnesia (29, -11, Lair:4) a potion of attraction Level 5 of the Lair of Beasts (1, -2, Lair:5) a scroll of enchant weapon (6, -19, Lair:5) a +0 pair of boots (12, -25, Lair:5) a +0 club (16, 6, Lair:5) a ring of willpower (17, 1, Lair:5) a +3 leather armour (34, -7, Lair:5) a +0 hand axe (39, -5, Lair:5) a +0 hand axe (39, 4, Lair:5) a +0 chain mail (40, -29, Lair:5) a +0 plate armour (40, -26, Lair:5) a +0 dagger (40, -5, Lair:5) a +0 dagger (41, -43, Lair:5) a +0 hand axe (41, -5, Lair:5) a +0 dagger (45, 6, Lair:5) a +0 hand axe (54, -9, Lair:5) an amulet of magic regeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 sling bullets (4, -8, Lair:6) a +2 rapier of distortion (7, -15, Lair:6) a +0 quarterstaff (7, -14, Lair:6) a +1 trident of flaming (7, -11, Lair:6) a +1 ring mail of fire resistance (7, -10, Lair:6) 20 sling bullets (9, -5, Lair:6) an amulet of faith (9, 1, Lair:6) a +0 rapier (32, -32, Lair:6) a +0 quarterstaff (36, -10, Lair:6) a scroll of amnesia (40, -25, Lair:6) a +0 scale mail (42, 3, Lair:6) a +0 pair of gloves (49, 6, Lair:6) a +0 chain mail (53, -5, Lair:6) a +0 pair of gloves (56, -36, Lair:6) 24 arrows Level 1 of the Spider Nest (0, 0, Spider:1) an electric eel corpse (3, -1, Spider:1) a redback corpse (3, 0, Spider:1) a redback corpse (6, 3, Spider:1) a potion of lignification (10, 0, Spider:1) a tarantella corpse a demonic crawler corpse (10, 7, Spider:1) a boulder beetle corpse (13, 1, Spider:1) a potion of degeneration (14, 2, Spider:1) a wolf spider corpse (14, 10, Spider:1) a redback corpse (15, 1, Spider:1) an emperor scorpion corpse (15, 2, Spider:1) a jumping spider corpse (16, 15, Spider:1) a redback corpse (17, 2, Spider:1) a jumping spider corpse (17, 14, Spider:1) a ghost moth corpse (18, 3, Spider:1) a jumping spider corpse (40, 16, Spider:1) a +0 quarterstaff (42, 10, Spider:1) 2 scrolls of enchant weapon (56, 37, Spider:1) 5 javelins (56, 39, Spider:1) an Inescapable Atlas (59, 23, Spider:1) 16 arrows