Killmatronix Level 1 of the Dungeon [Shop] Seenygut's Jewellery Shoppe an amulet of reflection (390 gold) a ring of flight (227 gold) an amulet of reflection (390 gold) a ring of protection from fire (325 gold) an amulet of the acrobat (390 gold) a ring of positive energy (260 gold) a ring of ice (325 gold) an amulet of the acrobat (390 gold) an amulet of regeneration (390 gold) (0, 0, D:1) a +0 club (12, 10, D:1) a +0 whip (24, 6, D:1) 7 bolts (29, -19, D:1) a +0 club (29, -18, D:1) a +0 chain mail (30, -14, D:1) a +0 club (31, -7, D:1) a +0 ring mail a +0 club (33, -25, D:1) a +0 dagger (37, 29, D:1) a +0 whip (39, 16, D:1) a +0 spear (41, 10, D:1) a +0 club (44, -4, D:1) a +0 short sword (53, -1, D:1) a +0 leather armour (54, 8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 4 boomerangs (2, 15, D:2) 20 sling bullets (9, -16, D:2) a +0 dagger (18, -2, D:2) a +0 dagger (26, -19, D:2) 24 arrows (30, 16, D:2) a +0 robe a +0 dagger (39, -23, D:2) a +0 leather armour (41, -7, D:2) 30 arrows (51, 23, D:2) a +0 club (53, -10, D:2) a +0 hand axe (54, -9, D:2) a +0 short sword (60, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 2, D:3) a +0 short sword (8, -21, D:3) a +0 short sword (11, 0, D:3) a +0 dagger (15, -39, D:3) a +0 whip (17, -2, D:3) a +0 scale mail a +2 falchion of distortion (17, 8, D:3) a +0 morningstar a +0 ring mail a +0 flail a +0 leather armour a +0 falchion (22, -1, D:3) a +0 ring mail a +0 hand axe (25, -1, D:3) the +2 scale mail of Duty {Harm Regen+} Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (26, -5, D:3) a +0 spear a +0 animal skin a +0 helmet (37, -17, D:3) a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 3, D:4) a +0 dagger (1, 1, D:4) a +0 club (7, 31, D:4) a +0 hunting sling (16, 14, D:4) a +0 leather armour (18, 38, D:4) a +0 rapier (31, 32, D:4) a +0 dagger (36, 37, D:4) a +0 club (38, 34, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (15, -29, D:5) a +0 club (21, 17, D:5) a +0 whip (29, 5, D:5) a +0 helmet (33, -32, D:5) a +0 mace (35, 2, D:5) a +0 dagger (42, 6, D:5) a +0 mace (49, -24, D:5) a +0 club (50, -4, D:5) a +0 robe a +0 dagger (50, -3, D:5) a +0 leather armour a +0 short sword (51, -3, D:5) a +0 long sword a +0 robe (53, -4, D:5) a +0 club a +0 giant club (54, -3, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, -24, D:6) a +0 robe (10, -9, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 club (10, -8, D:6) a +0 club (11, -10, D:6) a +0 robe a +0 dagger (15, -9, D:6) 23 arrows (25, 16, D:6) a +0 robe a +0 dagger (26, 4, D:6) 5 large rocks (27, 15, D:6) a +0 leather armour a +0 whip (27, 18, D:6) a +0 mace (31, 18, D:6) a +0 leather armour a +0 war axe (35, 16, D:6) a +0 halberd a +0 chain mail (38, -41, D:6) a +0 flail a +0 robe a +0 dagger (38, -40, D:6) a +0 spear a +0 ring mail a +0 dagger (42, -43, D:6) a +0 long sword (46, -16, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 leather armour a +0 club (8, -12, D:7) a +0 leather armour a +0 club (20, 35, D:7) 27 arrows (24, -12, D:7) 8 bolts a +0 dagger a +0 hand crossbow a +0 club (25, -12, D:7) 21 bolts a +0 dagger a +0 hand crossbow (25, -11, D:7) 3 bolts a +0 club a +0 hand crossbow (26, -10, D:7) a +0 dagger (34, 16, D:7) a +0 giant spiked club a +0 giant club (36, 26, D:7) a +0 flail (44, 0, D:7) a +0 ring mail (45, 18, D:7) a +0 chain mail (55, -5, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, -1, D:8) 26 arrows (2, -11, D:8) a potion of degeneration (5, 3, D:8) a +0 short sword a +0 whip (5, 4, D:8) a +0 short sword a +0 club (5, 5, D:8) a +0 short sword (5, 18, D:8) 17 arrows (8, 12, D:8) a staff of conjuration (16, -1, D:8) a +0 scale mail (18, 22, D:8) a ring of see invisible a +2 leather armour (19, -12, D:8) a +2 flail of holy wrath (21, -8, D:8) 23 sling bullets (30, -4, D:8) 20 arrows (31, -27, D:8) a +0 war axe (32, 10, D:8) 9 arrows (33, -25, D:8) a +0 hunting sling (45, -12, D:8) a +0 robe Level 9 of the Dungeon (3, 0, D:9) a +6 vampiric whip (still there?) 4 poisoned darts (still there?) a +0 hand axe (still there?) a +0 chain mail (still there?) a +0 glaive (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (4, -2, D:9) a +0 flail a +0 whip a +0 short sword 6 poisoned darts a +0 giant club an ogre corpse (4, -1, D:9) a +0 spear (still there?) a +0 scale mail (still there?) a +7 spear (still there?) a +0 scale mail (still there?) a +0 spear (still there?) a +0 scale mail (still there?) a +0 kite shield (still there?) a +0 trident (still there?) a +0 scale mail (still there?) a +0 kite shield (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (4, 0, D:9) a +0 short sword (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (5, 28, D:9) a +0 robe (10, -23, D:9) a +0 club (11, -18, D:9) a +0 club (15, 0, D:9) a +1 quarterstaff of draining (17, -4, D:9) a +0 short sword (18, -5, D:9) a +0 dagger (18, -4, D:9) a +0 whip (21, -3, D:9) a +0 spear (24, -20, D:9) a +0 war axe a +0 chain mail a +0 flail a +0 plate armour a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (30, -24, D:9) 24 arrows (31, -15, D:9) a +2 dagger of venom a +0 robe an orc corpse (36, 11, D:9) a +0 dagger a +0 club a +0 short sword a +0 ring mail of poison resistance a +1 buckler a +0 whip a +0 club (36, 12, D:9) a +0 dagger a +0 club a +0 whip a +0 kite shield a +0 scale mail a +0 spear (37, 13, D:9) a +0 short sword a +0 short sword (40, -5, D:9) a +0 troll leather armour (40, 10, D:9) a hydra corpse (skeletalised by now) (43, 12, D:9) a +3 whip (45, -4, D:9) a +0 giant spiked club a +0 giant club (49, -24, D:9) 14 arrows (52, -11, D:9) a +0 war axe (54, -25, D:9) a +0 short sword a +4 flail (55, 16, D:9) a +2 pair of boots (58, 6, D:9) a +0 pair of boots (60, -22, D:9) 14 sling bullets Level 10 of the Dungeon [Shop] Obecei's General Store a +2 glaive of venom (297 gold) a potion of curing (45 gold) 21 arrows (63 gold) a +3 spectral quarterstaff (405 gold) a book of Weapons (480 gold) a scroll of identify (30 gold) a wand of polymorph (1) (45 gold) 16 arrows (48 gold) [Shop] Ryarely's Antique Armour Shop a +0 kite shield (108 gold) a +3 scale mail (504 gold) a +1 plate armour of poison resistance (768 gold) the -5 helmet of Proximity {rPois Will+ Int+2} (12 gold) Int: It affects your intelligence (+2). rPois: It protects you from poison. Will: It increases your willpower. a +2 robe of willpower (424 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) [Shop] Ziwakla's Weapon Shoppe a +0 dire flail (64 gold) a +4 short sword of speed (496 gold) a +0 great sword (104 gold) a +0 long sword (56 gold) a +0 quarterstaff (64 gold) a +1 war axe of flaming (212 gold) (0, 0, D:10) a +0 ring mail 2 boomerangs a +0 short sword (4, 0, D:10) a +0 flail (8, -1, D:10) a +0 robe a +0 dagger (9, 0, D:10) a +0 robe a +0 dagger (11, 7, D:10) 3 boomerangs (14, 14, D:10) a +0 dagger a +0 robe (15, 14, D:10) a +0 whip (22, -11, D:10) a +0 robe a +3 dagger (23, -4, D:10) a +0 falchion (27, 27, D:10) a +0 scale mail (31, -9, D:10) a +0 morningstar (31, -8, D:10) a +0 leather armour a +0 dagger (31, 6, D:10) a scroll of immolation (36, -3, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) 23 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (10, -24, Lair:1) the +2 leather armour of Agoraphobia {Rampage *Slow Dex+6} Dex: It affects your dexterity (+6). *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (26, 6, Lair:1) a +0 robe (32, -25, Lair:1) a +0 long sword (32, 6, Lair:1) a +0 trident (33, 7, Lair:1) a +0 hand axe (36, -26, Lair:1) a +0 scale mail (39, -35, Lair:1) a +0 trident (59, -21, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (5, -23, Lair:2) a +0 trident (9, -23, Lair:2) 3 datura-tipped darts (10, 8, Lair:2) a staff of death (13, 16, Lair:2) 30 bolts (18, -18, Lair:2) a +0 spear (27, -10, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (46, -5, Lair:3) 22 arrows (54, -6, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 5, Lair:4) a scroll of immolation (6, 8, Lair:4) a +0 scale mail (10, 24, Lair:4) a +0 falchion (19, -10, Lair:4) 22 arrows (21, -15, Lair:4) a ring of fire (23, -34, Lair:4) a +0 fustibalus of flaming (30, 19, Lair:4) a +0 whip (35, -32, Lair:4) a +0 hand axe (38, 20, Lair:4) 4 javelins (44, -12, Lair:4) 20 arrows (47, -19, Lair:4) a +0 robe (55, -20, Lair:4) a +0 war axe a ring of fire a +0 quarterstaff a staff of death a +0 morningstar of holy wrath the +7 long sword of the Tent {flame, rC+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. a +1 great sword of holy wrath a scarf of shadows (58, -8, Lair:4) a +0 battleaxe (64, -3, Lair:4) a +0 short sword