Killmatronix Level 1 of the Dungeon (0, 0, D:1) 24 bolts (2, 12, D:1) a +0 dagger (8, 0, D:1) a +0 robe (18, 2, D:1) a +0 club (29, -6, D:1) a +0 mace a +0 helmet (30, -2, D:1) a +0 club (33, 5, D:1) a +0 dagger a +0 dagger (33, 7, D:1) a +0 dagger (34, 22, D:1) a +0 dagger (46, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 2, D:2) a +0 dagger (1, 3, D:2) a +0 club (3, 9, D:2) a +0 club (4, 5, D:2) a +0 dagger a +0 helmet a +0 animal skin a +0 club (5, 14, D:2) 13 sling bullets (6, 5, D:2) a +0 dagger (7, 4, D:2) a +0 mace (7, 27, D:2) a +0 dagger (8, 9, D:2) a +0 dagger (9, 26, D:2) a +4 vampiric dagger (15, 34, D:2) a +0 club (16, 15, D:2) a +0 club (17, 14, D:2) 15 bolts (18, 25, D:2) 18 bolts (19, 30, D:2) a +0 whip (22, 15, D:2) a +0 club (28, 17, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 1, D:3) a +0 chain mail (14, -5, D:3) a rat corpse (skeletalised by now) (14, 2, D:3) a +0 dagger (19, 5, D:3) a +0 short sword (21, -1, D:3) a +0 ring mail (27, 4, D:3) a bat corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -2, D:5) a stone (1, -1, D:5) 24 bolts (17, 25, D:5) a +0 quarterstaff