Killmatronix Level 1 of the Dungeon [Shop] Egarihai's Weapon Shop a +4 vorpal falchion (371 gold) a +0 spear (42 gold) a +0 spear of freezing (103 gold) a +0 hand axe (42 gold) a +0 dagger (28 gold) a +0 mace (42 gold) a +0 hunting sling (21 gold) a +0 whip (35 gold) a +0 whip (35 gold) [Shop] Vuhuschuuri's Armour Boutique a +0 leather armour (26 gold) the +2 robe of the Hall of Blades {Str+3} (312 gold) Str: It affects your strength (+3). a +0 leather armour of poison resistance (78 gold) an orb of guile (169 gold) [Shop] Ping's Magic Scroll Shoppe a scroll of enchant weapon (97 gold) a scroll of enchant armour (97 gold) [Shop] Lugou's Antique Weapon Shoppe a +0 club (25 gold) a +0 arbalest of flaming (252 gold) a +3 falchion of protection (515 gold) a +0 trident (87 gold) a +0 arbalest of freezing (252 gold) a +8 giant club (1092 gold) a +1 scythe of flaming (310 gold) a +0 hunting sling (37 gold) [Shop] Epunemmu's Magic Scroll Boutique a scroll of vulnerability (75 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) 2 scrolls of identify (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) (0, 0, D:1) a +0 quarterstaff (2, -3, D:1) a +0 dagger (3, 3, D:1) a +0 hand axe (4, 4, D:1) a +0 whip (9, -18, D:1) a +3 leather armour of fire resistance (12, -18, D:1) a +0 leather armour (12, -14, D:1) 9 arrows (20, 9, D:1) a +0 short sword (28, 25, D:1) a +0 club (43, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (15, -1, D:2) a +0 whip (26, 30, D:2) 17 arrows (45, 32, D:2) a +0 short sword (53, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, 22, D:3) a +0 club (12, 19, D:3) a +0 club (17, 24, D:3) a +0 long sword (21, 16, D:3) a +0 robe a +0 dagger (21, 18, D:3) a +0 club (21, 55, D:3) a +0 dagger (22, 7, D:3) a +0 robe a +0 dagger (29, 1, D:3) 27 bolts (29, 22, D:3) a +0 short sword (31, 2, D:3) a +1 war axe of holy wrath (31, 16, D:3) a +0 rapier (34, 7, D:3) a +0 leather armour a +0 club (36, 7, D:3) a +0 robe a +0 dagger (37, 3, D:3) a +0 club (42, 0, D:3) a +0 spear (42, 38, D:3) a +0 club (45, 19, D:3) a +0 short sword (45, 29, D:3) 16 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (0, 30, D:4) a +0 mace (4, -2, D:4) a +0 cloak (11, 28, D:4) a +0 club (28, 14, D:4) 2 potions of degeneration (32, 5, D:4) a +0 falchion (32, 9, D:4) a +0 leather armour a +0 club (33, 9, D:4) a +0 club (35, 35, D:4) a +0 whip (37, -4, D:4) a +0 spear (37, -3, D:4) a +0 club (38, 9, D:4) a +0 club a +0 ring mail a +0 dagger (39, 10, D:4) 10 arrows a +0 shortbow (40, 7, D:4) a +0 scale mail a +0 club (40, 35, D:4) a +0 club (41, 6, D:4) a +0 leather armour a +0 whip of holy wrath (41, 36, D:4) a +0 club (42, 29, D:4) a +0 dagger (42, 30, D:4) a +0 whip (44, 9, D:4) a +0 club (50, 2, D:4) a +0 hunting sling (54, 16, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 5, D:5) a +0 rapier (7, 25, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (8, -17, D:5) 24 bolts (11, -22, D:5) 14 bolts (12, 5, D:5) a +0 club (18, 11, D:5) a +0 hand axe (31, -16, D:5) a +0 scale mail (36, -12, D:5) a +0 short sword a +0 club a +0 leather armour (39, -6, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (10, 8, D:6) a +1 whip of freezing a +0 robe (20, -19, D:6) a +0 leather armour (30, 18, D:6) the +9 falchion of the Evil Eye {flame, Drain rC+ Str+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). rC: It protects you from cold. Drain: It drains your maximum health when unequipped. (42, 0, D:6) 20 arrows (42, 1, D:6) 2 scrolls of holy word (52, 4, D:6) a +0 leather armour (60, -35, D:6) a +0 dagger a +0 leather armour (62, -35, D:6) a +0 hand axe (64, -30, D:6) a +0 falchion (66, 5, D:6) 24 arrows Level 7 of the Dungeon (0, 0, D:7) 16 arrows a +0 shortbow (3, -5, D:7) a +0 trident (3, 1, D:7) a +0 robe a +0 dagger (4, 1, D:7) a +0 robe a +4 spear (4, 5, D:7) a +0 robe a +0 short sword a +0 giant club (4, 6, D:7) a +0 robe a +2 long sword of freezing (4, 8, D:7) a +0 robe a +0 flail (6, -22, D:7) a potion of degeneration (12, -14, D:7) 5 datura-tipped darts (16, -22, D:7) a +0 flail a +0 whip a +0 whip (17, -22, D:7) a +0 spear (17, -8, D:7) a +0 dagger (17, 10, D:7) a +0 club a +0 leather armour a +0 club a +0 leather armour (17, 13, D:7) a +0 chain mail a +0 falchion a +0 dagger a +0 robe (18, 10, D:7) a +0 mace a +0 plate armour (21, -22, D:7) a +2 hand axe of pain (22, 13, D:7) a +0 dagger (25, 4, D:7) a +0 hand axe (26, 13, D:7) a +0 leather armour a +1 falchion of holy wrath (27, 14, D:7) a +0 hand axe (28, 10, D:7) a +0 robe a +0 great sword (29, 9, D:7) a +0 robe (31, -23, D:7) a +0 ring mail a +0 club (31, -22, D:7) a +0 robe a +0 dagger (32, -22, D:7) a +0 club (40, 7, D:7) a +0 dagger (41, 6, D:7) a +0 robe a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 whip (18, -4, D:8) a +0 robe a +2 scimitar (18, 16, D:8) a +0 scimitar a +0 robe a +3 short sword of freezing a +0 robe (22, 23, D:8) a +0 vampiric scimitar a +0 robe (24, -3, D:8) a +0 robe a +1 halberd of flaming a +0 robe a +1 halberd (28, 20, D:8) a +0 robe a +0 dagger a +0 robe a +0 halberd (29, -31, D:8) a +4 ring of protection (29, 19, D:8) a +0 robe a +3 dagger of freezing (30, 23, D:8) a +0 shortbow (36, -17, D:8) a +0 ring mail a +0 quarterstaff a +0 hunting sling (37, -17, D:8) a +0 long sword a +0 robe (39, -34, D:8) a +0 club a +0 leather armour a +0 mace of protection a +0 ring mail a +0 morningstar (40, -34, D:8) a +0 short sword a +0 halberd a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +2 dagger of venom a +0 ring mail (0, 1, D:9) 15 arrows a +0 shortbow (17, 2, D:9) 13 arrows a +0 shortbow (28, -12, D:9) a +0 war axe (29, -10, D:9) a +0 hand crossbow a +0 whip a +0 dagger of freezing (30, -10, D:9) a +1 short sword of holy wrath (30, -8, D:9) a +0 robe a +0 club (31, -9, D:9) 14 bolts a +0 hand crossbow (32, -14, D:9) the +6 dagger of the Ageless Beds {drain, rCorr Dex+4} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (33, -12, D:9) a +0 hand axe a +0 plate armour (33, -10, D:9) a +0 whip (38, -14, D:9) a +0 dagger (41, -24, D:9) a +0 flail (49, 11, D:9) a +0 rapier Level 10 of the Dungeon (5, -25, D:10) a +0 battleaxe (12, 22, D:10) 13 bolts (17, 1, D:10) a +0 plate armour a +2 antimagic battleaxe (18, -24, D:10) a +0 hand axe (23, 1, D:10) a +0 mace (24, -16, D:10) a staff of death (24, 2, D:10) the +2 falchion of the Dead {antimagic, rN++ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. a +0 shortbow 25 arrows (39, 6, D:10) a +1 hunting sling (40, 16, D:10) a +0 ring mail (42, 16, D:10) a +0 short sword (42, 18, D:10) a +0 cloak (43, 15, D:10) a +0 mace a +0 ring mail (43, 16, D:10) a +0 trident (44, 16, D:10) a +0 dagger a +0 chain mail a +0 whip a +0 falchion a +0 ring mail a +0 dagger a +0 robe (45, 16, D:10) a +0 short sword a +0 plate armour (58, 4, D:10) a +0 robe a +2 dagger of pain (59, 10, D:10) a +0 short sword (60, 10, D:10) a +0 club (61, 10, D:10) a +0 whip (62, -14, D:10) 19 arrows (63, 20, D:10) 17 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of amnesia (5, 31, Lair:1) 17 gold pieces (11, 45, Lair:1) a poisoned dart (13, 25, Lair:1) 2 poisoned darts (14, 24, Lair:1) a poisoned dart (14, 45, Lair:1) a poisoned dart (14, 46, Lair:1) 2 poisoned darts (15, 23, Lair:1) a poisoned dart (15, 44, Lair:1) a poisoned dart (15, 45, Lair:1) a poisoned dart (16, 22, Lair:1) 14 gold pieces (29, -11, Lair:1) a +0 robe