Dungeon Crawl Stone Soup version 0.27-a0-1116-g91b3acb402 (webtiles) character file. Game seed: 4263486815487193360 11 Killmatronix the Shooter (level 2, -1/24 HPs) Began as a Demigod Hunter on May 1, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (468 turns). Killmatronix the Shooter (Demigod Hunter) Turns: 468, Time: 00:00:48 Health: -1/24 AC: 3 Str: 13 XL: 2 Next: 3% Magic: 4/4 EV: 11 Int: 13 God: Gold: 17 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +0 short sword (weapon) Missiles d - 16 arrows Armour c - a +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} Skills: + Level 2.1 Fighting * Level 4.0 Bows - Level 1.7 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Shops: D:1 ! Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal closely misses you. Your Bows skill increases to level 4! You have reached level 2! You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .... (.. ... (. #. #.## #†h# #@## ###### #..# #....# ##.# #....##### #.####........### #...∩.∩...#.....# ###....########.. #.∩.∩# #.. #....# ####. ####.# #.... You could see a jackal. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Killmatronix the Demigod Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 321 | D:1 | Found Zyhor's Distillery. 464 | D:1 | Reached skill level 4 in Bows 464 | D:1 | Reached XP level 2. HP: 7/24 MP: 4/4 468 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, serial_shops, nicolae_shop_competitors_out_of_business Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Bows | 4 | 4.0 Dodging | | 1.7 Stealth | | 0.8 Action || total -------------------------++------- Melee: Short sword || 27 Fire: Shortbow || 9 Stab: Sleeping || 1 Armor: Leather armour || 10 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 468 | 468 | 0 | 0 | 406 | 1 | 468.0 | Dungeon | 468 | 468 | 0 | 0 | 406 | 1 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 468 daAuts