Killmatronix Level 1 of the Dungeon (3, 10, D:1) a +0 club (4, 28, D:1) a +0 leather armour (10, 28, D:1) 17 bolts (12, -6, D:1) a +0 hunting sling (16, -4, D:1) a +0 leather armour (16, 3, D:1) a +0 robe (17, 18, D:1) 12 sling bullets (18, 5, D:1) a +0 leather armour (20, 18, D:1) a +0 dagger (20, 30, D:1) a +0 rapier (22, -12, D:1) a +0 dagger (22, 13, D:1) a +0 ring mail (28, 23, D:1) a +0 robe (31, 8, D:1) a +0 club (32, 15, D:1) 13 bolts (34, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (7, 14, D:2) a +0 dagger (15, 16, D:2) a rat corpse (skeletalised by now) (19, 18, D:2) a hobgoblin corpse (skeletalised by now) (39, -38, D:2) a +0 club (45, -24, D:2) a +0 dagger (45, 7, D:2) a quokka corpse (skeletalised by now) (46, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (52, -17, D:2) a +0 dagger (54, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 16 bolts