Killmatronix Level 1 of the Dungeon (11, -1, D:1) 17 arrows (13, -6, D:1) a +0 club (17, 15, D:1) a +0 short sword 3 stones (23, 14, D:1) a +0 dagger (37, 22, D:1) a +0 dagger (38, 11, D:1) a +0 club (38, 12, D:1) a +0 club 3 stones (39, 9, D:1) a +0 club 3 stones (43, 18, D:1) 14 stones (54, 14, D:1) a +0 club (56, 13, D:1) a +0 club Level 2 of the Dungeon [Shop] Noekesch's Weapon Shoppe a +0 quarterstaff (40 gold) a +0 hand axe (30 gold) a +0 quarterstaff (40 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +0 club (10 gold) (0, 0, D:2) a +0 dagger (1, -45, D:2) a +1 helmet (3, -30, D:2) a +0 club (4, -32, D:2) a +0 dagger (4, -31, D:2) a +0 club a +0 club a +0 helmet a +0 animal skin a +0 short sword (6, -20, D:2) a +0 short sword (9, -24, D:2) a +0 flail (11, -21, D:2) a +0 club (16, -34, D:2) a +0 club (16, -20, D:2) 3 stones a +0 whip (19, -18, D:2) a +0 dagger 5 stones a +0 whip (20, -38, D:2) 19 stones (25, -13, D:2) 2 stones a +0 short sword (26, 6, D:2) 17 arrows Level 3 of the Dungeon [Shop] Iloimaw's Jewellery Shoppe a ring of ice (300 gold) an amulet of faith (480 gold) a ring of willpower (300 gold) a ring of flight (210 gold) a +6 ring of intelligence (702 gold) a ring of protection from cold (300 gold) the ring "Vianof" {rN+ rCorr Str-5 Dex+7} (441 gold) [ring of positive energy] It affects your strength (-5). It affects your dexterity (+7). It protects you from negative energy. It protects you from acid and corrosion. a ring of wizardry (360 gold) an amulet of regeneration (360 gold) (0, 0, D:3) 24 stones (2, 7, D:3) 16 stones (20, 0, D:3) 17 arrows (22, 31, D:3) 12 stones (23, 18, D:3) a +0 short sword (26, -2, D:3) a +0 dagger (28, -9, D:3) a +0 dagger (29, -9, D:3) a +0 short sword (31, -11, D:3) a +1 dagger of speed (37, -11, D:3) a +0 dagger (38, -9, D:3) a +0 dagger (40, -8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -7, D:4) a +0 short sword a +0 hand crossbow (24, -2, D:4) a +0 dagger a +0 dagger (37, 14, D:4) a +0 dagger (45, 7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +2 hunting sling of freezing (17, 3, D:5) 8 datura-tipped darts (22, 35, D:5) a +0 club (23, 31, D:5) a +0 club (23, 32, D:5) a +0 club (23, 35, D:5) a +0 club a +0 dagger (24, 29, D:5) a +0 dagger (24, 33, D:5) a +0 dagger (24, 39, D:5) a +0 club (25, 25, D:5) a +0 club (25, 41, D:5) 17 stones (26, 22, D:5) a +0 club (26, 26, D:5) a +0 club (39, 28, D:5) a +0 giant club (42, 19, D:5) a +0 robe a +0 dagger a +0 chain mail a +0 mace (43, 40, D:5) a +4 rapier (45, 14, D:5) a +0 club (46, 14, D:5) a +0 leather armour a +1 dagger of speed (46, 46, D:5) a +0 short sword (47, 14, D:5) a +0 dagger (47, 40, D:5) a sky beast corpse (52, 39, D:5) a +0 ring mail (57, 25, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a potion of ambrosia (1, -1, D:6) a scroll of identify (1, 0, D:6) 4 bolts (still there?) 3 boomerangs (still there?) (1, 1, D:6) 22 stones (2, 0, D:6) a potion of mutation (5, 6, D:6) 2 bolts