Killmatronix Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 10, D:1) a +0 club (2, 6, D:1) 19 stones (4, 13, D:1) 21 arrows (6, -3, D:1) 26 stones (7, -18, D:1) 13 stones (7, -16, D:1) a +0 short sword a +0 dagger 5 stones (7, -15, D:1) a +0 club (17, 6, D:1) a bat skeleton (17, 7, D:1) a +0 club (20, -12, D:1) 11 stones (22, -15, D:1) a +0 club (26, -4, D:1) a leopard gecko corpse (skeletalised by now) (28, -22, D:1) a +0 club (30, -2, D:1) a jackal corpse (skeletalised by now) (32, -20, D:1) 4 stones (34, -2, D:1) a +0 short sword a goblin corpse (skeletalised by now) (36, -13, D:1) a +0 club (36, 0, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant weapon (1, 0, D:2) a +0 ring mail (2, -8, D:2) a potion of degeneration (4, -5, D:2) a scroll of identify (7, -3, D:2) a goblin corpse