Killmatronix Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 16, D:1) 26 bolts (4, 10, D:1) a +0 helmet (5, 24, D:1) a +0 whip (8, 25, D:1) a +0 robe (11, 15, D:1) a +0 club (12, 11, D:1) a +0 club (29, 4, D:1) a +0 short sword (31, 17, D:1) 7 arrows (32, 11, D:1) 16 bolts (32, 32, D:1) a +0 hunting sling (36, 23, D:1) a +0 hunting sling (37, 14, D:1) a +0 ring mail (44, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 arrows (1, -41, D:2) a cursed -2 club (8, -33, D:2) a +0 dagger (12, -23, D:2) a +0 tower shield (14, -29, D:2) a +0 dagger (17, -3, D:2) 33 arrows (23, -34, D:2) a scarf of spirit shield (27, -33, D:2) a +0 club (29, -9, D:2) a +0 dagger (37, -34, D:2) a cursed -2 ring mail (49, -18, D:2) a +0 ring mail (52, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger (6, -3, D:3) 21 bolts (15, 15, D:3) a +0 mace (16, 11, D:3) a +0 halberd (21, 38, D:3) a +0 ring mail (24, 32, D:3) a +0 whip (28, 22, D:3) a +0 robe (28, 34, D:3) a +0 dagger a +0 scale mail (29, 7, D:3) a +0 club (34, 20, D:3) a +0 club (38, 24, D:3) a +0 robe (41, 26, D:3) a +0 leather armour (52, 31, D:3) a +0 scale mail (65, -2, D:3) 18 bolts Level 4 of the Dungeon [Shop] Riakok's Antique Armour Boutique a +0 ring mail (100 gold) a +0 ring mail (100 gold) the +11 plate armour of Absence {Slay+3} (2440 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). If you switch to wearing this armour, your AC will increase by 21 (1 -> 22). a +0 pair of gloves (112 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +3 leather armour of cold resistance (600 gold) a +2 robe of fire resistance (442 gold) the +1 robe of the Orcish Mines {rPois rCorr} (562 gold) It protects you from poison. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 3 (1 -> 4). the +1 ring mail of Parlour Games {rF- rN+++ Int-2 Slay+4} (1065 gold) It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It renders you almost immune to negative energy. If you switch to wearing this armour, your AC will increase by 6 (1 -> 7). a +0 scale mail (100 gold) (0, 0, D:4) a +0 trident (1, -1, D:4) 19 arrows (13, -9, D:4) a +0 robe (17, 5, D:4) a +0 mace a +0 leather armour (17, 35, D:4) a +0 shortbow (23, 30, D:4) a +0 scale mail a +0 mace (24, 31, D:4) a +0 leather armour a +0 short sword (25, 21, D:4) a +0 leather armour a +0 club (25, 30, D:4) a cursed +0 dagger (27, 3, D:4) a +0 hunting sling (27, 36, D:4) a +0 trident (35, 26, D:4) 7 arrows Level 5 of the Dungeon (13, 36, D:5) a scroll of fog (14, 0, D:5) a +0 dagger a +0 robe (14, 18, D:5) a +0 rapier (20, -5, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (7, -17, D:6) a +0 whip (9, 19, D:6) a stone (10, 10, D:6) a book of Misfortune (12, 19, D:6) 7 sling bullets (still there?) 6 sling bullets (still there?) (14, -13, D:6) a +0 war axe (14, 19, D:6) 12 stones (still there?) 11 stones (still there?) (15, 19, D:6) 10 stones (still there?) 9 stones (still there?) (16, 19, D:6) 2 stones (17, 19, D:6) 9 stones (17, 20, D:6) a stone (36, -19, D:6) a +0 falchion (36, -18, D:6) a +0 hand axe (36, -11, D:6) a +0 robe (39, -20, D:6) a +0 dagger the Ecumenical Temple