Killmatronix Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (6, 3, D:1) a +0 ring mail (7, 19, D:1) a +0 dagger (11, 17, D:1) a +0 dagger (19, 9, D:1) a cursed -3 club (19, 13, D:1) a +0 robe (24, 19, D:1) a +0 leather armour (25, 20, D:1) a cursed +0 robe (29, 10, D:1) a +0 leather armour (31, 7, D:1) a +0 dagger (34, -22, D:1) a +0 club (34, 1, D:1) a +0 short sword (41, 7, D:1) a +0 spear (43, 11, D:1) a +0 robe (44, 1, D:1) a +0 club (54, -21, D:1) a +0 club (58, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -10, D:2) a +0 club a cursed -1 hunting sling (3, -10, D:2) a +0 club (3, 26, D:2) a +0 ring mail (4, 3, D:2) a +0 leather armour (8, 9, D:2) 14 arrows (8, 10, D:2) a +2 dagger of freezing (10, -1, D:2) 16 arrows (11, 34, D:2) a +0 war axe (12, 11, D:2) a +0 dagger (13, -13, D:2) a +0 spear (15, 34, D:2) a +0 ring mail (18, 11, D:2) a +0 short sword (19, 26, D:2) 27 sling bullets (23, -8, D:2) a +0 plate armour (24, 26, D:2) a +0 short sword (25, -1, D:2) a +0 hunting sling (25, 8, D:2) a cursed -1 club (28, 26, D:2) a +0 club (43, 27, D:2) 19 arrows (49, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, 1, D:3) a +0 dagger (17, 21, D:3) a +0 club (18, 25, D:3) a +0 ring mail (23, 25, D:3) a +0 ring mail (25, 41, D:3) a cursed +0 cloak (35, 14, D:3) a +0 long sword (44, -1, D:3) a +0 robe (44, 3, D:3) a +0 short sword (46, 4, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed +0 mace (1, 1, D:4) a cursed -3 flail (5, -21, D:4) 22 bolts (16, -21, D:4) 10 arrows (17, -1, D:4) a +0 dagger (18, -11, D:4) the +1 robe of Dishonesty {rC+} It protects you from cold. If you switch to wearing this armour, your AC will increase by 3 (1 -> 4). (20, -4, D:4) a +0 mace a +0 leather armour (29, -27, D:4) a +2 dagger of electrocution (34, -8, D:4) a +0 robe (36, -7, D:4) a ration (36, -6, D:4) 14 gold pieces (37, -7, D:4) a +4 ring of dexterity (47, -30, D:4) a scroll of teleportation