Killmatronix Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -6, D:1) a +0 whip (5, -24, D:1) a ration (6, 7, D:1) a +0 hand axe (21, -11, D:1) a +0 club (28, -5, D:1) a +0 whip (33, -29, D:1) a stone (34, -33, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (34, -23, D:1) 10 stones (35, -3, D:1) a +0 dagger (39, -1, D:1) a +0 club (40, -32, D:1) 13 stones a jackal corpse (skeletalised by now) (48, 14, D:1) a +0 whip (50, 18, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (still there?) a bat corpse (still there?) (1, -8, D:2) 33 bolts (1, -3, D:2) an adder corpse (7, 0, D:2) a bolt