Killmatronix Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 4, D:1) a +0 club (3, -42, D:1) 19 sling bullets (4, -41, D:1) a +0 dagger (24, 8, D:1) 26 sling bullets (26, -16, D:1) a +0 leather armour (31, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 stones (11, -13, D:2) a +0 club (13, -10, D:2) 24 stones a +0 short sword (14, -3, D:2) a +0 spear (17, -10, D:2) a stone (18, -4, D:2) a +0 hand axe (30, 13, D:2) a +0 ring mail (46, 9, D:2) a +0 club (50, 25, D:2) a +0 club (54, 20, D:2) 16 stones (55, -12, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) 17 stones (5, -20, D:3) 27 stones (8, -34, D:3) a +0 dagger (14, -12, D:3) a stone (14, -11, D:3) a cursed -3 club (14, -10, D:3) 2 stones (16, -3, D:3) a +0 large shield (20, -6, D:3) 16 sling bullets (25, -25, D:3) a +0 ring mail a +0 flail (30, -12, D:3) a +0 spear (31, -10, D:3) a +0 dagger (32, -3, D:3) a cursed -1 whip (33, -3, D:3) a +0 halberd (38, -11, D:3) 16 stones (38, -10, D:3) a +0 hand axe (44, -16, D:3) 7 poisoned needles a +0 blowgun (45, -31, D:3) a +0 dagger (46, -22, D:3) 16 arrows (50, -29, D:3) 19 sling bullets (64, 3, D:3) 18 sling bullets Level 4 of the Dungeon [Shop] Zuqodu's Antique Armour Shoppe a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) (0, 0, D:4) a potion of degeneration (1, 13, D:4) 22 arrows (3, -10, D:4) a +0 giant club (10, -30, D:4) a +0 club (10, -14, D:4) a +1 pair of boots (11, 8, D:4) 11 stones (25, -11, D:4) a +0 ring mail (33, 14, D:4) a +0 robe (33, 17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -27, D:5) a +0 ring mail (8, -28, D:5) 25 stones (9, -3, D:5) a +0 ring mail (9, 2, D:5) a +0 club (13, -34, D:5) a +0 short sword (21, -1, D:5) a +0 pair of boots (26, 18, D:5) a +0 dagger a +0 dagger a +0 robe (27, 18, D:5) a +0 short sword (28, 18, D:5) a +0 club a +0 leather armour a cursed -1 falchion a +0 dagger a +0 robe (30, 18, D:5) a +0 dagger a +0 robe (31, -26, D:5) 14 poisoned needles (35, 2, D:5) a cursed -2 hunting sling (39, -8, D:5) 20 stones (43, -25, D:5) a +0 scale mail (45, -15, D:5) a +0 giant club (55, -36, D:5) a +3 quarterstaff of chaos (58, -37, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 1, D:6) a +0 shortbow 18 arrows (4, 1, D:6) an arrow (5, -2, D:6) 2 arrows (6, 0, D:6) an arrow (7, 1, D:6) 13 stones (13, 1, D:6) 29 sling bullets (17, 14, D:6) a +2 vampiric whip (27, 10, D:6) a +0 giant club (36, 15, D:6) a +0 trident a +0 ring mail (36, 16, D:6) a +0 scimitar (41, -6, D:6) 23 arrows (44, -8, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) a +0 halberd a +0 flail a cursed +0 whip (0, 1, D:7) a +0 flail (2, -5, D:7) a +0 spear (5, -1, D:7) a cursed +0 morningstar (10, 17, D:7) a +0 great sword of electrocution a +0 robe (14, 24, D:7) a cursed -3 great sword a +0 robe a cursed +0 falchion a +0 robe (15, 24, D:7) a +4 morningstar a +0 robe a +2 war axe a +0 robe (16, -13, D:7) a +0 dagger a +0 animal skin (19, 24, D:7) 23 stones (51, -2, D:7) a +0 whip Level 8 of the Dungeon (2, -1, D:8) a +0 mace (13, -5, D:8) a +0 scale mail of positive energy a +0 halberd of chopping (18, -23, D:8) a +0 long sword (25, -30, D:8) a stone (26, -30, D:8) a +0 robe a +2 scimitar (27, -30, D:8) a +0 robe a +0 robe a cursed +0 morningstar a +5 dagger of holy wrath (28, -30, D:8) a +2 trident a +0 cloak (29, -30, D:8) a +0 giant club (30, -30, D:8) 16 arrows a +0 shortbow (32, -28, D:8) an arrow (33, -27, D:8) an arrow (33, -24, D:8) a +0 robe a +2 flail of freezing (37, -18, D:8) a +0 war axe (37, -13, D:8) a +0 mace (52, -5, D:8) a stone (53, -7, D:8) a stone a cursed +0 dire flail a +0 robe of magic resistance a potion of degeneration (53, -6, D:8) a stone (54, -10, D:8) a book of Changes (55, -20, D:8) 23 stones (55, -7, D:8) 2 stones Level 9 of the Dungeon (0, 0, D:9) a +0 double sword of holy wrath (5, -21, D:9) a +0 spear (7, -25, D:9) a +0 spear (8, -24, D:9) a +0 spear (9, -36, D:9) a tomahawk of returning (9, -31, D:9) a +0 plate armour a +0 glaive (10, -38, D:9) a tomahawk of returning a +0 ring mail a cursed +0 war axe (10, -33, D:9) a tomahawk of returning (11, -38, D:9) a +0 dagger a +0 robe (11, -37, D:9) a tomahawk of returning (12, -1, D:9) 2 arrows (12, 8, D:9) 16 arrows (14, -7, D:9) 10 arrows a +0 shortbow (15, -18, D:9) 17 stones (20, -15, D:9) a +0 short sword 2 tomahawks (21, -15, D:9) a +0 war axe (23, -5, D:9) a +0 hunting sling (24, -22, D:9) a potion of brilliance (25, -32, D:9) a +3 hand axe (25, -4, D:9) an arrow (26, -32, D:9) a cursed -2 dagger a +0 robe (27, -3, D:9) 17 arrows a +0 shortbow (31, -22, D:9) a +0 falchion (33, 0, D:9) 22 arrows (39, 14, D:9) a +0 flail (46, -9, D:9) a book of Debilitation Level 10 of the Dungeon (1, 22, D:10) a cursed +3 falchion a +0 robe (1, 24, D:10) a +0 whip (1, 25, D:10) a +0 trident a +0 plate armour (1, 26, D:10) a +0 flail a +0 leather armour (3, 28, D:10) a +0 hand axe a +0 falchion (11, -5, D:10) an arrow (11, -4, D:10) an arrow (11, 4, D:10) the +3 leather armour of Hairiness {Regen+ rCorr Dex+4} It affects your dexterity (+4). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (12, -4, D:10) an arrow (12, 9, D:10) a +0 whip a +0 club (12, 10, D:10) a +0 spear (13, 11, D:10) a +0 club (14, -3, D:10) an arrow (14, 11, D:10) a cursed -1 club (15, 2, D:10) an arrow (15, 11, D:10) a +0 spear a +0 scale mail (17, 1, D:10) a +0 shortbow 15 arrows (19, 18, D:10) a +0 ring mail (23, 1, D:10) a +3 morningstar of freezing a +0 robe (23, 9, D:10) a +0 robe (24, -4, D:10) a +0 mace (26, 11, D:10) 15 arrows a +0 shortbow (26, 14, D:10) an arrow (27, 13, D:10) an arrow (28, 16, D:10) an arrow (29, 13, D:10) 2 arrows (29, 39, D:10) a +0 dire flail a +0 giant spiked club (30, 11, D:10) 8 arrows a +0 shortbow (30, 16, D:10) a +0 robe a +0 dagger (32, 33, D:10) a stone (33, 19, D:10) a +0 spear (33, 33, D:10) a stone (34, 7, D:10) a +0 robe a cursed +5 falchion (34, 34, D:10) a poisoned needle a stone (35, 34, D:10) a poisoned needle 2 stones a +0 short sword a +0 club (35, 35, D:10) 2 stones (35, 36, D:10) a +0 dagger a +0 blowgun 5 poisoned needles (36, 34, D:10) a +0 whip 2 stones (36, 35, D:10) a +0 short sword (43, 41, D:10) a +3 falchion a +0 robe (50, 3, D:10) a +0 robe a cursed +4 great sword Level 11 of the Dungeon (0, 0, D:11) a +0 short sword a +0 plate armour a +0 dire flail (1, -7, D:11) the +4 robe of Tiog {Stlth+} It makes you more stealthy. (5, -5, D:11) a +0 ring mail 5 tomahawks a +0 club (8, 35, D:11) a scroll of noise (12, 8, D:11) a cursed -2 giant club a cursed -3 giant spiked club (12, 38, D:11) a +0 quarterstaff (13, 14, D:11) 10 stones (15, 10, D:11) a cursed -3 giant spiked club (16, -2, D:11) a scroll of random uselessness (20, 40, D:11) a +0 mace (23, 27, D:11) a +0 scale mail (25, 26, D:11) a stone (25, 28, D:11) 3 arrows (25, 29, D:11) 2 arrows (26, 30, D:11) 2 arrows (27, 14, D:11) a +0 flail (27, 18, D:11) a +0 shortbow a +0 shortbow 35 arrows (27, 19, D:11) 4 arrows a +0 shortbow of flaming (27, 20, D:11) an arrow (27, 21, D:11) 2 arrows (27, 22, D:11) an arrow (28, -4, D:11) an uncursed amulet of guardian spirit (28, 18, D:11) 3 arrows (29, 18, D:11) a +0 shortbow 6 arrows 16 stones (31, 15, D:11) a +0 dagger (31, 18, D:11) an arrow (35, 38, D:11) a +0 giant club a +0 giant club (36, 27, D:11) a +0 chain mail a +0 flail (41, 10, D:11) a +1 great sword of flaming (41, 37, D:11) a +0 halberd (45, 14, D:11) a +0 robe a +2 rapier of electrocution (46, 15, D:11) a +0 robe a +3 battleaxe (46, 16, D:11) a +0 robe a cursed +4 trident of freezing a +0 robe a +4 long sword (46, 17, D:11) a +0 robe a +2 scimitar Level 12 of the Dungeon (0, 0, D:12) a +0 flail (2, -12, D:12) a +0 robe (2, 8, D:12) an uncursed staff of summoning (3, 3, D:12) a +0 dagger (7, 11, D:12) 3 large rocks (10, -2, D:12) a potion of brilliance (14, 9, D:12) a large rock (15, 2, D:12) 11 poisoned needles (15, 10, D:12) a +4 morningstar a +0 chain mail (20, -18, D:12) a +0 leather armour (21, -23, D:12) a cursed -1 mace (23, -6, D:12) a +0 scale mail (27, 11, D:12) +0 acid dragon scales (28, -2, D:12) a large rock (30, 15, D:12) 6 large rocks (31, 7, D:12) 9 bolts (32, 0, D:12) a large rock (35, -9, D:12) a +0 ring mail (35, 10, D:12) a large rock (42, -6, D:12) a +0 rapier of venom (48, -13, D:12) a +0 hand crossbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 morningstar (1, 1, Orc:1) a +0 scale mail (2, -4, Orc:1) a +0 leather armour a +0 whip (3, -2, Orc:1) a tomahawk (4, -16, Orc:1) a +0 long sword a +0 plate armour (4, -1, Orc:1) a tomahawk (5, -16, Orc:1) a +0 hand axe a +0 chain mail (8, -16, Orc:1) a +0 chain mail a +0 plate armour a +0 short sword a +0 scimitar (8, 5, Orc:1) a tomahawk (8, 6, Orc:1) a +0 robe a +0 dagger (9, -16, Orc:1) a cursed +0 leather armour a +0 falchion (10, -21, Orc:1) a +0 giant spiked club (10, -16, Orc:1) a +4 war axe of chopping (10, -13, Orc:1) a +0 mace (10, 1, Orc:1) a large rock (10, 8, Orc:1) a +0 club a +0 war axe a +0 plate armour a +0 mace a +0 plate armour a +0 battleaxe (10, 9, Orc:1) a +0 whip a cursed +0 ring mail (11, 2, Orc:1) 2 large rocks a +0 club a +2 bardiche a +0 plate armour (12, 4, Orc:1) a large rock Level 2 of the Orcish Mines [Shop] Siewn's Book Shoppe (Shop contents are unknown) (0, 0, Orc:2) a bolt (3, -2, Orc:2) a bolt (4, -17, Orc:2) a bolt (unseen) (4, -2, Orc:2) a bolt (6, -17, Orc:2) 2 tomahawks (7, -18, Orc:2) a tomahawk (unseen) (7, -2, Orc:2) a bolt (8, -18, Orc:2) 2 tomahawks (10, -19, Orc:2) a +0 dire flail (unseen) (10, -16, Orc:2) 23 gold pieces (10, -11, Orc:2) 26 gold pieces (11, -18, Orc:2) a bolt (13, -19, Orc:2) a bolt (14, -19, Orc:2) 2 bolts (14, -17, Orc:2) a bolt (15, -20, Orc:2) a bolt (15, -18, Orc:2) a bolt Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (1, 42, Lair:1) a +0 buckler (2, 42, Lair:1) 29 stones (10, 22, Lair:1) a cursed -3 hunting sling (23, 14, Lair:1) a +0 war axe (28, 14, Lair:1) 17 arrows (32, 24, Lair:1) a +1 halberd a +0 animal skin (37, 45, Lair:1) 18 stones (48, 47, Lair:1) 7 poisoned needles (52, 40, Lair:1) a +4 ring of intelligence Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (7, -8, Lair:2) a +2 robe of cold resistance a +0 quarterstaff of freezing (16, 10, Lair:2) a +2 short sword of electrocution (19, -1, Lair:2) a +0 rapier (28, -6, Lair:2) a +0 whip (29, -2, Lair:2) a potion of degeneration (45, 21, Lair:2) an uncursed amulet of faith (46, 4, Lair:2) 21 sling bullets (46, 21, Lair:2) a book of Maledictions (51, 18, Lair:2) 3 javelins of penetration (57, 8, Lair:2) 18 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of brilliance (3, 40, Lair:3) a +0 war axe (17, -6, Lair:3) 5 needles of confusion (21, -2, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of brilliance (5, 18, Lair:4) 18 stones (21, 23, Lair:4) a +0 dagger (22, -10, Lair:4) 21 arrows (26, -17, Lair:4) a +0 chain mail (26, 9, Lair:4) a scroll of amnesia (31, -29, Lair:4) 26 stones (31, 23, Lair:4) a +0 dagger (38, -22, Lair:4) 26 arrows (42, -6, Lair:4) a +0 buckler (43, 23, Lair:4) an uncursed amulet of guardian spirit (47, 23, Lair:4) a +0 hunting sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (13, 15, Lair:5) the +0 scale mail "Xuterej" {+Blink} It lets you blink. (28, 14, Lair:5) a +1 hat (46, -12, Lair:5) 13 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hand crossbow (13, -11, Lair:6) a +0 flail (14, -11, Lair:6) a +0 helmet (15, -12, Lair:6) a +0 dire flail (36, 18, Lair:6) a cursed +0 scale mail (59, -15, Lair:6) a +0 flail (59, 15, Lair:6) a +0 ring mail (61, -25, Lair:6) a +0 ring mail (62, 10, Lair:6) the +5 rapier of Disaster {pierce, Str-2 Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+4). It makes you more stealthy. the +1 short sword "Ocry" {freeze, +Rage rC+ MR- Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk.