Killmatronix Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 19, D:1) a +0 club (1, 21, D:1) 21 stones (1, 28, D:1) a +0 hand axe (6, 25, D:1) 13 stones (9, -7, D:1) a +0 club (9, 20, D:1) 16 sling bullets (9, 25, D:1) 22 arrows (13, 9, D:1) 23 sling bullets (16, 9, D:1) 3 stones (16, 16, D:1) a cursed -3 short sword 2 stones (19, 13, D:1) a +0 club (31, -2, D:1) a +0 dagger (38, -9, D:1) a +0 leather armour (40, -2, D:1) a +0 hunting sling (41, 30, D:1) a +0 whip (46, 6, D:1) a +0 dagger (47, -7, D:1) 6 curare-tipped needles (54, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 23 stones (5, -14, D:2) a +0 club (23, 21, D:2) a +0 dagger (26, 11, D:2) a +0 robe (26, 20, D:2) a +0 leather armour a +0 club (29, 24, D:2) 13 stones (30, 32, D:2) a +0 halberd (31, 12, D:2) a cursed +0 spear (35, -9, D:2) a +0 club (35, -8, D:2) a +0 club (41, -17, D:2) a +0 spear (42, 26, D:2) a +0 dagger (48, 2, D:2) 18 stones (49, 4, D:2) an uncursed amulet of harm Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 5, D:3) a +0 short sword (4, 18, D:3) a +0 leather armour a +0 leather armour a +0 short sword a +0 club a +0 hand axe (5, 18, D:3) a +0 falchion (7, -7, D:3) 29 stones (7, 18, D:3) a +0 leather armour a +2 hand axe of electrocution (9, 17, D:3) a +0 robe a +0 dagger (13, -22, D:3) a +0 club (13, -11, D:3) 16 stones (13, 10, D:3) 5 stones (13, 12, D:3) a +0 leather armour a +0 club (19, 29, D:3) a +0 mace (21, -2, D:3) 2 potions of degeneration (21, 7, D:3) a +0 spear (54, -19, D:3) 17 sling bullets (58, -5, D:3) a +0 whip Level 4 of the Dungeon [Shop] Voamn's Antique Armour Emporium a +0 ring mail (108 gold) a +0 chain mail of poison resistance (229 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +1 hat (297 gold) a cursed +0 chain mail (94 gold) a +0 scale mail of cold resistance (297 gold) a +0 ring mail (108 gold) a +3 scale mail of poison resistance (621 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) (0, 20, D:4) 27 stones (3, 26, D:4) 18 stones (9, -6, D:4) a +0 chain mail (10, -1, D:4) a +0 halberd (10, 0, D:4) a +0 flail (10, 1, D:4) a +0 club (30, -8, D:4) a +0 club (38, -13, D:4) a +0 ring mail (40, -10, D:4) a +0 short sword (40, 10, D:4) a +0 dagger Level 5 of the Dungeon (13, -35, D:5) a +0 leather armour a +1 antimagic war axe (20, -40, D:5) a +0 club a +0 leather armour (35, -30, D:5) a +0 leather armour a +0 antimagic dagger (42, -24, D:5) a +0 robe (44, -29, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Esmi's Antique Weapon Boutique the +4 hand axe "Meopp" {vamp, rF- Int+8} (1328 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+8). It makes you vulnerable to fire. a +0 falchion (87 gold) a +0 trident (101 gold) a +0 blowgun (72 gold) a +0 glaive (188 gold) a +0 shortbow (87 gold) a cursed +0 spear (2 gold) a +0 hunting sling (43 gold) a +0 spear of distortion (275 gold) a +0 trident (101 gold) a +1 shortbow of velocity (333 gold) a +0 dagger (58 gold) a +0 club (29 gold) (0, 0, D:6) an arrow (0, 1, D:6) a bolt (0, 10, D:6) a +0 leather armour (1, 2, D:6) a bolt (4, 2, D:6) 3 bolts (5, 1, D:6) a bolt (9, 3, D:6) a potion of haste (45, 32, D:6) a scroll of noise (48, -22, D:6) a bolt (48, -21, D:6) 2 bolts (48, -20, D:6) a cursed -3 dagger (still there?) a bolt (still there?) (54, 38, D:6) 4 sling bullets (59, -2, D:6) a bolt (59, 3, D:6) 4 bolts (59, 4, D:6) 3 bolts (60, 2, D:6) a bolt the Ecumenical Temple