Killmatronix Level 1 of the Dungeon (0, 0, D:1) 2 stones (3, 1, D:1) a stone (5, 1, D:1) a stone (7, 1, D:1) a +0 dagger 8 stones a +0 robe (10, 7, D:1) a +3 whip (13, 4, D:1) a +0 dagger (22, 41, D:1) a stone (23, 37, D:1) a +0 whip (29, -4, D:1) a +0 club (32, 34, D:1) a +0 short sword (40, 7, D:1) 15 bolts (40, 15, D:1) a cursed -3 club (41, 35, D:1) a +0 mace (42, 34, D:1) 18 sling bullets (48, 16, D:1) a +0 robe (52, 33, D:1) a +0 dagger Level 2 of the Dungeon (2, 38, D:2) a +0 leather armour (7, 30, D:2) a +0 whip (11, -5, D:2) a +0 ring mail (16, 13, D:2) a +0 club (16, 23, D:2) a +0 shortbow (20, 22, D:2) a stone (20, 25, D:2) a stone (21, 26, D:2) a stone (22, 27, D:2) a +2 leather armour (38, 30, D:2) a +0 dagger (38, 37, D:2) a +0 ring mail (47, 2, D:2) 14 stones Level 3 of the Dungeon (16, 5, D:3) a +0 robe (28, 6, D:3) a +0 dagger (32, 16, D:3) a +0 club (43, 0, D:3) a +0 leather armour (43, 39, D:3) a +0 club (44, 8, D:3) 18 bolts (47, 33, D:3) 22 arrows (48, 24, D:3) a +0 ring mail (55, 26, D:3) a +0 hand axe 26 stones a +0 whip a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 rapier a +0 leather armour of fire resistance (2, -1, D:4) a +0 dagger of freezing a +0 robe (6, 27, D:4) a +0 scale mail (7, 31, D:4) a +0 chain mail (13, 27, D:4) 23 arrows (32, -10, D:4) a +0 falchion (32, 16, D:4) a scroll of random uselessness (32, 32, D:4) 12 gold pieces (33, -18, D:4) a +0 club (33, 26, D:4) 21 arrows (34, 32, D:4) a +0 robe (37, -3, D:4) a +0 leather armour a +0 dagger (37, -1, D:4) a +2 flail of draining a +0 leather armour (39, -15, D:4) a +0 club a +0 flail (39, 3, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (43, 6, D:4) 18 stones (45, 0, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (2, -37, D:5) a cursed -3 dagger (3, -43, D:5) 5 large rocks (8, 6, D:5) the +1 dagger "Kidinl Vycuh" {vamp, MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. (15, -14, D:5) 25 sling bullets (24, -3, D:5) a +0 ring mail a +0 dagger a +0 dagger (24, -2, D:5) a +0 chain mail a +0 falchion (28, -27, D:5) a +0 leather armour a +0 robe a +0 club a +0 dagger (29, -27, D:5) a +0 club (29, -14, D:5) 22 sling bullets (30, -25, D:5) a +0 spear (37, -38, D:5) a +0 pair of boots (45, 0, D:5) a +0 robe a +0 dagger (45, 2, D:5) a +0 flail (46, 1, D:5) a +0 robe a +0 dagger (49, -26, D:5) an uncursed ring of flight (50, -26, D:5) a potion of flight (50, -25, D:5) a +3 ring of dexterity (53, 2, D:5) a +0 giant club Level 6 of the Dungeon (9, -21, D:6) 23 stones (14, -9, D:6) a +0 leather armour a +0 flail (18, -17, D:6) a +0 robe (21, -6, D:6) a +0 dagger a +0 ring mail (22, -7, D:6) a +0 leather armour a +2 vampiric glaive (25, -23, D:6) 21 stones (25, -16, D:6) a +0 scythe a +0 robe (25, -15, D:6) a +0 short sword (33, 2, D:6) 14 bolts (39, -10, D:6) a +0 spear (40, -20, D:6) a cursed +0 ring mail (42, 1, D:6) a +0 robe Level 7 of the Dungeon [Shop] Erchie's Antique Weapon Shop a +0 hunting sling (39 gold) a +0 giant spiked club (49 gold) a +0 dagger (52 gold) a +3 dagger of protection (504 gold) a +0 giant club (44 gold) a +0 short sword of electrocution (247 gold) a +0 fustibalus (390 gold) a +0 trident (91 gold) a +0 club (26 gold) a +0 hand axe (78 gold) (6, 9, D:7) a +0 giant club (7, 9, D:7) a +1 falchion of slicing (11, 5, D:7) a +0 dagger (11, 7, D:7) a +0 dagger (11, 9, D:7) a +0 naga barding (12, 8, D:7) a +0 chain mail a +0 trident (28, 3, D:7) 4 large rocks (28, 5, D:7) 16 gold pieces (29, 0, D:7) 3 large rocks (29, 1, D:7) a stone (30, 4, D:7) a stone (31, -3, D:7) a +0 halberd (31, 2, D:7) a stone (32, -3, D:7) a +0 whip (32, 1, D:7) a +0 war axe (32, 5, D:7) a stone (33, 38, D:7) a +0 club (unseen) (49, -15, D:7) a +0 war axe (53, -16, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail a +0 flail Level 8 of the Dungeon (0, 0, D:8) a large rock (27, 2, D:8) a +0 leather armour (28, 9, D:8) a +0 quarterstaff (31, -3, D:8) a +0 spear the Ecumenical Temple