Killmatronix Level 1 of the Dungeon (13, -2, D:1) a +0 club (18, -5, D:1) a +0 robe (36, -37, D:1) a +0 short sword (39, -27, D:1) a +2 dagger (41, -33, D:1) a +0 mace (48, -7, D:1) a +1 dagger of protection Level 2 of the Dungeon (3, -2, D:2) 22 sling bullets (8, 10, D:2) a scroll of identify (9, 28, D:2) a +0 dagger (11, -1, D:2) a +0 robe (20, 22, D:2) a +0 whip (24, 3, D:2) a +0 short sword (24, 26, D:2) a bat skeleton